Asinia, a Consorte do Pretório

Área: A Tumba da Consorte
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Area | A Tumba da Consorte |
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
175%
Energy Shield From Life
20%
Armadura
+75%
Resistência




Damage
300%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
5 ~ 15
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
8
Vida
73
Armadura
39
Evasão
35
Escudo de Energia
18
Damage
53
Dano Mágico
53
Precisão
172
Tempo de Ataque
1.5
Experiência
188
Minion Life
370
Minion Energy Shield
92
Minion Damage
35
Minion Armour
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 42–64
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 47.73 a 71.59 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 149.2 a 223.7 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
MMSWifeMonsterSpiritMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 29.83 a 44.75 de Dano Físico
Converte 60% do Dano Físico para Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 42–64
Chance de Acerto Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 seg
Recarga: 5 seg
Causa 20% menos Dano com Ataque
Empurra os Inimigos
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 42–64
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 8.5 seg
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
Recarga: 16 seg
action attack or cast time uses animation length [1]
GSHusbandPurge
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 28 de Dano de Fogo Base por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Causa 41.76 a 62.64 de Dano Físico
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
Triggerable
Recarga: 20 seg
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
Triggerable
action attack or cast time uses animation length [1]
GSWifeMonsterBoneStorm
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 47.73 a 71.59 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [30]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 0.86096232722934 a 1.291 de Dano Físico
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonster"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Asinia, a Consorte do Pretório

Área: Tumba da Consorte
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Asinia, the Praetor's Consort
Spectre | N |
---|---|
Area | Tumba da Consorte |
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
250%
Energy Shield From Life
20%
Armadura
+75%
Resistência




Damage
300%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
5 ~ 15
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
140%
Type
WifeMonsterCRUEL
Metadata
WifeMonsterCRUEL
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
48
Vida
5,684
Armadura
1,244
Evasão
269
Escudo de Energia
1,421
Damage
362
Dano Mágico
362
Precisão
1,090
Tempo de Ataque
1.5
Experiência
18,475
Minion Life
6,338
Minion Energy Shield
1,585
Minion Damage
586
Minion Armour
2,311
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 290–435
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 320.3 a 480.5 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1001 a 1502 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
MMSWifeMonsterSpiritMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 200.2 a 300.3 de Dano Físico
Converte 60% do Dano Físico para Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [40]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [0]
use scaled contact offset [1]
WifeMonsterComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 290–435
Chance de Acerto Crítico: 5%
Dano de Ataque: 80%
Tempo de Ataque: 1.5 seg
Recarga: 5 seg
Causa 20% menos Dano com Ataque
Empurra os Inimigos
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
determine knockback direction from melee pattern [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTWifeMonsterUnstableProj
Triggerable
Recarga: 13 seg
action attack or cast time uses animation length [1]
EASWifeMonsterBodySwap
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 290–435
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Recarga: 8.5 seg
action attack or cast time uses animation length [1]

