[DNT-UNUSED] Blood Rage
new_blood_rage
dummy_stat_display_nothing
gain_x_rage_on_hit_while_affected_by_blood_rage_1s_cooldown
Attribute /3
new_blood_rage
名字 | 显示物品素质 |
---|---|
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | dummy stat display nothing |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Code | dummy stat display nothing |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
Code | gain x rage on hit while affected by blood rage 1s cooldown |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
[DNT-UNUSED] Blood Rage
new_blood_rage
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]

Attribute /5
[DNT-UNUSED] Blood Rage
名字 | 显示物品素质 |
---|---|
BaseType | [DNT-UNUSED] Blood Rage |
TargetTypes | 任何 |
Type | 法术, 增益, 持续时间, 图腾技能, 可触发, 物理 |
BuffIcon | ![]() |
ActiveSkillsCode | new_blood_rage |
Supported By /16
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Armour Demolisher I
Supports any skill, causing Armour Break it inflicts to be stronger.
Armour Demolisher II
Supports any skill, causing Armour Break it inflicts to be stronger.
Uruk's Smelting
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Physical Mastery
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.