Asinia, the Praetor's Consort
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
SpectreN
AreaTomb of the Consort
Tags1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Life
175%
Energy Shield From Life
20%
Armour
+75%
Resistance
0 30 0 0
Damage
300%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonster
Level
8
Life
73
Armour
56
Evasion Rating
35
Energy Shield
18
Damage
53
Spell Damage
53
Accuracy
172
Attack Time
1.5
Experience
188
Minion Life
393
Minion Energy Shield
98
Minion Damage
39
Minion Armour
104
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 42–64
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 48.46 to 72.68 Physical Damage
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 151.4 to 227.1 Physical Damage
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
MMSWifeMonsterSpiritMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 30.28 to 45.43 Physical Damage
Converts 60% of Physical Damage to Fire Damage
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 42–64
Critical Hit Chance: 5%
Attack Damage: 80%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 20% less Attack Damage
Knock Enemies Back on Hit
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTWifeMonsterUnstableProj
Triggerable
Cooldown Time: 13 sec
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 42–64
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 8.5 sec
action attack or cast time uses animation length [1]
EASWifeMonsterDelayedBlast
Cooldown Time: 16 sec
action attack or cast time uses animation length [1]
GSHusbandPurge
Triggerable, Spell, Damage
Cast Time: 1 sec
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 28.4 Base Fire Damage per second
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 42.4 to 63.6 Physical Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
Spell, Multicastable, Triggerable
Cast Time: 1 sec
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
Triggerable
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
Triggerable
action attack or cast time uses animation length [1]
GSWifeMonsterBoneStorm
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 48.46 to 72.68 Physical Damage
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [30]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 0.9042772245067 to 1.356 Physical Damage
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "spirits; max; souls;"
}

Stats
{
	set_monster_delay_item_drops_millis = 3500
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
	light_starts_disabled = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "WifeInRange"
	life_percent_param = "WifeLifePercentage"
	range = 130
}

StateMachine
{
	create_state_light_0 = "DisableLight();"

	create_state_light_1 =
	"
		Delay( 0.01, { EnableLight(); } );
	"

	on_state_light_0 = "FadeOutLight( 1.0 );"
	on_state_light_1 = "FadeInLight( 6.0 );"
	on_state_light_2 = "SetLightState( dim, 2 );"
	create_state_light_2 = "SetLightState( dim );"
	on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"
	on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"

	on_change_state_spirits =
	"
		this.soul_intensity = 2.0 + GetState( spirits );
		Call( update_soul_states, soul_intensity );
	"
}

Render
{
	selection_size_override = "140, 140, 200"
}

Functions
{
	update_soul_states =
	"
		this.effect_values = arg1;
		effect_values += arg1;
		effect_values += 0.0;
		effect_values += 0.0;
	"
}

Actor
{
	on_effect_event_dialogue_for_CTS1BossFightStart = 
	"		
		local player = GetLocalPlayer();
		local succeeded;
		this.player_ascendancy = player.GetAscendancyName();
		If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900  );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
		{
			PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
			succeeded = true;
		} );
		If( !VariableExists( succeeded ), ()
		{
			PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
		} );
	"

	on_effect_start_EASWifeMonsterBodySwap =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

	on_effect_start_WifeMonsterComboAttack =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

	on_effect_start_EASWifeMonsterDelayedBlast =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

	on_effect_start_GTWifeMonsterUnstableProj =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

	on_effect_start_GTWifeMonsterBoneWall =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

	on_effect_start_GSWifeMonsterBoneCone =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"

}

Functions
{
	call_husband =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
		} );
	"
}

Animated
{
	on_summon_01 = "PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WifeMonster/WifeMonster"] = {
    name = "Asinia, the Praetor's Consort",
    life = 1.75,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "WifeMonsterComboAttack",
        "SSMWifeMonsterBoneWall",
        "MMSWifeMonsterSpiritMortar",
        "CGEWifeGhostflameBurning",
        "GSWifeMonsterDelayedBlast",
        "GSWifeMonsterDelayedBlastLarge",
        "GSHusbandPurge",
        "GSWifeMonsterBoneCone",
        "GSWifeMonsterBoneStorm",
        "GSWifeBossSlow",
        "EASWifeMonsterBodySwap",
        "EASWifeMonsterDelayedBlast",
        "EASWifeUnstableProjectiles",
        "EASWifeMonsterBoneWallStorm",
        "EASWifeSummon90",
        "GTWifeMonsterUnstableProj",
        "GTWifeMonsterBoneWall",
        "GTWifeMonsterBoneWallStorm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WifeMonsterComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMWifeMonsterBoneWall"] = {
    name = "SSMWifeMonsterBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSWifeMonsterSpiritMortar"] = {
    name = "MMSWifeMonsterSpiritMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEWifeGhostflameBurning"] = {
    name = "CGEWifeGhostflameBurning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWifeMonsterDelayedBlast"] = {
    name = "GSWifeMonsterDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWifeMonsterDelayedBlastLarge"] = {
    name = "GSWifeMonsterDelayedBlastLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHusbandPurge"] = {
    name = "GSHusbandPurge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_deal_no_damage_over_time",
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 8, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWifeMonsterBoneCone"] = {
    name = "GSWifeMonsterBoneCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWifeMonsterBoneStorm"] = {
    name = "GSWifeMonsterBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWifeBossSlow"] = {
    name = "GSWifeBossSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWifeMonsterBodySwap"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWifeMonsterDelayedBlast"] = {
    name = "EASWifeMonsterDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWifeUnstableProjectiles"] = {
    name = "EASWifeUnstableProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWifeMonsterBoneWallStorm"] = {
    name = "EASWifeMonsterBoneWallStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWifeSummon90"] = {
    name = "EASWifeSummon90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTWifeMonsterUnstableProj"] = {
    name = "GTWifeMonsterUnstableProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTWifeMonsterBoneWall"] = {
    name = "GTWifeMonsterBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTWifeMonsterBoneWallStorm"] = {
    name = "GTWifeMonsterBoneWallStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Asinia, the Praetor's Consort
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    SpectreN
    AreaTomb of the Consort
    Tags1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
    Life
    250%
    Energy Shield From Life
    20%
    Armour
    +75%
    Resistance
    0 30 0 0
    Damage
    300%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    140%
    Type
    WifeMonsterCRUEL
    Metadata
    WifeMonsterCRUEL
    Level
    48
    Life
    5,684
    Armour
    1,780
    Evasion Rating
    269
    Energy Shield
    1,421
    Damage
    362
    Spell Damage
    362
    Accuracy
    1,090
    Attack Time
    1.5
    Experience
    18,475
    Minion Life
    9,222
    Minion Energy Shield
    2,306
    Minion Damage
    1,453
    Minion Armour
    3,305
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 290–435
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSWifeMonsterDelayedBlast
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 2193 to 3290 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    GSWifeMonsterDelayedBlastLarge
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 6853 to 10280 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    MMSWifeMonsterSpiritMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 1371 to 2056 Physical Damage
    Converts 60% of Physical Damage to Fire Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [40]
    projectile spread radius [10]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    use scaled contact offset [1]
    WifeMonsterComboAttack
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 290–435
    Critical Hit Chance: 5%
    Attack Damage: 80%
    Attack Time: 1.5 sec
    Cooldown Time: 5 sec
    Deals 20% less Attack Damage
    Knock Enemies Back on Hit
    action attack or cast time uses animation length [1]
    attack maximum action distance + [15]
    determine knockback direction from melee pattern [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTWifeMonsterUnstableProj
    Triggerable
    Cooldown Time: 13 sec
    action attack or cast time uses animation length [1]
    EASWifeMonsterBodySwap
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 290–435
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 8.5 sec
    action attack or cast time uses animation length [1]
    EASWifeMonsterDelayedBlast
    Cooldown Time: 16 sec
    action attack or cast time uses animation length [1]
    GSHusbandPurge
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    base deal no damage over time [1]
    is area damage [1]
    CGEWifeGhostflameBurning
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 1285 Base Fire Damage per second
    active skill area of effect radius +% final [-40]
    base skill effect duration [10000]
    ground fire art variation [1016]
    EASWifeUnstableProjectiles
    action attack or cast time uses animation length [1]
    EASWifeMonsterBoneWallStorm
    action attack or cast time uses animation length [1]
    GSWifeMonsterBoneCone
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 1919 to 2878 Physical Damage
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [50]
    base skill can be avoided by dodge roll [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    spell maximum action distance +% [-45]
    SSMWifeMonsterBoneWall
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    alternate minion [1052]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTWifeMonsterBoneWall
    Triggerable
    Cooldown Time: 20 sec
    action attack or cast time uses animation length [1]
    GTWifeMonsterBoneWallStorm
    Triggerable
    action attack or cast time uses animation length [1]
    GSWifeMonsterBoneStorm
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 2193 to 3290 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [30]
    EASWifeSummon90
    action attack or cast time uses animation length [1]
    GSWifeBossSlow
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 7.698 to 11.55 Physical Damage
    action attack or cast time uses animation length [1]
    base skill effect duration [5000]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    StateMachine
    {
    	define_shared_state = "spirits; max; souls;"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    	light_starts_disabled = true
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "WifeInRange"
    	life_percent_param = "WifeLifePercentage"
    	range = 130
    }
    
    StateMachine
    {
    	create_state_light_0 = "DisableLight();"
    
    	create_state_light_1 =
    	"
    		Delay( 0.01, { EnableLight(); } );
    	"
    
    	on_state_light_0 = "FadeOutLight( 1.0 );"
    	on_state_light_1 = "FadeInLight( 6.0 );"
    	on_state_light_2 = "SetLightState( dim, 2 );"
    	create_state_light_2 = "SetLightState( dim );"
    	on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"
    	on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"
    
    	on_change_state_spirits =
    	"
    		this.soul_intensity = 2.0 + GetState( spirits );
    		Call( update_soul_states, soul_intensity );
    	"
    }
    
    Render
    {
    	selection_size_override = "140, 140, 200"
    }
    
    Functions
    {
    	update_soul_states =
    	"
    		this.effect_values = arg1;
    		effect_values += arg1;
    		effect_values += 0.0;
    		effect_values += 0.0;
    	"
    }
    
    Actor
    {
    	on_effect_event_dialogue_for_CTS1BossFightStart = 
    	"		
    		local player = GetLocalPlayer();
    		local succeeded;
    		this.player_ascendancy = player.GetAscendancyName();
    		If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900  );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
    			succeeded = true;
    		} );
    		If( !VariableExists( succeeded ), ()
    		{
    			PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
    		} );
    	"
    
    	on_effect_start_EASWifeMonsterBodySwap =
    	"
    		Roll( 1, 2, ()
    		{
    			PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_WifeMonsterComboAttack =
    	"
    		Roll( 1, 2, ()
    		{
    			PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_EASWifeMonsterDelayedBlast =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GTWifeMonsterUnstableProj =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GTWifeMonsterBoneWall =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GSWifeMonsterBoneCone =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    }
    
    Functions
    {
    	call_husband =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    }
    
    Animated
    {
    	on_summon_01 = "PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WifeMonster/WifeMonsterCRUEL"] = {
        name = "Asinia, the Praetor's Consort",
        life = 2.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "WifeMonsterComboAttack",
            "SSMWifeMonsterBoneWall",
            "MMSWifeMonsterSpiritMortar",
            "CGEWifeGhostflameBurning",
            "GSWifeMonsterDelayedBlast",
            "GSWifeMonsterDelayedBlastLarge",
            "GSHusbandPurge",
            "GSWifeMonsterBoneCone",
            "GSWifeMonsterBoneStorm",
            "GSWifeBossSlow",
            "EASWifeMonsterBodySwap",
            "EASWifeMonsterDelayedBlast",
            "EASWifeUnstableProjectiles",
            "EASWifeMonsterBoneWallStorm",
            "EASWifeSummon90",
            "GTWifeMonsterUnstableProj",
            "GTWifeMonsterBoneWall",
            "GTWifeMonsterBoneWallStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WifeMonsterComboAttack"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMWifeMonsterBoneWall"] = {
        name = "SSMWifeMonsterBoneWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSWifeMonsterSpiritMortar"] = {
        name = "MMSWifeMonsterSpiritMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWifeGhostflameBurning"] = {
        name = "CGEWifeGhostflameBurning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlast"] = {
        name = "GSWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlastLarge"] = {
        name = "GSWifeMonsterDelayedBlastLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHusbandPurge"] = {
        name = "GSHusbandPurge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_deal_no_damage_over_time",
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 8, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterBoneCone"] = {
        name = "GSWifeMonsterBoneCone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterBoneStorm"] = {
        name = "GSWifeMonsterBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeBossSlow"] = {
        name = "GSWifeBossSlow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterBodySwap"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterDelayedBlast"] = {
        name = "EASWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeUnstableProjectiles"] = {
        name = "EASWifeUnstableProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterBoneWallStorm"] = {
        name = "EASWifeMonsterBoneWallStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeSummon90"] = {
        name = "EASWifeSummon90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterUnstableProj"] = {
        name = "GTWifeMonsterUnstableProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterBoneWall"] = {
        name = "GTWifeMonsterBoneWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterBoneWallStorm"] = {
        name = "GTWifeMonsterBoneWallStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Asinia, the Praetor's Consort
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    SpectreN
    AreaGothic City
    Tags1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
    Life
    250%
    Energy Shield From Life
    20%
    Armour
    +75%
    Resistance
    0 30 0 0
    Damage
    300%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    140%
    Type
    WifeMonsterCRUEL
    Metadata
    WifeMonsterMap
    Level
    65
    Life
    13,026
    Armour
    5,063
    Evasion Rating
    440
    Energy Shield
    3,257
    Damage
    637
    Spell Damage
    637
    Accuracy
    1,974
    Attack Time
    1.5
    Experience
    53,768
    Minion Life
    19,864
    Minion Energy Shield
    4,966
    Minion Damage
    4,666
    Minion Armour
    9,402
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 510–764
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSWifeMonsterDelayedBlast
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 11085 to 16627 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    GSWifeMonsterDelayedBlastLarge
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 34640 to 51960 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    MMSWifeMonsterSpiritMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 6928 to 10392 Physical Damage
    Converts 60% of Physical Damage to Fire Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [40]
    projectile spread radius [10]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    use scaled contact offset [1]
    WifeMonsterComboAttack
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 510–764
    Critical Hit Chance: 5%
    Attack Damage: 80%
    Attack Time: 1.5 sec
    Cooldown Time: 5 sec
    Deals 20% less Attack Damage
    Knock Enemies Back on Hit
    action attack or cast time uses animation length [1]
    attack maximum action distance + [15]
    determine knockback direction from melee pattern [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTWifeMonsterUnstableProj
    Triggerable
    Cooldown Time: 13 sec
    action attack or cast time uses animation length [1]
    EASWifeMonsterBodySwap
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 510–764
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Cooldown Time: 8.5 sec
    action attack or cast time uses animation length [1]
    EASWifeMonsterDelayedBlast
    Cooldown Time: 16 sec
    action attack or cast time uses animation length [1]
    GSHusbandPurge
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    base deal no damage over time [1]
    is area damage [1]
    CGEWifeGhostflameBurning
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 6495 Base Fire Damage per second
    active skill area of effect radius +% final [-40]
    base skill effect duration [10000]
    ground fire art variation [1016]
    EASWifeUnstableProjectiles
    action attack or cast time uses animation length [1]
    EASWifeMonsterBoneWallStorm
    action attack or cast time uses animation length [1]
    GSWifeMonsterBoneCone
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 9699 to 14549 Physical Damage
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [50]
    base skill can be avoided by dodge roll [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    spell maximum action distance +% [-45]
    SSMWifeMonsterBoneWall
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    alternate minion [1052]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTWifeMonsterBoneWall
    Triggerable
    Cooldown Time: 20 sec
    action attack or cast time uses animation length [1]
    GTWifeMonsterBoneWallStorm
    Triggerable
    action attack or cast time uses animation length [1]
    GSWifeMonsterBoneStorm
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 11085 to 16627 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [30]
    EASWifeSummon90
    action attack or cast time uses animation length [1]
    GSWifeBossSlow
    Triggerable, Spell, Damage
    Cast Time: 1 sec
    Deals 19.13 to 28.69 Physical Damage
    action attack or cast time uses animation length [1]
    base skill effect duration [5000]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    StateMachine
    {
    	define_shared_state = "spirits; max; souls;"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    	light_starts_disabled = true
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "WifeInRange"
    	life_percent_param = "WifeLifePercentage"
    	range = 130
    }
    
