Treant Sage
SpectreY
Tagsanimal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Packs
  • Treant Spriggan, Treant Sage, Treant Mystic
  • พลังชีวิต
    130%
    Energy Shield From Life
    10%
    เกราะ
    +20%
    Ailment Threshold
    %
    ค่าต้านทาน
    0 0 0 0
    Damage
    130%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    1.335 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    130%
    Model Size
    140%
    Type
    TwigMonsterRitual
    Metadata
    TwigMonsterCasterRitual_
    เลเวล
    68
    พลังชีวิต
    10,084
    เกราะ
    4,141
    การหลบหลีก
    477
    Energy Shield
    776
    Damage
    303
    ความเสียหายเวท
    303
    ความแม่นยำ
    1,090
    Attack Time
    1.335
    ค่าประสบการณ์
    37,224
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 242–364
    โอกาส[Critical|ปะทะคริติคอล]: 5%
    Attack Time: 1.335 {วิ}
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SOTwigMonsterVinePod
    Triggerable
    generic skill trigger id [1]
    GSTwigMonsterVinePod
    Triggerable, Spell, Damage
    โอกาสคริติคอล: 5%
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 24.85 ถึง 37.27
    สร้างสถานะ พิษ ต่อศัตรูเมื่อปะทะ
    TBTwigMonsterPodBeam
    Spell, Triggerable, Attack, Damage
    Base Damage: 242–364
    {เวลาร่าย}: 1 {วิ}
    Attack Time: 1.335 {วิ}
    action attack or cast time uses animation length [1]
    generic skill trigger skills with id [1]
    spell maximum action distance +% [0]
    GTTwigMonsterPodBeam
    Triggerable
    คูลดาวน์: 20 {วิ}
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    
    Transitionable
    
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/blast_scale.ao"
    	preload_animated_object = "Metadata/Monsters/SaplingMonster/Objects/seed_Thorn.ao"
    }
    
    Transitionable
    {
    	on_transition =	"Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao' ); } );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DryadFaction/RootMonster/TwigMonsterCasterRitual_"] = {
        name = "Treant Sage",
        life = 1.3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TBTwigMonsterPodBeam",
            "GTTwigMonsterPodBeam",
            "SOTwigMonsterVinePod",
            "GSTwigMonsterVinePod",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBTwigMonsterPodBeam"] = {
        name = "TBTwigMonsterPodBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTTwigMonsterPodBeam"] = {
        name = "GTTwigMonsterPodBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOTwigMonsterVinePod"] = {
        name = "SOTwigMonsterVinePod",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_id",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTwigMonsterVinePod"] = {
        name = "GSTwigMonsterVinePod",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }