樹人賢者
Treant Sage
SpectreY
Tagsanimal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Packs
  • 樹人妖精, 樹人賢者, 樹人秘巫
  • 生命
    130%
    Energy Shield From Life
    10%
    護甲
    +20%
    抗性
    -30 30 0 0
    傷害
    130%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    5 ~ 7
    攻擊時間
    1.335 Second
    Damage Spread
    ±20%
    經驗值
    130%
    Model Size
    140%
    Type
    TwigMonsterRitual
    Metadata
    TwigMonsterCasterRitual_
    等級
    68
    生命
    9,076
    護甲
    4,141
    閃避值
    477
    能量護盾
    1,008
    傷害
    303
    法術傷害
    303
    命中
    2,180
    攻擊時間
    1.335
    經驗值
    37,224
    Minion Life
    13,198
    Minion Energy Shield
    1,466
    Minion Damage
    2,465
    Minion Armour
    5,522
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 242–364
    暴擊率: 5%
    攻擊時間: 1.335 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SOTwigMonsterVinePod
    可觸發
    generic skill trigger id [1]
    GSTwigMonsterVinePod
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1 秒
    造成 46116916 物理傷害
    擊中時使敵人中毒
    TBTwigMonsterPodBeam
    法術, 可觸發, 攻擊, 傷害
    Base Damage: 242–364
    施放時間: 1 秒
    攻擊時間: 1.335 秒
    action attack or cast time uses animation length [1]
    generic skill trigger skills with id [1]
    spell maximum action distance +% [0]
    GTTwigMonsterPodBeam
    可觸發
    冷卻時間: 20 秒
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    
    Transitionable
    
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/blast_scale.ao"
    	preload_animated_object = "Metadata/Monsters/SaplingMonster/Objects/seed_Thorn.ao"
    }
    
    Transitionable
    {
    	on_transition =	"Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao' ); } );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DryadFaction/RootMonster/TwigMonsterCasterRitual_"] = {
        name = "Treant Sage",
        life = 1.3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TBTwigMonsterPodBeam",
            "GTTwigMonsterPodBeam",
            "SOTwigMonsterVinePod",
            "GSTwigMonsterVinePod",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBTwigMonsterPodBeam"] = {
        name = "TBTwigMonsterPodBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTTwigMonsterPodBeam"] = {
        name = "GTTwigMonsterPodBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOTwigMonsterVinePod"] = {
        name = "SOTwigMonsterVinePod",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_id",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSTwigMonsterVinePod"] = {
        name = "GSTwigMonsterVinePod",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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