    StateMachine
    {
    	create_state_light_0 = "DisableLight();"
    
    	create_state_light_1 =
    	"
    		Delay( 0.01, { EnableLight(); } );
    	"
    
    	on_state_light_0 = "FadeOutLight( 1.0 );"
    	on_state_light_1 = "FadeInLight( 6.0 );"
    	on_state_light_2 = "SetLightState( dim, 2 );"
    	create_state_light_2 = "SetLightState( dim );"
    	on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"
    	on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );"
    
    	on_change_state_spirits =
    	"
    		this.soul_intensity = 2.0 + GetState( spirits );
    		Call( update_soul_states, soul_intensity );
    	"
    }
    
    Render
    {
    	selection_size_override = "140, 140, 200"
    }
    
    Functions
    {
    	update_soul_states =
    	"
    		this.effect_values = arg1;
    		effect_values += arg1;
    		effect_values += 0.0;
    		effect_values += 0.0;
    	"
    }
    
    Actor
    {
    	on_effect_event_dialogue_for_CTS1BossFightStart = 
    	"		
    		local player = GetLocalPlayer();
    		local succeeded;
    		this.player_ascendancy = player.GetAscendancyName();
    		If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900  );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 );
    			succeeded = true;
    		} );
    		If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
    		{
    			PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
    			succeeded = true;
    		} );
    		If( !VariableExists( succeeded ), ()
    		{
    			PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 );
    		} );
    	"
    
    	on_effect_start_EASWifeMonsterBodySwap =
    	"
    		Roll( 1, 2, ()
    		{
    			PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_WifeMonsterComboAttack =
    	"
    		Roll( 1, 2, ()
    		{
    			PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_EASWifeMonsterDelayedBlast =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GTWifeMonsterUnstableProj =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GTWifeMonsterBoneWall =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    	on_effect_start_GSWifeMonsterBoneCone =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    
    }
    
    Functions
    {
    	call_husband =
    	"
    		Roll( 1, 1, ()
    		{
    			PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );
    		} );
    	"
    }
    
    Animated
    {
    	on_summon_01 = "PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WifeMonster/WifeMonsterMap"] = {
        name = "Asinia, the Praetor's Consort",
        life = 2.5,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "WifeMonsterComboAttack",
            "SSMWifeMonsterBoneWall",
            "MMSWifeMonsterSpiritMortar",
            "CGEWifeGhostflameBurning",
            "GSWifeMonsterDelayedBlast",
            "GSWifeMonsterDelayedBlastLarge",
            "GSHusbandPurge",
            "GSWifeMonsterBoneCone",
            "GSWifeMonsterBoneStorm",
            "GSWifeBossSlow",
            "EASWifeMonsterBodySwap",
            "EASWifeMonsterDelayedBlast",
            "EASWifeUnstableProjectiles",
            "EASWifeMonsterBoneWallStorm",
            "EASWifeSummon90",
            "GTWifeMonsterUnstableProj",
            "GTWifeMonsterBoneWall",
            "GTWifeMonsterBoneWallStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WifeMonsterComboAttack"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMWifeMonsterBoneWall"] = {
        name = "SSMWifeMonsterBoneWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSWifeMonsterSpiritMortar"] = {
        name = "MMSWifeMonsterSpiritMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "spell_maximum_action_distance_+%",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEWifeGhostflameBurning"] = {
        name = "CGEWifeGhostflameBurning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlast"] = {
        name = "GSWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlastLarge"] = {
        name = "GSWifeMonsterDelayedBlastLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHusbandPurge"] = {
        name = "GSHusbandPurge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_deal_no_damage_over_time",
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 8, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterBoneCone"] = {
        name = "GSWifeMonsterBoneCone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterBoneStorm"] = {
        name = "GSWifeMonsterBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeBossSlow"] = {
        name = "GSWifeBossSlow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterBodySwap"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterDelayedBlast"] = {
        name = "EASWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeUnstableProjectiles"] = {
        name = "EASWifeUnstableProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterBoneWallStorm"] = {
        name = "EASWifeMonsterBoneWallStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeSummon90"] = {
        name = "EASWifeSummon90",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterUnstableProj"] = {
        name = "GTWifeMonsterUnstableProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterBoneWall"] = {
        name = "GTWifeMonsterBoneWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTWifeMonsterBoneWallStorm"] = {
        name = "GTWifeMonsterBoneWallStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [4000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT2
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 4000 Max: 4000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Asinia, the Praetor's Consort
    SpectreN
    Tags1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
    Life
    175%
    Energy Shield From Life
    20%
    Armour
    +75%
    Resistance
    0 30 0 0
    Damage
    300%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    140%
    Type
    WifeMonster
    Metadata
    WifeMonsterApparition_
    Level
    68
    Life
    10,860
    Armour
    6,039
    Evasion Rating
    477
    Energy Shield
    2,715
    Damage
    699
    Spell Damage
    699
    Accuracy
    2,180
    Attack Time
    1.5
    Experience
    71,585
    Minion Life
    15,792
    Minion Energy Shield
    3,948
    Minion Damage
    5,689
    Minion Armour
    11,216
    GSWifeMonsterDelayedBlast
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 14754 to 22131 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    GSWifeMonsterDelayedBlastLarge
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 46106 to 69158 Physical Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    EASWifeMonsterDelayedBlast
    Cooldown Time: 16 sec
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "light; death; emerged;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	use_ao_lights = true
    	light_starts_disabled = true
    }
    
