วิญญาณเพลิงเกรี้ยวกราด
Raging Fire Spirit
Spectre | Y |
---|---|
Tags | ไฟ, flying, slow_movement, Unarmed_onhit_audio, undead |
พลังชีวิต
100%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
RagingFireSpirit
Metadata
RagingFireSpirit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,757
เกราะ
3,451
การหลบหลีก
477
Energy Shield
0
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSRagingFireSpiritsVolatileSanctum
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
สร้างความเสียหาย ไฟ 29.81 ถึง 44.72
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-92]
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-92]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" /* Positioned { on_initial_position_set = { Delay( 0.04, { Call( beam_me ); } ); } } Functions { beam_me = { MakeBeam( SunWorshipperStarSwarmBeam, owner, FlipDirection, jaw_jntBnd, 87 ); } } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonRagingSpirit/RagingFireSpirit"] = { name = "Raging Fire Spirit", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GSRagingFireSpiritsVolatileSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSRagingFireSpiritsVolatileSanctum"] = { name = "GSRagingFireSpiritsVolatileSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }