Позолоченный скарабей
Зверь
stance movement speed +% final [-45]
Adorned Scarab
SpectreY
AreaЗатерянный город, Ворота Галаи, Ручей, Убежище в зиккурате
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Packs
  • Затерянный город, Ворота Галаи: Позолоченный скарабей, Позолоченный жук, Ободранный жук
  • Убежище в зиккурате: Позолоченный жук, Позолоченный скарабей
  • Здоровье
    150%
    Сопротивление
    0 -30 30 0
    Damage
    150%
    Меткость
    100%
    Attack Distance
    4 ~ 11
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    EtchedBeetleMedium
    Metadata
    MediumEtchedBeetleArmouredTuskWide
    Уровень
    65
    Здоровье
    9,770
    Damage
    319
    Урон от чар
    319
    Меткость
    2,214
    Время атаки
    1.5
    Опыт
    32,261
    Minion Life
    9,423
    Minion Damage
    1,243
    Minion Armour
    6,271
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 255–382
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAMediumBeetleChargedSunder
    Triggerable, Attack
    Base Damage: 255–382
    Урон от атаки: 200%
    Время атаки: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 100% больше урона атаками
    60% физического урона становится уроном от молнии
    attack maximum action distance + [20]
    is area damage [1]
    GAMediumBeetleSunder
    Triggerable, Attack
    Base Damage: 255–382
    Урон от атаки: 135%
    Время атаки: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 35% больше урона атаками
    attack maximum action distance + [14]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	blend_to_idle_time = 0.1
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buildup"
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 2466
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWide"] = {
        name = "Adorned Scarab",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAMediumBeetleChargedSunder",
            "GAMediumBeetleSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleChargedSunder"] = {
        name = "GAMediumBeetleChargedSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleSunder"] = {
        name = "GAMediumBeetleSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
        },
        levels = {
            [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [-45]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -45 Max: -45 Global
  • Позолоченный скарабей
    Зверь
    stance movement speed +% final [-45]
    Adorned Scarab
    SpectreY
    AreaИспытание Сехем, Испытание Сехем
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
    Packs
  • Испытание Сехем, Испытание Сехем: Золочёный жук, Позолоченный скарабей
  • Испытание Сехем, Испытание Сехем: Позолоченный скарабей, Позолоченный жук
  • Здоровье
    150%
    Сопротивление
    0 -30 30 0
    Damage
    150%
    Меткость
    100%
    Attack Distance
    4 ~ 11
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    EtchedBeetleMediumSanctumTrial
    Metadata
    MediumEtchedBeetleArmouredTuskWideSanctumTrial
    Уровень
    22
    Здоровье
    458
    Damage
    62
    Урон от чар
    62
    Меткость
    340
    Время атаки
    1.5
    Опыт
    1,194
    Minion Life
    1,511
    Minion Damage
    89
    Minion Armour
    329
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 50–74
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAMediumBeetleChargedSunder
    Triggerable, Attack
    Base Damage: 50–74
    Урон от атаки: 200%
    Время атаки: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 100% больше урона атаками
    60% физического урона становится уроном от молнии
    attack maximum action distance + [20]
    is area damage [1]
    GAMediumBeetleSunder
    Triggerable, Attack
    Base Damage: 50–74
    Урон от атаки: 135%
    Время атаки: 1.5 сек.
    Перезарядка: 5.5 сек.
    Наносит на 35% больше урона атаками
    attack maximum action distance + [14]
    is area damage [1]
    WalkEmergeSanctumPortal
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	blend_to_idle_time = 0.1
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state = "buildup"
    }
    
    Stats
    {
    
    	set_base_heavy_stun_duration_ms = 2466
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleAggroAudio.ao"
    }
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    	on_spawned_dead = "RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/idle.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleArmouredTuskWideSanctumTrial"] = {
        name = "Adorned Scarab",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "WalkEmergeSanctumPortal",
            "GAMediumBeetleChargedSunder",
            "GAMediumBeetleSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSanctumPortal"] = {
        name = "WalkEmergeSanctumPortal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleChargedSunder"] = {
        name = "GAMediumBeetleChargedSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMediumBeetleSunder"] = {
        name = "GAMediumBeetleSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
        },
        levels = {
            [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [-45]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -45 Max: -45 Global
  • Edit

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