    StateMachine
    {
    	create_state_light_0 = "DisableLight();"
    
    	create_state_light_1 =
    	"
    		Delay( 0.01, { EnableLight(); } );
    	"
    
    	on_state_light_0 = "FadeOutLight( 1.5 );"
    	on_state_light_1 = "FadeInLight( 1.0 );"
    }
    
    Animated
    {
    	on_summoned_delayed_blast_01 =
    	"
    		IfInArea( MapNecropolis, (){}, ()
    		{
    			PlayTextAudio( WifeBoss_Summoned_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 3000 );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/WifeMonster/WifeMonsterApparition_"] = {
        name = "Asinia, the Praetor's Consort",
        life = 1.75,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "GSWifeMonsterDelayedBlast",
            "GSWifeMonsterDelayedBlastLarge",
            "EASWifeMonsterDelayedBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlast"] = {
        name = "GSWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSWifeMonsterDelayedBlastLarge"] = {
        name = "GSWifeMonsterDelayedBlastLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASWifeMonsterDelayedBlast"] = {
        name = "EASWifeMonsterDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Asinia, the Praetor's Consort Text Audio /129
    Name
    Conquer!
    WifeBoss_Attack_Random
    Conquer!
    WifeBoss_Attack_2
    Conquer!
    WifeBoss_Attack_3
    Insolence!
    WifeBoss_Attack_4
    Insolence!
    WifeBoss_Attack_5
    Insolence!
    WifeBoss_Attack_6
    Now are mine... Forever!
    WifeBoss_BoneWall_Random
    Now are mine... Forever!
    WifeBoss_BoneWall_2
    Prison of bone! Now.. Hold still!
    WifeBoss_BoneWall_3
    Prison of bone! Now.. Hold still!
    WifeBoss_BoneWall_4
    Prison of bone! Now.. Hold still!
    WifeBoss_BoneWall_5
    Bow before me!
    WifeBoss_Combo_Random
    Bow before me!
    WifeBoss_Combo_2
    Bow before me!
    WifeBoss_Combo_3
    Bow before me!
    WifeBoss_Combo_4
    Just die already!
    WifeBoss_Combo_5
    Just die already!
    WifeBoss_Combo_6
    Just die already!
    WifeBoss_Combo_7
    Just die already!
    WifeBoss_Combo_8
    Your soul is mine!
    WifeBoss_Combo_9
    Your soul is mine!
    WifeBoss_Combo_10
    Your soul is mine!
    WifeBoss_Combo_11
    Your soul is mine!
    WifeBoss_Combo_12
    Rite of The Fourth Moon!
    WifeBoss_DelayedBlast_Random
    Rite of The Fourth Moon!
    WifeBoss_DelayedBlast_2
    Rite of The Fourth Moon!
    WifeBoss_DelayedBlast_3
    Rite of The Fourth Moon!
    WifeBoss_DelayedBlast_4
    I will avenge you, dear husband!
    WifeBoss_Emerge_Draven
    Vile dog! Now you shall meet your end!
    WifeBoss_Emerge_Ezomyte
    Your "Way" has no place here, Karui!
    WifeBoss_Emerge_Karui_Random