EASWifeMonsterDelayedBlast
Recarga: 16 seg
action attack or cast time uses animation length [1]
GSHusbandPurge
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
base deal no damage over time [1]
is area damage [1]
CGEWifeGhostflameBurning
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 187.7 de Dano de Fogo Base por segundo
active skill area of effect radius +% final [-40]
base skill effect duration [10000]
ground fire art variation [1016]
EASWifeUnstableProjectiles
action attack or cast time uses animation length [1]
EASWifeMonsterBoneWallStorm
action attack or cast time uses animation length [1]
GSWifeMonsterBoneCone
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Causa 280.3 a 420.4 de Dano Físico
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
base skill can be avoided by dodge roll [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
spell maximum action distance +% [-45]
SSMWifeMonsterBoneWall
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1052]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTWifeMonsterBoneWall
Triggerable
Recarga: 20 seg
action attack or cast time uses animation length [1]
GTWifeMonsterBoneWallStorm
Triggerable
action attack or cast time uses animation length [1]
GSWifeMonsterBoneStorm
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 320.3 a 480.5 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [30]
EASWifeSummon90
action attack or cast time uses animation length [1]
GSWifeBossSlow
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 2.229 a 3.343 de Dano Físico
action attack or cast time uses animation length [1]
base skill effect duration [5000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = " spirits; max; souls; " } Stats { set_monster_delay_item_drops_millis = 3500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "WifeInRange" life_percent_param = "WifeLifePercentage" range = 130 } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.0 );" on_state_light_1 = "FadeInLight( 6.0 );" on_state_light_2 = "SetLightState( dim, 2 );" create_state_light_2 = "SetLightState( dim );" on_or_create_state_spirits_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_or_create_state_spirits_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/powerup.epk' );" on_change_state_spirits = " this.soul_intensity = 2.0 + GetState( spirits ); Call( update_soul_states, soul_intensity ); " } Render { selection_size_override = "140, 140, 200" } Functions { update_soul_states = " this.effect_values = arg1; effect_values += arg1; effect_values += 0.0; effect_values += 0.0; " } Actor { on_effect_event_dialogue_for_CTS1BossFightStart = " local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonster', 600 ); }, () { PlayTextAudio( WifeBoss_Emerge_Ezomyte, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 600 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2', player_ascendancy == 'Warrior3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 900 ); }, () { PlayTextAudio( WifeBoss_Emerge_Karui_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 900 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress2', player_ascendancy == 'Sorceress3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonster', 1300 ); }, () { PlayTextAudio( WifeBoss_Emerge_Sorc, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1300 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Witch', player_ascendancy == 'Witch1', player_ascendancy == 'Witch2', player_ascendancy == 'Witch3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonster', 100 ); }, () { PlayTextAudio( WifeBoss_Emerge_Witch, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 100 ); } ); succeeded = true; } ); If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ), { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Templar, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); succeeded = true; } ); If( !VariableExists( succeeded ), () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonster', 1500 ); }, () { PlayTextAudio( WifeBoss_Emerge_Other, 'Metadata/Monsters/WifeMonster/WifeMonsterMap', 1500 ); } ); } ); " on_effect_start_EASWifeMonsterBodySwap = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Swap_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_WifeMonsterComboAttack = " Roll( 1, 2, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Combo_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_EASWifeMonsterDelayedBlast = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_DelayedBlast_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterUnstableProj = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Explode_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GTWifeMonsterBoneWall = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_BoneWall_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " on_effect_start_GSWifeMonsterBoneCone = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Attack_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Functions { call_husband = " Roll( 1, 1, () { IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_Summon_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); } ); " } Animated { on_summon_01 = " IfInArea( G1_9, C_G1_9, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonster' ); }, () { PlayTextAudio( WifeBoss_SummonMinion_Random, 'Metadata/Monsters/WifeMonster/WifeMonsterMap' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterCRUEL"] = { name = "Asinia, the Praetor's Consort", life = 2.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "WifeMonsterComboAttack", "SSMWifeMonsterBoneWall", "MMSWifeMonsterSpiritMortar", "CGEWifeGhostflameBurning", "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "GSHusbandPurge", "GSWifeMonsterBoneCone", "GSWifeMonsterBoneStorm", "GSWifeBossSlow", "EASWifeMonsterBodySwap", "EASWifeMonsterDelayedBlast", "EASWifeUnstableProjectiles", "EASWifeMonsterBoneWallStorm", "EASWifeSummon90", "GTWifeMonsterUnstableProj", "GTWifeMonsterBoneWall", "GTWifeMonsterBoneWallStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WifeMonsterComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMWifeMonsterBoneWall"] = { name = "SSMWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSWifeMonsterSpiritMortar"] = { name = "MMSWifeMonsterSpiritMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWifeGhostflameBurning"] = { name = "CGEWifeGhostflameBurning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHusbandPurge"] = { name = "GSHusbandPurge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage_over_time", "is_area_damage", }, levels = { [1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneCone"] = { name = "GSWifeMonsterBoneCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterBoneStorm"] = { name = "GSWifeMonsterBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeBossSlow"] = { name = "GSWifeBossSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBodySwap"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeUnstableProjectiles"] = { name = "EASWifeUnstableProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterBoneWallStorm"] = { name = "EASWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeSummon90"] = { name = "EASWifeSummon90", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterUnstableProj"] = { name = "GTWifeMonsterUnstableProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWall"] = { name = "GTWifeMonsterBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTWifeMonsterBoneWallStorm"] = { name = "GTWifeMonsterBoneWallStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Asinia, a Consorte do Pretório

Asinia, the Praetor's Consort
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Vida
175%
Energy Shield From Life
20%
Armadura
+75%
Resistência




Damage
300%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
5 ~ 15
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
140%
Type
WifeMonster
Metadata
WifeMonsterApparition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,860
Armadura
4,223
Evasão
477
Escudo de Energia
2,715
Damage
699
Dano Mágico
699
Precisão
2,180
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
9,283
Minion Energy Shield
2,321
Minion Damage
1,558
Minion Armour
7,842
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSWifeMonsterDelayedBlast
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 612.2 a 918.3 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GSWifeMonsterDelayedBlastLarge
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1913 a 2870 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
EASWifeMonsterDelayedBlast
Recarga: 16 seg
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "light; death; emerged;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true light_starts_disabled = true } StateMachine { create_state_light_0 = "DisableLight();" create_state_light_1 = " Delay( 0.01, { EnableLight(); } ); " on_state_light_0 = "FadeOutLight( 1.5 );" on_state_light_1 = "FadeInLight( 1.0 );" } Animated { on_summoned_delayed_blast_01 = " IfInArea( MapNecropolis, (){}, () { PlayTextAudio( WifeBoss_Summoned_Random, 'Metadata/Monsters/WifeMonster/WifeMonster', 3000 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WifeMonster/WifeMonsterApparition_"] = { name = "Asinia, the Praetor's Consort", life = 1.75, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "GSWifeMonsterDelayedBlast", "GSWifeMonsterDelayedBlastLarge", "EASWifeMonsterDelayedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlast"] = { name = "GSWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWifeMonsterDelayedBlastLarge"] = { name = "GSWifeMonsterDelayedBlastLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWifeMonsterDelayedBlast"] = { name = "EASWifeMonsterDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Asinia, a Consorte do Prerório Text Audio /129
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.