Treant Sage
Spectre | Y |
---|---|
Tags | animal_claw_weapon, 施法, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Packs |
生命
130%
Energy Shield From Life
10%
Armour
+20%
Ailment Threshold
%
抗性
-30
30
0
0
伤害
130%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
5 ~ 7
Attack Time
1.335 Second
Damage Spread
±20%
经验值
130%
Model Size
140%
Type
TwigMonsterRitual
Metadata
TwigMonsterCasterRitual_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,084
Armour
3,451
闪避值
477
能量护盾
0
伤害
303
法术伤害
303
命中
0
Attack Time
1.335
经验值
37,224
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 242–364
暴击几率: 5%
Attack Time: 1.335 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SOTwigMonsterVinePod
可触发
generic skill trigger id [1]
GSTwigMonsterVinePod
可触发, 法术, 伤害
攻击暴击率: 5%
施放间隔: 1 秒
造成 24.85 - 37.27 物理伤害
击中敌人造成中毒
击中敌人造成中毒
TBTwigMonsterPodBeam
法术, 可触发, 攻击, 伤害
Base Damage: 242–364
施放间隔: 1 秒
Attack Time: 1.335 秒
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
spell maximum action distance +% [0]
generic skill trigger skills with id [1]
spell maximum action distance +% [0]
GTTwigMonsterPodBeam
可触发
冷却时间: 20 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Stats { set_base_heavy_stun_duration_ms = 3000 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/seed_volatiles/blast_scale.ao" preload_animated_object = "Metadata/Monsters/SaplingMonster/Objects/seed_Thorn.ao" } Transitionable { on_transition = "Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao' ); } );" } Animated { preload_animated_object = "Metadata/Monsters/SaplingMonster/TwigMonsterAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/DryadFaction/RootMonster/TwigMonsterCasterRitual_"] = { name = "Treant Sage", life = 1.3, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.335, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TBTwigMonsterPodBeam", "GTTwigMonsterPodBeam", "SOTwigMonsterVinePod", "GSTwigMonsterVinePod", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBTwigMonsterPodBeam"] = { name = "TBTwigMonsterPodBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTwigMonsterPodBeam"] = { name = "GTTwigMonsterPodBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOTwigMonsterVinePod"] = { name = "SOTwigMonsterVinePod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTwigMonsterVinePod"] = { name = "GSTwigMonsterVinePod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "global_poison_on_hit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }