Adorned Scarab
stance movement speed +% final [-45]
SpectreY
AreaЗатерянный город, Убежище в зиккурате, Затерянный город
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Packs
  • Затерянный город, Затерянный город: Adorned Beetle, Tarnished Beetle, Adorned Scarab
  • Убежище в зиккурате: Adorned Beetle, Adorned Scarab
  • Здоровье
    150%
    Доспехи
    +70%
    Ailment Threshold
    %
    Сопротивление
    0 -30 30 0
    Damage
    150%
    Меткость
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    EtchedBeetleMedium
    Metadata
    MediumEtchedBeetleArmouredTuskWide
    Уровень
    70
    Здоровье
    13,074
    Доспехи
    3,877
    Уклонение
    502
    Энерг. щит
    0
    Damage
    372
    Урон от чар
    372
    Меткость
    0
    Attack Time
    1.5
    Опыт
    51,959
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 297–446
    Шанс [Critical|крит. попадания]: 5%
    Attack Time: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAMediumBeetleChargedSunder
    Triggerable, Attack
    Base Damage: 297–446
    Шанс [Critical|крит. попадания]: 5%
    Урон от атаки: 200%
    Attack Time: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 100% больше урона атаками
    60% физического урона становится уроном от молнии
    attack maximum action distance + [20]
    is area damage [1]
    GAMediumBeetleSunder
    Triggerable, Attack
    Base Damage: 297–446
    Шанс [Critical|крит. попадания]: 5%
    Урон от атаки: 135%
    Attack Time: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 35% больше урона атаками
    attack maximum action distance + [14]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	blend_to_idle_time = 0.1
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buildup"
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 2466
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWide"] = {
        name = "Adorned Scarab",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAMediumBeetleChargedSunder",
            "GAMediumBeetleSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleChargedSunder"] = {
        name = "GAMediumBeetleChargedSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleSunder"] = {
        name = "GAMediumBeetleSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
        },
        levels = {
            [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [-45]
    IdStanceMovementSpeedNegative45
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -45 Max: -45 Global
  • Adorned Scarab
    stance movement speed +% final [-45]
    SpectreY
    AreaИспытание Сехем, Испытание Сехем
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
    Packs
  • Испытание Сехем, Испытание Сехем: Gilded Beetle, Adorned Scarab
  • Испытание Сехем, Испытание Сехем: Adorned Scarab, Adorned Beetle
  • Здоровье
    150%
    Доспехи
    +70%
    Ailment Threshold
    %
    Сопротивление
    0 -30 30 0
    Damage
    150%
    Меткость
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    EtchedBeetleMediumSanctumTrial
    Metadata
    MediumEtchedBeetleArmouredTuskWideSanctumTrial
    Уровень
    22
    Здоровье
    609
    Доспехи
    152
    Уклонение
    96
    Энерг. щит
    0
    Damage
    62
    Урон от чар
    62
    Меткость
    0
    Attack Time
    1.5
    Опыт
    1,194
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 50–74
    Шанс [Critical|крит. попадания]: 5%
    Attack Time: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAMediumBeetleChargedSunder
    Triggerable, Attack
    Base Damage: 50–74
    Шанс [Critical|крит. попадания]: 5%
    Урон от атаки: 200%
    Attack Time: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 100% больше урона атаками
    60% физического урона становится уроном от молнии
    attack maximum action distance + [20]
    is area damage [1]
    GAMediumBeetleSunder
    Triggerable, Attack
    Base Damage: 50–74
    Шанс [Critical|крит. попадания]: 5%
    Урон от атаки: 135%
    Attack Time: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 35% больше урона атаками
    attack maximum action distance + [14]
    is area damage [1]
    WalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	blend_to_idle_time = 0.1
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buildup"
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 2466
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWideSanctumTrial"] = {
        name = "Adorned Scarab",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeSanctumPortal",
            "GAMediumBeetleChargedSunder",
            "GAMediumBeetleSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSanctumPortal"] = {
        name = "WalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleChargedSunder"] = {
        name = "GAMediumBeetleChargedSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleSunder"] = {
        name = "GAMediumBeetleSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
        },
        levels = {
            [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [-45]
    IdStanceMovementSpeedNegative45
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -45 Max: -45 Global