Asinia, la consorte del pretor



Área: Tumba de la consorte
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Area | Tumba de la consorte |
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
175%
Energy Shield From Life
20%
+75%
Resistencia




Damage
300%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 15
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
8
Vida
70
39
70
Damage
53
Daño de hechizos
53
Precisión
124
Tiempo de ataque
1.5
Experiencia
188
Minion Life
420
Minion Energy Shield
105
Minion Damage
43
Minion Armour
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 42–64
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
MMSWifeMonsterSpiritMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 42–64
Probabilidad de impacto crítico: 5%
Daño de ataque: 80%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 20% menos de daño de ataques
Empuja a los enemigos
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
Triggerable
Tiempo de recarga: 13 seg
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 42–64
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 8.5 seg
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
Tiempo de recarga: 16 seg
action attack or cast time uses animation length [1]
GSHusbandPurge
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 28 de daño de fuego base por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
Triggerable
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
Triggerable
action attack or cast time uses animation length [1]
GSWifeMonsterBoneStorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [30]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonster"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Asinia, la consorte del pretor



monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
250%
Energy Shield From Life
20%
+75%
Resistencia




Damage
300%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 15
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
140%
Type
WifeMonsterCRUEL
Metadata
WifeMonsterCRUEL
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
15,514
4,223
708
3,879
Damage
699
Daño de hechizos
699
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
13,860
Minion Energy Shield
3,465
Minion Damage
2,906
Minion Armour
7,842
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 559–839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
MMSWifeMonsterSpiritMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al chocar.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 559–839
Probabilidad de impacto crítico: 5%
Daño de ataque: 80%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 5 seg
Inflige un 20% menos de daño de ataques
Empuja a los enemigos
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
Triggerable
Tiempo de recarga: 13 seg
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 559–839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 8.5 seg
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
Tiempo de recarga: 16 seg
action attack or cast time uses animation length [1]
GSHusbandPurge
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 358.7 de daño de fuego base por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
Triggerable
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
Triggerable
action attack or cast time uses animation length [1]
GSWifeMonsterBoneStorm
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [30]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterCRUEL"] = { name = "Asinia, the Praetor's Consort", life = 2.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Asinia, la consorte del pretor



Asinia, the Praetor's Consort
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
175%
Energy Shield From Life
20%
+75%
Resistencia




Damage
300%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 15
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonsterApparition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
10,860
4,223
708
2,715
Damage
699
Daño de hechizos
699
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
9,702
Minion Energy Shield
2,426
Minion Damage
2,906
Minion Armour
7,842
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
EASWifeMonsterDelayedBlast
Tiempo de recarga: 16 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "light; death; emerged;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true light_starts_disabled = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.5 );" on_state_light_1 = "FadeInLight( 1.0 );" } Animated { on_summoned_delayed_blast_01 = " IfInArea( MapNecropolis, (){}, () { PlayTextAudio( WifeBoss_Summoned_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 3000 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterApparition_"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "EASWifeMonsterDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Asinia, la Consorte del pretor Text Audio /86
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.