ด้วงเทศกาลสายฝน
ด้วงเทศกาลสายฝน
ในฝนแรกของแต่ละปี ทั้งคนยากดีมีจนต่างไล่ตามด้วงตัวนี้ไปตามท้องถนนน้ำหลากในเค็ท ทุกผู้ทุกคนต่างได้รับรางวัลอย่างเท่าเทียมกัน
The Rain Festival Beetle
ด้วงเทศกาลสายฝน Attr /2
ชื่อ | แสดงคำบรรยายแบบละเอียด |
---|---|
ในตลาด | ในตลาด |
Release Version | Dawn of the Hunt |
ไอเทม
อาวุธมือเดียว · กรงเล็บ · มีด · ไม้กายสิทธิ์ · ดาบมือเดียว · ขวานมือเดียว · กระบองมือเดียว · คทา · หอก · ลูกตุ้ม
อาวุธสองมือ · ธนู · ไม้พลอง · ดาบสองมือ · ขวานสองมือ · กระบองสองมือ · ไม้พลองวรยุทธ์ · หน้าไม้ · กับดัก · เบ็ดตกปลา
จิวเวล · จิวเวล
อื่นๆ · ที่ซ่อน · กล่องนิรภัย · สมุดปูมเดินทางกองสำรวจ · ของตกแต่งที่ซ่อน · วัตถุตกทอด · คำขาดจารึก · ไอเทมใส่รู · แผ่นหิน · ลางบอกเหตุ · เหรียญบททดสอบ · กุญแจอภิมหาบอส
ด้วงเทศกาลสายฝน


The Rain Festival Beetle
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
พลังชีวิต
150%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
227%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
EtchedBeetleLargeStrongbox
Metadata
LargeEtchedBeetleStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,636
ค่าเกราะ
4,826
อัตราการหลบหลีก
477
Damage
529
ความเสียหายเวท
529
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
57,268
Minion Life
9,947
Minion Damage
1,179
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 423–635
โอกาสปะทะคริติคอล: 5%
เพิ่มระยะทางของการ ผลักออกไป 100%
ผลักศัตรูออกไป
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSBeetleBossNuke
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย สายฟ้า 478.3 ถึง 1435
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 15%
is area damage [1]
GTBeetleBossLaserFront
Triggerable
GTBeetleBossLaserBack
Triggerable
GTBeetleBossLaserLeft
Triggerable
GTBeetleBossLaserRight
Triggerable
TBBeetleBossLaserFront
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย สายฟ้า 239.1 ถึง 717.4
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 15%
base skill can be blocked [1]
TBBeetleBossLaserBack
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย สายฟ้า 119.6 ถึง 358.7
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 15%
base skill can be blocked [1]
TBBeetleBossLaserLeft
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย สายฟ้า 119.6 ถึง 358.7
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 15%
base skill can be blocked [1]
TBBeetleBossLaserRight
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
โอกาสปะทะคริติคอล: 5%
สร้างความเสียหาย สายฟ้า 119.6 ถึง 358.7
เพิ่มโอกาสสร้างสถานะ ช็อค อีก 15%
base skill can be blocked [1]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" ControlZone {} Transitionable {} StateMachine { define_shared_state = " players; laser_buildup; " } Stats { set_monster_delay_item_drops_millis = 3900 set_base_heavy_stun_duration_ms = 5800 } Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfAlive( (){}, (){ SetLightState( Off ); } ); " } Render { use_ao_lights = true } StateMachine { on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );" on_state_laser_buildup_0 = " RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' ); AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 ); " } Preload { preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk" preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk" } Animated { preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao" } Life { on_death = " PlayCharacterAudioEvent( FinishUniqueStrongbox ); SetLightState( Off, 2.0 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleStrongbox"] = { name = "The Rain Festival Beetle", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.27, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback", "DoLiterallyNothing", "GSBeetleBossNuke", "GTBeetleBossLaserFront", "GTBeetleBossLaserBack", "GTBeetleBossLaserLeft", "GTBeetleBossLaserRight", "TBBeetleBossLaserFront", "TBBeetleBossLaserBack", "TBBeetleBossLaserLeft", "TBBeetleBossLaserRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBeetleBossNuke"] = { name = "GSBeetleBossNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserFront"] = { name = "GTBeetleBossLaserFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserBack"] = { name = "GTBeetleBossLaserBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserLeft"] = { name = "GTBeetleBossLaserLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserRight"] = { name = "GTBeetleBossLaserRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserFront"] = { name = "TBBeetleBossLaserFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserBack"] = { name = "TBBeetleBossLaserBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserLeft"] = { name = "TBBeetleBossLaserLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserRight"] = { name = "TBBeetleBossLaserRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.