Lightless Moray
ปีศาจด่าน: เบื้องลึกอะบิส, ห้วงว่างสิ้นแสง
เพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre |
| Area | เบื้องลึกอะบิส, ห้วงว่างสิ้นแสง |
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Packs |
พลังชีวิต
250%
Energy Shield From Life
10%
+25%
ค่าต้านทาน
Damage
250%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 12
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
79
พลังชีวิต
36,813
5,675
3,681
Damage
810
ความเสียหายเวท
810
ความแม่นยำ
3,786
1.5
ค่าประสบการณ์
204,160
Minion Life
24,458
Minion Energy Shield
2,446
Minion Damage
4,226
Minion Armour
7,945
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 648—973
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 648—973
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_event_halo_emerge_for_abyss_emerge_01 =
{
this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_lightless_01.ao' );
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
}
}
Life
{
on_death =
{
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk', 1 );
}
//Remove the ShadeForm EPK if they die during the Transition (For any particular reason)
}
Actor
{
on_effect_end_or_destroy_CTS2AbyssMorayClan = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
on_event_sweep_for_ChangeToStance1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCaster"] = {
name = "Lightless Moray",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
เพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Lightless Moray
ปีศาจด่าน: เบื้องลึกอะบิส, ห้วงว่างสิ้นแสง
เพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre |
| Area | เบื้องลึกอะบิส, ห้วงว่างสิ้นแสง |
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Packs |
พลังชีวิต
250%
Energy Shield From Life
10%
+25%
ค่าต้านทาน
Damage
250%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 12
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCasterDepths
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
79
พลังชีวิต
36,813
5,675
3,681
Damage
810
ความเสียหายเวท
810
ความแม่นยำ
3,786
1.5
ค่าประสบการณ์
204,160
Minion Life
24,458
Minion Energy Shield
2,446
Minion Damage
4,226
Minion Armour
7,945
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 648—973
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 648—973
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_event_halo_emerge_for_abyss_emerge_01 =
{
this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_lightless_01.ao' );
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
}
}
Life
{
on_death =
{
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk', 1 );
}
//Remove the ShadeForm EPK if they die during the Transition (For any particular reason)
}
Actor
{
on_effect_end_or_destroy_CTS2AbyssMorayClan = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
on_event_sweep_for_ChangeToStance1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterDepths"] = {
name = "Lightless Moray",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
เพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Lightless Moray
ปีศาจเพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
| Spectre | Y |
|---|---|
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
พลังชีวิต
250%
Energy Shield From Life
10%
+25%
ค่าต้านทาน
Damage
250%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 12
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCasterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
3,016
1,939
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Energy Shield
1,733
Minion Damage
2,422
Minion Armour
4,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 466—699
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_event_halo_emerge_for_abyss_emerge_01 =
{
this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_lightless_01.ao' );
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
}
}
Life
{
on_death =
{
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk', 1 );
}
//Remove the ShadeForm EPK if they die during the Transition (For any particular reason)
}
Actor
{
on_effect_end_or_destroy_CTS2AbyssMorayClan = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
on_event_sweep_for_ChangeToStance1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ShadeForm/EPKs/Shade_02_Idle.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre"] = {
name = "Lightless Moray",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
เพิ่มความเร็วในการเคลื่อนที่ 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.