Esprit enragé du feu
Mort-vivant
Raging Fire Spirit
SpectreN
TagsFeu, flying, slow_movement, Unarmed_onhit_audio, undead
Vie
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Attack Distance
5 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
RagingFireSpirit
Metadata
RagingFireSpirit
Niveau
68
Vie
7,757
2,413
Damage
233
Dégâts des sorts
233
Précision
2,464
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
GSRagingFireSpiritsVolatileSanctum
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 229.6 à 344.4 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-92]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

/* Positioned
{
	on_initial_position_set = { Delay( 0.04, { Call( beam_me ); } ); }
}

Functions
{
	beam_me = 
	{
			MakeBeam( SunWorshipperStarSwarmBeam, owner, FlipDirection, jaw_jntBnd, 87 );
	}
} */
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonRagingSpirit/RagingFireSpirit"] = {
    name = "Raging Fire Spirit",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GSRagingFireSpiritsVolatileSanctum",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSRagingFireSpiritsVolatileSanctum"] = {
    name = "GSRagingFireSpiritsVolatileSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.