Жук фестиваля дождя
Жук фестиваля дождя
Jeweller's Strongbox
unique beetle drop additional jewels display [5,7]
unique beetle from league item rarity +% permyriad display [5000,10000]
Во время первого ежегодного дождя и богатые, и бедные
бежали вслед за жуком через наводнённые улицы Кета,
и его изобилие поровну делилось между всеми.
бежали вслед за жуком через наводнённые улицы Кета,
и его изобилие поровну делилось между всеми.
The Rain Festival Beetle
Жук фестиваля дождя Attr /3
Имя | Показывать полное описание |
---|---|
Рынок | Рынок |
Release Version | Dawn of the Hunt |
BaseType | Jeweller's Strongbox |
Предмет
Одноручное оружие · Когти · Кинжалы · Жезлы · Одноручные мечи · Одноручные топоры · Одноручные булавы · Скипетры · Копья · Кистени
Двуручное оружие · Луки · Посохи · Двуручные мечи · Двуручные топоры · Двуручные булавы · Боевые посохи · Самострелы · Ловушки · Удочки
Самоцветы · Самоцветы
Прочее · Убежища · Strongbox · Журнал экспедиции · Предметы убежища · Реликвии · Начертанные Ультиматумы · Размещаемое · Плитки · Предзнаменования · Монеты Испытания · Древние ключи
Жук Фестиваля дождя




The Rain Festival Beetle
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Здоровье
150%
Броня
+100%
Сопротивление




Damage
227%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
130%
Type
EtchedBeetleLargeStrongbox
Metadata
LargeEtchedBeetleStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,636
Броня
4,826
Уклонение
477
Damage
529
Урон от чар
529
Меткость
2,180
Время атаки
1.5
Опыт
57,268
Minion Life
10,395
Minion Damage
2,199
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 423–635
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
100% увеличение дистанции отбрасывания
Отбрасывает врагов
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSBeetleBossNuke
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Наносит от 478.3 до 1435 урона от молнии
На 15% больше шанса наложения шока
is area damage [1]
GTBeetleBossLaserFront
Triggerable
GTBeetleBossLaserBack
Triggerable
GTBeetleBossLaserLeft
Triggerable
GTBeetleBossLaserRight
Triggerable
TBBeetleBossLaserFront
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от 239.1 до 717.4 урона от молнии
На 15% больше шанса наложения шока
base skill can be blocked [1]
TBBeetleBossLaserBack
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от 119.6 до 358.7 урона от молнии
На 15% больше шанса наложения шока
base skill can be blocked [1]
TBBeetleBossLaserLeft
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от 119.6 до 358.7 урона от молнии
На 15% больше шанса наложения шока
base skill can be blocked [1]
TBBeetleBossLaserRight
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от 119.6 до 358.7 урона от молнии
На 15% больше шанса наложения шока
base skill can be blocked [1]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" ControlZone {} Transitionable {} StateMachine { define_shared_state = " players; laser_buildup; " } Stats { set_monster_delay_item_drops_millis = 3900 set_base_heavy_stun_duration_ms = 5800 } Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfAlive( (){}, (){ SetLightState( Off ); } ); " } Render { use_ao_lights = true } StateMachine { on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );" on_state_laser_buildup_0 = " RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' ); AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 ); " } Preload { preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk" preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk" } Animated { preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao" } Life { on_death = " PlayCharacterAudioEvent( FinishUniqueStrongbox ); SetLightState( Off, 2.0 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleStrongbox"] = { name = "The Rain Festival Beetle", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.27, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback", "DoLiterallyNothing", "GSBeetleBossNuke", "GTBeetleBossLaserFront", "GTBeetleBossLaserBack", "GTBeetleBossLaserLeft", "GTBeetleBossLaserRight", "TBBeetleBossLaserFront", "TBBeetleBossLaserBack", "TBBeetleBossLaserLeft", "TBBeetleBossLaserRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBeetleBossNuke"] = { name = "GSBeetleBossNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserFront"] = { name = "GTBeetleBossLaserFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserBack"] = { name = "GTBeetleBossLaserBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserLeft"] = { name = "GTBeetleBossLaserLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBeetleBossLaserRight"] = { name = "GTBeetleBossLaserRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserFront"] = { name = "TBBeetleBossLaserFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserBack"] = { name = "TBBeetleBossLaserBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserLeft"] = { name = "TBBeetleBossLaserLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBBeetleBossLaserRight"] = { name = "TBBeetleBossLaserRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.