IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

Der Regenfest-Käfer

Der Regenfest-Käfer
Jeweller's Strongbox
Erfordert: Stufe 1
unique beetle drop additional jewels display [5,7]
unique beetle from league item rarity +% permyriad display [5000,10000]
Während des ersten Regens eines jeden Jahres jagten Arm und Reich den Käfer durch die überschwemmten Straßen von Keth, und seine Beute wurde von allen gleichermaßen geteilt.
The Rain Festival Beetle
Der Regenfest-Käfer Attr /3
NameVollständige Beschreibung zeigen
Der MarktDer Markt
Release VersionDawn of the Hunt
BaseTypeJeweller's Strongbox
Lässt (57) zusätzliche Juwelen fallen
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • unique beetle drop additional jewels display 5 7 Global
  • (50100)% mehr Seltenheit enthaltener Gegenstände
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique beetle from league item rarity +% permyriad display 5000 10000 Global
  • Der Regenfest-Käfer
    CategoryBeastsBiest
    IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    The Rain Festival Beetle
    Spectre
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
    Leben
    150%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    227%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 16
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    130%
    Type
    EtchedBeetleLargeStrongbox
    Metadata
    LargeEtchedBeetleStrongbox
    Stufe
    68
    Leben
    12,386
    Damage
    529
    Zauberschaden
    529
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    57,268
    Minion Life
    10,395
    Minion Damage
    2,199
    Minion Armour
    9,652
    MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 423635
    Angriffszeit: 1.5 Sek.
    100% erhöhte Rückstoßdistanz
    Stößt Gegner zurück
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBeetleBossNuke
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 3 Sek.
    Verursacht 478.3 bis 1435 Blitzschaden
    15% mehr Chance auf Schocken
    is area damage [1]
    GTBeetleBossLaserFront
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    GTBeetleBossLaserBack
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    GTBeetleBossLaserLeft
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    GTBeetleBossLaserRight
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    TBBeetleBossLaserFront
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Zauberzeit: 1 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 239.1 bis 717.4 Blitzschaden
    15% mehr Chance auf Schocken
    base skill can be blocked [1]
    TBBeetleBossLaserBack
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Zauberzeit: 1 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 119.6 bis 358.7 Blitzschaden
    15% mehr Chance auf Schocken
    base skill can be blocked [1]
    TBBeetleBossLaserLeft
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Zauberzeit: 1 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 119.6 bis 358.7 Blitzschaden
    15% mehr Chance auf Schocken
    base skill can be blocked [1]
    TBBeetleBossLaserRight
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Zauberzeit: 1 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 119.6 bis 358.7 Blitzschaden
    15% mehr Chance auf Schocken
    base skill can be blocked [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    ControlZone {}
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		laser_buildup;
    	"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3900
    	set_base_heavy_stun_duration_ms = 5800
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    MinimapIcon
    {
    	icon = "UniqueStrongboxEtchedBeetle"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Rain Festival Beetle",
        life = 1.5,
        damage = 2.27,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
            "DoLiterallyNothing",
            "GSBeetleBossNuke",
            "GTBeetleBossLaserFront",
            "GTBeetleBossLaserBack",
            "GTBeetleBossLaserLeft",
            "GTBeetleBossLaserRight",
            "TBBeetleBossLaserFront",
            "TBBeetleBossLaserBack",
            "TBBeetleBossLaserLeft",
            "TBBeetleBossLaserRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBeetleBossNuke"] = {
        name = "GSBeetleBossNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserFront"] = {
        name = "GTBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserBack"] = {
        name = "GTBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserLeft"] = {
        name = "GTBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserRight"] = {
        name = "GTBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserFront"] = {
        name = "TBBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserBack"] = {
        name = "TBBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserLeft"] = {
        name = "TBBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserRight"] = {
        name = "TBBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms5800
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.monster_delay_item_drops_millis3900
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.players;
    StateMachine.laser_buildup;
    MinimapIcon.iconUniqueStrongboxEtchedBeetle
    Edit

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