(DNT) Chaos Volatile
构造体| Spectre | |
|---|---|
| Tags | 施法, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
生命
300%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbChaos
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BreachHandMageChaosOrbSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发, AttackInPlace
施放间隔: 1 秒
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbChaos"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "(DNT) Chaos Volatile",
life = 3,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSBreachHandMageChaosVolatileProjectile",
"BreachHandMageChaosOrbSuicideExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageChaosVolatileProjectile"] = {
name = "GPSBreachHandMageChaosVolatileProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageChaosOrbSuicideExplosion"] = {
name = "BreachHandMageChaosOrbSuicideExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













