รูทเดรดจ์


ด่าน: บึงพัดทราย
Rootdredge
Spectre | N |
---|---|
Area | บึงพัดทราย, บึงพัดทราย |
Tags | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
พลังชีวิต
200%
Energy Shield From Life
15%
ค่าเกราะ
+50%
ค่าต้านทาน




Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 17
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
DredgeFiendShamanBoss
Metadata
DredgeFiendShamanBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
58
พลังชีวิต
7,869
ค่าเกราะ
1,994
อัตราการหลบหลีก
363
โล่พลังงาน
1,389
Damage
339
ความเสียหายเวท
339
ความแม่นยำ
1,556
1.5
ค่าประสบการณ์
28,604
Minion Life
7,908
Minion Energy Shield
1,396
Minion Damage
646
Minion Armour
3,323
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 272–407
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EGDredgeFiendBossZombieCall
Triggerable
คูลดาวน์: 22.5 {วิ}
action attack or cast time uses animation length [1]
MMSDredgeFiendShamanBossMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย กายภาพ 12.85 ถึง 19.28
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1136]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]

EGDredgeShamanBossDetonateDead
Triggerable
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-62]
GSDredgeShamanBossVolatileDeadSingle
Triggerable, Spell, Damage
คูลดาวน์: 5 {วิ}
สกิลเวท ไม่สามารถสร้างความเสียหาย ได้
action attack or cast time uses animation length [1]
base deal no damage [1]
monster penalty against minions damage +% final vs player minions [250]
spell maximum action distance +% [-40]
GSDredgeShamanBossVolatileDead
Triggerable, Spell, Damage
คูลดาวน์: 12.5 {วิ}
สกิลเวท ไม่สามารถสร้างความเสียหาย ได้
action attack or cast time uses animation length [1]
base deal no damage [1]
monster penalty against minions damage +% final vs player minions [250]
spell maximum action distance +% [-40]
GTDredgeFiendShamanBossZombieLeft
Triggerable
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
GTDredgeFiendShamanBossZombieRight
Triggerable
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
GSDredgeShamanBossDetonateDead
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย กายภาพ 447.8 ถึง 671.8
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
DredgeFiendShamanBossQuicksand
Area, Triggerable
คูลดาวน์: 6.5 {วิ}
action attack or cast time uses animation length [1]
base skill effect duration [10000]
ground quicksand art variation [13]
GTDredgeFiendShamanBossZombieBullrush
Triggerable
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieWall
Triggerable
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieCircleOffensive
Triggerable
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieCircleDefensive
Triggerable
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
SSMDredgeFiendShamanBossZombieOffense
Spell, Multicastable, Triggerable
action attack or cast time uses animation length [1]
alternate minion [1019]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMDredgeFiendShamanBossZombieDefense
Spell, Multicastable, Triggerable
action attack or cast time uses animation length [1]
alternate minion [1020]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSDredgeShamanBossDetonateDeadChained
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย กายภาพ ถึง
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
GSDredgeBossMortarImpact
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย กายภาพ 204.3 ถึง 306.5
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDredgeBossMortarImpactAir
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย กายภาพ ถึง
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" ControlZone {} Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "death_epk;" } Stats { set_monster_delay_item_drops_millis = 3600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" GlobalAudioParamEvents { player_in_range_param = "RootdredgeInRange" life_percent_param = "RootdredgeLifePercentage" range = 130 } Render { use_ao_lights = true } Animated { on_end_summon_zombies_01 = "PlayCharacterAudioEvent( SandsweptMarshBossSummon );" } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } StateMachine { on_state_death_epk_1 = " AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); AddEffectPackAttached( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk', 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); my_weapon.SetLightState( off ); SetLightState( off, 0.1 ); " create_state_death_epk_1 = " Delay( 0.01, { SetLightState( off, 0.1 ); this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); my_weapon.SetLightState( off, 0.1 ); } ); " } Preload { preload_environment = "G3_1_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TwigMonsters/DredgeFiendShamanBoss"] = { name = "Rootdredge", life = 2, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "SSMDredgeFiendShamanBossZombieOffense", "SSMDredgeFiendShamanBossZombieDefense", "MMSDredgeFiendShamanBossMortar", "GSDredgeShamanBossDetonateDead", "GSDredgeShamanBossDetonateDeadChained", "GSDredgeShamanBossVolatileDead", "GSDredgeShamanBossVolatileDeadSingle", "GSDredgeBossMortarImpact", "GSDredgeBossMortarImpactAir", "DredgeFiendShamanBossQuicksand", "EGDredgeFiendBossZombieCall", "EGDredgeShamanBossDetonateDead", "GTDredgeFiendShamanBossZombieBullrush", "GTDredgeFiendShamanBossZombieWall", "GTDredgeFiendShamanBossZombieLeft", "GTDredgeFiendShamanBossZombieRight", "GTDredgeFiendShamanBossZombieCircleOffensive", "GTDredgeFiendShamanBossZombieCircleDefensive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMDredgeFiendShamanBossZombieOffense"] = { name = "SSMDredgeFiendShamanBossZombieOffense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMDredgeFiendShamanBossZombieDefense"] = { name = "SSMDredgeFiendShamanBossZombieDefense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDredgeFiendShamanBossMortar"] = { name = "MMSDredgeFiendShamanBossMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossDetonateDead"] = { name = "GSDredgeShamanBossDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossDetonateDeadChained"] = { name = "GSDredgeShamanBossDetonateDeadChained", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossVolatileDead"] = { name = "GSDredgeShamanBossVolatileDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "spell_skills_deal_no_damage", "base_deal_no_damage", }, levels = { [1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossVolatileDeadSingle"] = { name = "GSDredgeShamanBossVolatileDeadSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "spell_skills_deal_no_damage", "base_deal_no_damage", }, levels = { [1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeBossMortarImpact"] = { name = "GSDredgeBossMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeBossMortarImpactAir"] = { name = "GSDredgeBossMortarImpactAir", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DredgeFiendShamanBossQuicksand"] = { name = "DredgeFiendShamanBossQuicksand", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10000, 13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGDredgeFiendBossZombieCall"] = { name = "EGDredgeFiendBossZombieCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGDredgeShamanBossDetonateDead"] = { name = "EGDredgeShamanBossDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieBullrush"] = { name = "GTDredgeFiendShamanBossZombieBullrush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieWall"] = { name = "GTDredgeFiendShamanBossZombieWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieLeft"] = { name = "GTDredgeFiendShamanBossZombieLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieRight"] = { name = "GTDredgeFiendShamanBossZombieRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieCircleOffensive"] = { name = "GTDredgeFiendShamanBossZombieCircleOffensive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieCircleDefensive"] = { name = "GTDredgeFiendShamanBossZombieCircleDefensive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.