Ravenous Bloodshaper

Spectre | Y |
---|---|
Tags | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Packs |
Life
200%
Energy Shield From Life
7%
Resistance




Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,428
Armour
2,413
Evasion Rating
708
Energy Shield
1,086
Damage
466
Spell Damage
466
Accuracy
2,464
Attack Time
1.5
Experience
57,268
Minion Life
12,890
Minion Energy Shield
970
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.166 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile ballistic gravity override [-40]
projectile uses contact position [1]
use scaled contact offset [1]

SOHellscapeFleshEliteBloodOrb
Triggerable
Cooldown Time: 9 sec
spell maximum action distance +% [-40]
GSHellscapeFleshEliteBloodOrbExplosion
EASHellscapeFleshElite1BloodSpike
spell maximum action distance +% [-40]
GPSHellscapeFleshEliteSpikeBarrage
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1398]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1399]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage3
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1400]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage4
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1401]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage5
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals to Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1402]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

SSMFleshEliteOrb
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1094]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " } Stats { set_base_heavy_stun_duration_ms = 2766 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1_"] = { name = "Ravenous Bloodshaper", life = 2, energyShield = 0.07, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "SSMFleshEliteOrb", "EASHellscapeFleshElite1BloodSpike", "GPSHellscapeFleshEliteSpikeBarrage", "GPSHellscapeFleshEliteSpikeBarrage2", "GPSHellscapeFleshEliteSpikeBarrage3", "GPSHellscapeFleshEliteSpikeBarrage4", "GPSHellscapeFleshEliteSpikeBarrage5", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMFleshEliteOrb"] = { name = "SSMFleshEliteOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1094, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHellscapeFleshElite1BloodSpike"] = { name = "EASHellscapeFleshElite1BloodSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1398, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage2"] = { name = "GPSHellscapeFleshEliteSpikeBarrage2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1399, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage3"] = { name = "GPSHellscapeFleshEliteSpikeBarrage3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1400, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage4"] = { name = "GPSHellscapeFleshEliteSpikeBarrage4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1401, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage5"] = { name = "GPSHellscapeFleshEliteSpikeBarrage5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1402, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ravenous Bloodshaper

Spectre | N |
---|---|
Tags | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Packs |
Life
200%
Energy Shield From Life
7%
Resistance




Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshEliteStrongbox1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,428
Armour
2,413
Evasion Rating
708
Energy Shield
1,086
Damage
466
Spell Damage
466
Accuracy
2,464
Attack Time
1.5
Experience
57,268
Minion Life
12,890
Minion Energy Shield
970
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.166 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile ballistic gravity override [-40]
projectile uses contact position [1]
use scaled contact offset [1]

SOHellscapeFleshEliteBloodOrb
Triggerable
Cooldown Time: 9 sec
spell maximum action distance +% [-40]
GSHellscapeFleshEliteBloodOrbExplosion
EASHellscapeFleshElite1BloodSpike
spell maximum action distance +% [-40]
GPSHellscapeFleshEliteSpikeBarrage
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1398]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1399]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage3
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1400]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage4
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1401]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GPSHellscapeFleshEliteSpikeBarrage5
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals to Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1402]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

SSMFleshEliteOrb
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1094]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Animated { on_event_acquiretargetlocation_for_blood_spikes_01 = " this.temp_target = GetTarget(); this.temp_location = this.temp_target.GetLocation(); this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 ); SetTargetLocation( this.temp_location, 0, 0, true ); " } Stats { set_base_heavy_stun_duration_ms = 2766 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshEliteStrongbox1"] = { name = "Ravenous Bloodshaper", life = 2, energyShield = 0.07, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "SSMFleshEliteOrb", "EASHellscapeFleshElite1BloodSpike", "GPSHellscapeFleshEliteSpikeBarrage", "GPSHellscapeFleshEliteSpikeBarrage2", "GPSHellscapeFleshEliteSpikeBarrage3", "GPSHellscapeFleshEliteSpikeBarrage4", "GPSHellscapeFleshEliteSpikeBarrage5", "MPSHellscapeFleshEliteBasicProj", "GSHellscapeFleshEliteBloodOrbExplosion", "SOHellscapeFleshEliteBloodOrb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMFleshEliteOrb"] = { name = "SSMFleshEliteOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 1094, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHellscapeFleshElite1BloodSpike"] = { name = "EASHellscapeFleshElite1BloodSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage"] = { name = "GPSHellscapeFleshEliteSpikeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1398, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage2"] = { name = "GPSHellscapeFleshEliteSpikeBarrage2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1399, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage3"] = { name = "GPSHellscapeFleshEliteSpikeBarrage3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1400, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage4"] = { name = "GPSHellscapeFleshEliteSpikeBarrage4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1401, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSHellscapeFleshEliteSpikeBarrage5"] = { name = "GPSHellscapeFleshEliteSpikeBarrage5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_chance_to_inflict_bleeding_%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1402, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeFleshEliteBasicProj"] = { name = "MPSHellscapeFleshEliteBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 207, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshEliteBloodOrbExplosion"] = { name = "GSHellscapeFleshEliteBloodOrbExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshEliteBloodOrb"] = { name = "SOHellscapeFleshEliteBloodOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.