政務官配偶.阿席妮雅
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Area | 配偶的墓室 |
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
生命
175%
Energy Shield From Life
20%
+75%
抗性




傷害
300%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 15
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 42–64
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSWifeMonsterSpiritMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 42–64
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.5 秒
冷卻時間: 5 秒
造成 20% 更少攻擊傷害
擊退敵人
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
可觸發
冷卻時間: 13 秒
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 42–64
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 8.5 秒
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
GSHusbandPurge
可觸發, 法術, 傷害
施放時間: 1 秒
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 28 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
可觸發
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
可觸發
action attack or cast time uses animation length [1]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonster"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
政務官配偶.阿席妮雅



monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
生命
250%
Energy Shield From Life
20%
+75%
抗性




傷害
300%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 15
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
140%
Type
WifeMonsterCRUEL
Metadata
WifeMonsterCRUEL
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
15,514
4,223
708
3,879
傷害
699
法術傷害
699
命中
2,464
攻擊時間
1.5
經驗值
71,585
召喚物生命
13,860
Minion Energy Shield
3,465
召喚物傷害
2,906
召喚物護甲
7,842
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 559–839
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMSWifeMonsterSpiritMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 559–839
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.5 秒
冷卻時間: 5 秒
造成 20% 更少攻擊傷害
擊退敵人
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
可觸發
冷卻時間: 13 秒
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 559–839
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 8.5 秒
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
GSHusbandPurge
可觸發, 法術, 傷害
施放時間: 1 秒
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 358.7 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
法術, 法術可重複, 可觸發
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
可觸發
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
可觸發
action attack or cast time uses animation length [1]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterCRUEL"] = { name = "Asinia, the Praetor's Consort", life = 2.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
政務官配偶.阿席妮雅



Asinia, the Praetor's Consort
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
生命
175%
Energy Shield From Life
20%
+75%
抗性




傷害
300%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 15
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonsterApparition_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,860
4,223
708
2,715
傷害
699
法術傷害
699
命中
2,464
攻擊時間
1.5
經驗值
71,585
召喚物生命
9,702
Minion Energy Shield
2,426
召喚物傷害
2,906
召喚物護甲
7,842
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EASWifeMonsterDelayedBlast
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "light; death; emerged;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true light_starts_disabled = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.5 );" on_state_light_1 = "FadeInLight( 1.0 );" } Animated { on_summoned_delayed_blast_01 = " IfInArea( MapNecropolis, (){}, () { PlayTextAudio( WifeBoss_Summoned_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 3000 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterApparition_"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "EASWifeMonsterDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
政務官配偶.阿席妮雅 Text Audio /86
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.