IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

Besouro do Festival da Chuva

Besouro do Festival da Chuva
Jeweller's Strongbox
Requer: Nível 1
unique beetle drop additional jewels display [5,7]
unique beetle from league item rarity +% permyriad display [5000,10000]
Durante a primeira chuva de cada ano, ricos e pobres, sem distinção,
perseguiam o besouro pelas ruas inundadas de Keth,
e sua recompensa era compartilhada igualmente por todos.
The Rain Festival Beetle
Besouro do Festival da Chuva Attr /3
NomeMostrar Descrições Completas
O MercadoO Mercado
Release VersionDespertar da Caçada
BaseTypeJeweller's Strongbox
Concede (57) joias adicionais
FamilyNothing
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • unique beetle drop additional jewels display 5 7 Global
  • ㅤ+(50100)% de raridade de itens contidos
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • unique beetle from league item rarity +% permyriad display 5000 10000 Global
  • Besouro do Festival da Chuva
    CategoryBeastsFera
    IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    The Rain Festival Beetle
    Spectre
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
    Vida
    150%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    227%
    Precisão
    100%
    Attack Distance
    5 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    130%
    Type
    EtchedBeetleLargeStrongbox
    Metadata
    LargeEtchedBeetleStrongbox
    Nível
    68
    Vida
    12,386
    Damage
    529
    Dano Mágico
    529
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    57,268
    Minion Life
    10,395
    Minion Damage
    2,199
    Minion Armour
    9,652
    MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 423635
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Distância do empurrão aumentada em 100%
    Empurra os inimigos
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBeetleBossNuke
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 3 s
    Causa de 478.3 a 1435 de dano elétrico
    ㅤ+15% de chance de eletrificar
    is area damage [1]
    GTBeetleBossLaserFront
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    GTBeetleBossLaserBack
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    GTBeetleBossLaserLeft
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    GTBeetleBossLaserRight
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    TBBeetleBossLaserFront
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Ataque: 1.5 s
    Causa de 239.1 a 717.4 de dano elétrico
    ㅤ+15% de chance de eletrificar
    base skill can be blocked [1]
    TBBeetleBossLaserBack
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Ataque: 1.5 s
    Causa de 119.6 a 358.7 de dano elétrico
    ㅤ+15% de chance de eletrificar
    base skill can be blocked [1]
    TBBeetleBossLaserLeft
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Ataque: 1.5 s
    Causa de 119.6 a 358.7 de dano elétrico
    ㅤ+15% de chance de eletrificar
    base skill can be blocked [1]
    TBBeetleBossLaserRight
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 423635
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Ataque: 1.5 s
    Causa de 119.6 a 358.7 de dano elétrico
    ㅤ+15% de chance de eletrificar
    base skill can be blocked [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    ControlZone {}
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		laser_buildup;
    	"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3900
    	set_base_heavy_stun_duration_ms = 5800
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    MinimapIcon
    {
    	icon = "UniqueStrongboxEtchedBeetle"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Rain Festival Beetle",
        life = 1.5,
        damage = 2.27,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
            "DoLiterallyNothing",
            "GSBeetleBossNuke",
            "GTBeetleBossLaserFront",
            "GTBeetleBossLaserBack",
            "GTBeetleBossLaserLeft",
            "GTBeetleBossLaserRight",
            "TBBeetleBossLaserFront",
            "TBBeetleBossLaserBack",
            "TBBeetleBossLaserLeft",
            "TBBeetleBossLaserRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBeetleBossNuke"] = {
        name = "GSBeetleBossNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserFront"] = {
        name = "GTBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserBack"] = {
        name = "GTBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserLeft"] = {
        name = "GTBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserRight"] = {
        name = "GTBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserFront"] = {
        name = "TBBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserBack"] = {
        name = "TBBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserLeft"] = {
        name = "TBBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserRight"] = {
        name = "TBBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms5800
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.monster_delay_item_drops_millis3900
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.players;
    StateMachine.laser_buildup;
    MinimapIcon.iconUniqueStrongboxEtchedBeetle
    Edit

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