    You will never leave this place!
    WifeBoss_Emerge_Other
    Let me teach you the power of the Eternals, Maraketh fiend!
    WifeBoss_Emerge_Sorc
    The Cult of Innocence is not welcome here, Templar!
    WifeBoss_Emerge_Templar
    Ohhhh... Show me your power, dear sister!
    WifeBoss_Emerge_Witch
    How dare you disturb me!
    WifeBoss_SummonMinion_Random
    How dare you disturb me!
    WifeBoss_SummonMinion_2
    How dare you disturb me!
    WifeBoss_SummonMinion_3
    How dare you disturb me!
    WifeBoss_SummonMinion_4
    Insolent fool!
    WifeBoss_Explode_Random
    Insolent fool!
    WifeBoss_Explode_2
    Insolent fool!
    WifeBoss_Explode_3
    Sacrificial souls!
    WifeBoss_Explode_4
    Sacrificial souls!
    WifeBoss_Explode_5
    Sacrificial souls!
    WifeBoss_Explode_6
    Tormented dead!
    WifeBoss_Explode_7
    Tormented dead!
    WifeBoss_Explode_8
    Tormented dead!
    WifeBoss_Explode_9
    Long live the Eternal Empire!
    WifeBoss_PlayerDeath_Ezomyte_Random
    Long live the Eternal Empire!
    WifeBoss_PlayerDeath_Ezomyte_2
    Long live the Eternal Empire!
    WifeBoss_PlayerDeath_Ezomyte_3
    We will always win... Ezomyte...
    WifeBoss_PlayerDeath_Ezomyte_4
    Your bones will adorn our Eternal home...
    WifeBoss_PlayerDeath_Generic_Random
    Your bones will hang over these graves for eternity...
    WifeBoss_PlayerDeath_Generic_2
    Your torment has just begun...
    WifeBoss_PlayerDeath_Generic_3
    Your torment has just begun...
    WifeBoss_PlayerDeath_Generic_4
    Your soul will not travel to your Halls of the Dead, Karui... it will stay right here with us...
    WifeBoss_PlayerDeath_Karui
    No escape!
    WifeBoss_Swap_Random
    No escape!
    WifeBoss_Swap_2
    No escape!
    WifeBoss_Swap_3
    Wilt and rot!
    WifeBoss_Swap_4
    Wilt and rot!
    WifeBoss_Swap_5
    Wilt and rot!
    WifeBoss_Swap_6
    Who dares tread my halls?
    WifeBoss_Area1_Random
    Who dares tread my halls?
    WifeBoss_Area1_2
    Who dares tread my halls?
    WifeBoss_Area1_3
    So... You have vanquished my beloved Praetor? You shall find no mercy here, intruder. I will relish every moment of your torment.
    WifeBoss_Area1_Draven_Random
    You murder my Praetor, and now you dare come for me? I will break you, dog.
    WifeBoss_Area1_Ezo_Draven_Random
    Ezomyte filth! Yet you bested my husband? Your kind knows only suffering, and I shall ensure you suffer most of all!
    WifeBoss_Area1_Ezo_Draven_2
    Ezomyte filth! Yet you bested my husband? Your kind knows only suffering, and I shall ensure you suffer most of all!

    WifeBoss_Area1_Ezo_Draven_3
    You dare trespass in my halls after what your people have done to mine, Ezomyte? You disgust me!

