Spectre | Y |
---|---|
Area | 凱斯地底城, 高地神塔庇護所, 失落之城 |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Packs |
生命
150%
護甲
+70%
抗性
0
-30
30
0
傷害
150%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
EtchedBeetleMedium
Metadata
MediumEtchedBeetleArmouredTuskWide
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
13,074
護甲
6,591
閃避值
502
傷害
372
法術傷害
372
命中
2,328
Attack Time
1.5
經驗值
51,959
Minion Life
18,399
Minion Damage
3,243
Minion Armour
12,019
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 297–446
暴擊率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMediumBeetleChargedSunder
可觸發, 攻擊
Base Damage: 297–446
暴擊率: 5%
攻擊傷害: 200%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 100% 更多攻擊傷害
將 60% 的物理傷害轉換為閃電傷害
attack maximum action distance + [20]
is area damage [1]
GAMediumBeetleSunder
可觸發, 攻擊
Base Damage: 297–446
暴擊率: 5%
攻擊傷害: 135%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 35% 更多攻擊傷害
attack maximum action distance + [14]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Transitionable {} StateMachine { define_shared_state = "buildup" } Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao" } StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Preload { preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWide"] = { name = "Adorned Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMediumBeetleChargedSunder", "GAMediumBeetleSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleChargedSunder"] = { name = "GAMediumBeetleChargedSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleSunder"] = { name = "GAMediumBeetleSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", }, levels = { [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
華麗聖甲蟲
地區: 絲克瑪試煉
stance movement speed +% final [-45]
Adorned Scarab
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Packs |
生命
150%
護甲
+70%
抗性
0
-30
30
0
傷害
150%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
EtchedBeetleMediumSanctumTrial
Metadata
MediumEtchedBeetleArmouredTuskWideSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
609
護甲
258
閃避值
96
傷害
62
法術傷害
62
命中
372
Attack Time
1.5
經驗值
1,194
Minion Life
1,584
Minion Damage
93
Minion Armour
471
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 50–74
暴擊率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMediumBeetleChargedSunder
可觸發, 攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊傷害: 200%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 100% 更多攻擊傷害
將 60% 的物理傷害轉換為閃電傷害
attack maximum action distance + [20]
is area damage [1]
GAMediumBeetleSunder
可觸發, 攻擊
Base Damage: 50–74
暴擊率: 5%
攻擊傷害: 135%
Attack Time: 1.5 秒
冷卻時間: 5.5 秒
造成 35% 更多攻擊傷害
attack maximum action distance + [14]
is area damage [1]
WalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Transitionable {} StateMachine { define_shared_state = "buildup" } Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao" } StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );" } Preload { preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWideSanctumTrial"] = { name = "Adorned Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "WalkEmergeSanctumPortal", "GAMediumBeetleChargedSunder", "GAMediumBeetleSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeSanctumPortal"] = { name = "WalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleChargedSunder"] = { name = "GAMediumBeetleChargedSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMediumBeetleSunder"] = { name = "GAMediumBeetleSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", }, levels = { [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.