Ravenous Bloodshaper
SpectreY
Tagsbeyond_demon, demon, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Life
225%
Energy Shield From Life
10%
Evasion
+30%
Ailment Threshold
%
Resistance
75 0 0 0
Damage
225%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
225%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1
Level
68
Life
17,453
Armour
3,451
Evasion
477
Energy Shield
0
Damage
525
Spell Damage
525
Accuracy
0
Attack Time
1.5
Experience
64,427
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Strike Chance: 5%
Cast Time: 1.166 sec
Deals 29.81 to 44.72 Physical Damage
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
Triggerable, Damage
Cooldown Time: 7 sec
Deals 29.81 to 44.72 Physical Damage
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
Triggerable
Cooldown Time: 9 sec
spell maximum action distance +% [-40]
GSHellscapeFleshEliteBloodOrbExplosion
Triggerable, Spell, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 49.69 to 74.54 Physical Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

Animated
{
	on_event_acquiretargetlocation_for_blood_spikes_01 =
	"
		this.temp_target = GetTarget();
		this.temp_location = this.temp_target.GetLocation();
		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
		SetTargetLocation( this.temp_location, 0, 0, true );
	"
}

Stats
{
	
		set_base_heavy_stun_duration_ms = 2766
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = {
    name = "Ravenous Bloodshaper",
    life = 2.25,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "GPSHellscapeFleshEliteSpikeBarrage",
        "MPSHellscapeFleshEliteBasicProj",
        "GSHellscapeFleshEliteBloodOrbExplosion",
        "SOHellscapeFleshEliteBloodOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
    name = "GPSHellscapeFleshEliteSpikeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapeFleshEliteBasicProj"] = {
    name = "MPSHellscapeFleshEliteBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 207, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
    name = "GSHellscapeFleshEliteBloodOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOHellscapeFleshEliteBloodOrb"] = {
    name = "SOHellscapeFleshEliteBloodOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}