Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
(DNT) Vorana Volatile
CategoryConstruct創造物
(DNT) Chaos Volatile
Spectre
Tags法術, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
生命
300%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
100%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbChaos
等級
68
生命
24,771
傷害
233
法術傷害
233
命中
2,502
攻擊時間
1.5
經驗值
28,634
召喚物生命
20,790
召喚物傷害
969
召喚物護甲
2,413
GPSBreachHandMageChaosVolatileProjectile
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1.5 秒
冷卻時間: 3 秒
造成214.3321.4物理傷害
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
BreachHandMageChaosOrbSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發, AttackInPlace
施放時間: 1 秒
造成191.3287物理傷害
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbChaos"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "(DNT) Chaos Volatile",
    life = 3,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSBreachHandMageChaosVolatileProjectile",
        "BreachHandMageChaosOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageChaosVolatileProjectile"] = {
    name = "GPSBreachHandMageChaosVolatileProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageChaosOrbSuicideExplosion"] = {
    name = "BreachHandMageChaosOrbSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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