Der Regenfest-Käfer

Der Regenfest-Käfer
Jeweller's Strongbox
unique beetle drop additional jewels display [5,7]
unique beetle from league item rarity +% permyriad display [5000,10000]
Während des ersten Regens eines jeden Jahres jagten Arm und Reich den Käfer durch die überschwemmten Straßen von Keth, und seine Beute wurde von allen gleichermaßen geteilt.
The Rain Festival Beetle
Der Regenfest-Käfer Attr /3
NameVollständige Beschreibung zeigen
Der MarktDer Markt
Release VersionDawn of the Hunt
BaseTypeJeweller's Strongbox
Der Regenfest-Käfer
Biest
The Rain Festival Beetle
SpectreN
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
Leben
150%
Widerstand
0 -30 30 0
Damage
227%
Genauigkeit
100%
Attack Distance
5 ~ 16
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
EtchedBeetleLargeStrongbox
Metadata
LargeEtchedBeetleStrongbox
Stufe
68
Leben
11,636
Damage
529
Zauberschaden
529
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
57,268
Minion Life
10,395
Minion Damage
2,199
Minion Armour
9,652
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 423–635
Angriffszeit: 1.5 Sek.
100% erhöhte Rückstoßdistanz
Stößt Gegner zurück
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBeetleBossNuke
Triggerable, Spell, Damage
Zauberzeit: 3 Sek.
Verursacht 478.3 bis 1435 Blitzschaden
15% mehr Chance auf Schocken
is area damage [1]
GTBeetleBossLaserFront
Triggerable
GTBeetleBossLaserBack
Triggerable
GTBeetleBossLaserLeft
Triggerable
GTBeetleBossLaserRight
Triggerable
TBBeetleBossLaserFront
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 239.1 bis 717.4 Blitzschaden
15% mehr Chance auf Schocken
base skill can be blocked [1]
TBBeetleBossLaserBack
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 119.6 bis 358.7 Blitzschaden
15% mehr Chance auf Schocken
base skill can be blocked [1]
TBBeetleBossLaserLeft
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 119.6 bis 358.7 Blitzschaden
15% mehr Chance auf Schocken
base skill can be blocked [1]
TBBeetleBossLaserRight
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 119.6 bis 358.7 Blitzschaden
15% mehr Chance auf Schocken
base skill can be blocked [1]
DoLiterallyNothing
???

Object Type

version 2
extends "Metadata/Monsters/Monster"

ControlZone {}

Transitionable {}

StateMachine
{
	define_shared_state =
	"
		players;
		laser_buildup;
	"
}

Stats
{
	set_monster_delay_item_drops_millis = 3900
	set_base_heavy_stun_duration_ms = 5800
}

Actor
{
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete =
	"
		IfAlive( (){}, (){ SetLightState( Off ); } );
	"
}

Render
{
	use_ao_lights = true
}

StateMachine
{
	on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );"

	on_state_laser_buildup_0 =
	"
		RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );
		AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 );
	"
}

Preload
{
	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk"
	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao"
}

Life
{
	on_death =
	"
		PlayCharacterAudioEvent( FinishUniqueStrongbox );
		SetLightState( Off, 2.0 );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleStrongbox"] = {
    name = "The Rain Festival Beetle",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.27,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
        "DoLiterallyNothing",
        "GSBeetleBossNuke",
        "GTBeetleBossLaserFront",
        "GTBeetleBossLaserBack",
        "GTBeetleBossLaserLeft",
        "GTBeetleBossLaserRight",
        "TBBeetleBossLaserFront",
        "TBBeetleBossLaserBack",
        "TBBeetleBossLaserLeft",
        "TBBeetleBossLaserRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBeetleBossNuke"] = {
    name = "GSBeetleBossNuke",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserFront"] = {
    name = "GTBeetleBossLaserFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserBack"] = {
    name = "GTBeetleBossLaserBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserLeft"] = {
    name = "GTBeetleBossLaserLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserRight"] = {
    name = "GTBeetleBossLaserRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserFront"] = {
    name = "TBBeetleBossLaserFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserBack"] = {
    name = "TBBeetleBossLaserBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserLeft"] = {
    name = "TBBeetleBossLaserLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserRight"] = {
    name = "TBBeetleBossLaserRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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