    WifeBoss_Area1_Ezo_Random
    You dare trespass in my halls after what your people have done to mine, Ezomyte? You disgust me!
    WifeBoss_Area1_Ezo_2
    An Ezomyte trespassing in my halls? Disgusting... This land belongs to the immortal souls of the Eternal Empire!
    WifeBoss_Area1_Ezo_3
    An Ezomyte trespassing in my halls? Disgusting... This land belongs to the immortal souls of the Eternal Empire!
    WifeBoss_Area1_Ezo_4
    You can't possibly be aiding that doddering old fool! Why die for someone else's war?
    WifeBoss_Area2_Random
    You can't possibly be aiding that doddering old fool! Why die for someone else's war?
    WifeBoss_Area2_2
    Your precious 'Count' Lachlann has accomplished nothing but sending your people to their deaths.
    WifeBoss_Area2_Ezo_Random
    Your precious 'Count' Lachlann has accomplished nothing but sending your people to their deaths.
    WifeBoss_Area2_Ezo_2
    Your precious 'Count' Lachlann has accomplished nothing but sending your people to their deaths.
    WifeBoss_Area2_Ezo_3
    Hmm... aiding that decrepit Ezomyte fool, are you?
    WifeBoss_Area2_Ezo_4
    Hmm... aiding that decrepit Ezomyte fool, are you?
    WifeBoss_Area2_Ezo_5
    Arise! Slay this intruder!
    WifeBoss_Area3_Random
    Arise! Slay this intruder!
    WifeBoss_Area3_2
    Arise! Slay this intruder!
    WifeBoss_Area3_3
    Arise! Slay this intruder!
    WifeBoss_Area3_4
    Arise! Slay this intruder!
    WifeBoss_Area3_5
    Arise! Slay this intruder!
    WifeBoss_Area3_6
    Arise! Slay this intruder!
    WifeBoss_Area3_7
    Arise! Slay this intruder!
    WifeBoss_Area3_8
    Arise! Cut down this Ezomyte!
    WifeBoss_Area3_Ezo_Random
    Arise! Cut down this Ezomyte!
    WifeBoss_Area3_Ezo_2
    Arise! Cut down this Ezomyte!
    WifeBoss_Area3_Ezo_3
    Arise! Cut down this Ezomyte!
    WifeBoss_Area3_Ezo_4
    It appears I will have to deal with you myself... So be it.
    WifeBoss_Area3_Dead_Random
    It appears I will have to deal with you myself... So be it.
    WifeBoss_Area3_Dead_2
    It appears I must sully my hands with you... Ezomyte vermin.
    WifeBoss_Area3_Ezo_Dead_Random
    It appears I must sully my hands with you... Ezomyte vermin.
    WifeBoss_Area3_Ezo_Dead_2
    I studied dark thaumaturgy beyond your comprehension! With this power, I have transcended the chains of the flesh!
    WifeBoss_Area_PreEmerge_Random
    And finally... You have found my place of rest. Here... You shall fight for more than just your worthless life.
    WifeBoss_Area_PreEmerge_2
    Beloved Draven, aid me!
    WifeBoss_Summon_Random
    Draven, I need you!
    WifeBoss_Summon_2
    Draven, I need you!
    WifeBoss_Summon_3
    My love, I call to you!
    WifeBoss_Summon_4
    My love, I call to you!
    WifeBoss_Summon_5
    My love, I call to you!
    WifeBoss_Summon_6
    My love, I call to you!
    WifeBoss_Summon_7
    To me, Draven!
    WifeBoss_Summon_8
    To me, Draven!
    WifeBoss_Summon_9
    At your request
    WifeBoss_Summoned_Random
    At your request
    WifeBoss_Summoned_2
    At your request
    WifeBoss_Summoned_3
    At your request
    WifeBoss_Summoned_4
    At your request
    WifeBoss_Summoned_5
    At your request
    WifeBoss_Summoned_6
    At your request
    WifeBoss_Summoned_7
    At your request
    WifeBoss_Summoned_8
    I am here, my beloved...
    WifeBoss_Summoned_9
    I am here, my beloved...
    WifeBoss_Summoned_10
    I am here, my beloved...
    WifeBoss_Summoned_11
    I am here, my beloved...
    WifeBoss_Summoned_12
    I am here, my beloved...
    WifeBoss_Summoned_13
    I am here, my beloved...
    WifeBoss_Summoned_14
    I am with you, Draven!
    WifeBoss_Summoned_15
    I am with you, Draven!
    WifeBoss_Summoned_16
    I am with you, Draven!
    WifeBoss_Summoned_17
    I am with you, Draven!
    WifeBoss_Summoned_18
    I am with you, Draven!
    WifeBoss_Summoned_19
    I answer your call, husband!
    WifeBoss_Summoned_20
    I answer your call, husband!
    WifeBoss_Summoned_21
    I answer your call, husband!
    WifeBoss_Summoned_22
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.