[DNT-UNUSED] Blood Rage
new_blood_rage
dummy_stat_display_nothing
gain_x_rage_on_hit_while_affected_by_blood_rage_1s_cooldown
屬性 /4
new_blood_rage
Code | dummy stat display nothing |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Code | dummy stat display nothing |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Code | gain x rage on hit while affected by blood rage 1s cooldown |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
[DNT-UNUSED] Blood Rage
new_blood_rage
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

屬性 /6
[DNT-UNUSED] Blood Rage
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.