Moreia Obscurecida
DemônioVelocidade de movimento aumentada em 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
Lightless Moray
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre |
| Area | Passagem Obscurecida, Profundezas Abissais, Vazio Obscurecido |
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Packs |
Vida
160%
Energy Shield From Life
10%
+25%
Resistência
Damage
160%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCaster
71
37.8%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
39,763
5,675
887
3,976
Damage
519
Dano Mágico
519
Precisão
3,786
Tempo de Ataque
1.5
Experiência
130,662
Minion Life
15,653
Minion Energy Shield
1,565
Minion Damage
2,705
Minion Armour
7,945
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 415—622
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 3 s
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 5.67 s
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 415—622
Chance de Golpe Crítico: 5%
Dano de Ataque: 135%
Tempo de Ataque: 1.5 s
Causa +35% de dano de ataque
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Moray",
life = 1.6,
energyShield = 0.1,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidade de movimento aumentada em 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Moreia Obscurecida
DemônioVelocidade de movimento aumentada em 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
Lightless Moray
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre |
| Area | Profundezas Abissais, Vazio Obscurecido |
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Packs |
Vida
160%
Energy Shield From Life
10%
+25%
Resistência
Damage
160%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCasterDepths
71
37.8%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
39,763
5,675
887
3,976
Damage
519
Dano Mágico
519
Precisão
3,786
Tempo de Ataque
1.5
Experiência
130,662
Minion Life
15,653
Minion Energy Shield
1,565
Minion Damage
2,705
Minion Armour
7,945
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 415—622
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 3 s
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 5.67 s
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 415—622
Chance de Golpe Crítico: 5%
Dano de Ataque: 135%
Tempo de Ataque: 1.5 s
Causa +35% de dano de ataque
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterDepths"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Moray",
life = 1.6,
energyShield = 0.1,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidade de movimento aumentada em 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Moreia Obscurecida
DemônioVelocidade de movimento aumentada em 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
Lightless Moray
| Spectre | |
|---|---|
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
Vida
160%
Energy Shield From Life
10%
+25%
Resistência
Damage
160%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCasterSpectre
71
37.8%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,211
3,016
708
1,321
Damage
373
Dano Mágico
373
Precisão
2,502
Tempo de Ataque
1.5
Experiência
45,814
Minion Life
11,088
Minion Energy Shield
1,109
Minion Damage
1,550
Minion Armour
4,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 298—448
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 3 s
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 5.67 s
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 298—448
Chance de Golpe Crítico: 5%
Dano de Ataque: 135%
Tempo de Ataque: 1.5 s
Causa +35% de dano de ataque
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterSpectre"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Moray",
life = 1.6,
energyShield = 0.1,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidade de movimento aumentada em 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Moreia Obscurecida
DemônioVelocidade de movimento aumentada em 50%
base cannot be damaged [1]
base cannot be damaged [1]
ignore actor scale from stats [1]
Lightless Moray
| Spectre | |
|---|---|
| Tags | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Packs |
Vida
160%
Energy Shield From Life
10%
+25%
Resistência
Damage
160%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
160%
Model Size
100%
Type
MorayClanCasterAbyss
Metadata
MorayClanCasterStrongbox
71
37.8%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,211
3,016
708
1,321
Damage
373
Dano Mágico
373
Precisão
2,502
Tempo de Ataque
1.5
Experiência
45,814
Minion Life
11,088
Minion Energy Shield
1,109
Minion Damage
1,550
Minion Armour
4,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 298—448
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSAbyssMorayClanFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
Tempo de Recarga: 3 s
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
CTS2AbyssMorayClan
Tempo de Recarga: 12 s
action attack or cast time uses animation length [1]
GSAbyssMorayClanShadeFormErupt
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 5.67 s
is area damage [1]
GAAbyssMorayClanTailSwipeDetonation
Triggerable, Attack, AttackInPlace
Base Damage: 298—448
Chance de Golpe Crítico: 5%
Dano de Ataque: 135%
Tempo de Ataque: 1.5 s
Causa +35% de dano de ataque
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSAbyssPaleEliteFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1430]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
GSAbyssPaleEliteFireball
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6%
Tempo de Conjuração: 1 s
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 4066
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance2Immediate"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/MorayClanCasterStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Lightless Moray",
life = 1.6,
energyShield = 0.1,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSAbyssPaleEliteFireball",
"CTS2AbyssMorayClan",
"GSAbyssMorayClanShadeFormErupt",
"GAAbyssMorayClanTailSwipeDetonation",
"GSAbyssPaleEliteFireball",
"EDSAbyssMorayClanFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAbyssPaleEliteFireball"] = {
name = "MPSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -25, 1430, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS2AbyssMorayClan"] = {
name = "CTS2AbyssMorayClan",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssMorayClanShadeFormErupt"] = {
name = "GSAbyssMorayClanShadeFormErupt",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAbyssMorayClanTailSwipeDetonation"] = {
name = "GAAbyssMorayClanTailSwipeDetonation",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, baseMultiplier = 1.35, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssPaleEliteFireball"] = {
name = "GSAbyssPaleEliteFireball",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAbyssMorayClanFlamethrower"] = {
name = "EDSAbyssMorayClanFlamethrower",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidade de movimento aumentada em 50%
base cannot be damaged [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












