Caos Volátil
Construto
(DNT) Chaos Volatile
| Spectre | |
|---|---|
| Tags | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
Vida
300%
Resistência
Damage
100%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbChaos
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
24,771
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
20,790
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSBreachHandMageChaosVolatileProjectile
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Tempo de Recarga: 3 s
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
BreachHandMageChaosOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbChaos"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "(DNT) Chaos Volatile",
life = 3,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSBreachHandMageChaosVolatileProjectile",
"BreachHandMageChaosOrbSuicideExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageChaosVolatileProjectile"] = {
name = "GPSBreachHandMageChaosVolatileProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageChaosOrbSuicideExplosion"] = {
name = "BreachHandMageChaosOrbSuicideExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












