受奴役者.密柏克
野獸
Mimbok, the Enslaved
SpectreN
Tagsbeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
生命
300%
抗性
-30 75 0 0
傷害
210%
命中
100%
暴擊 Chance
5%
Attack Distance
7 ~ 19
攻擊時間
1.665 Second
Damage Spread
±20%
經驗值
300%
Model Size
115%
Type
GoblinTamedBeast
Metadata
GoblinTamedBeastEnslaved
等級
68
生命
23,271
傷害
490
法術傷害
490
命中
2,464
攻擊時間
1.665
經驗值
85,902
召喚物生命
20,790
召喚物傷害
2,034
召喚物護甲
8,204
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 392–587
暴擊率: 5%
攻擊時間: 1.665 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAGoblinBeastSunder
可觸發, 攻擊
Base Damage: 392–587
暴擊率: 5%
攻擊傷害: 175%
攻擊時間: 1.665 秒
造成 75% 更多攻擊傷害
is area damage [1]
TCTamedGoblinBeastGoblinRelease
攻擊, 近戰, 近戰單一目標, 位移, 快行
圓盾衝鋒
Base Damage: 392–587
暴擊率: 5%
攻擊時間: 1.665 秒
向一個目標衝鋒,使用盾牌對其猛擊的同時也用近戰武器順手補刀。此攻擊將會擊退目標並將其擊暈,在路徑上的敵人將會被推向兩旁。傷害與擊暈機率將視衝鋒距離而定。不能被多重打擊輔助。
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 392–587
暴擊率: 5%
攻擊時間: 1.665 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
}

Transitionable {}

Animated
{
	serialise_animation_progress = true
	on_end_idle_caged_01 = "StartStateTimer( idle, 1.5, 4.5 );"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2466
}

Positioned
{
	blocking = false
}

//little idle animation timer for the caged beast landmark, or any other time you want to idle this monster
StateMachine
{
	define_shared_state = "aggro=1;"
	on_state_aggro_0 = "StartStateTimer( idle, 1.5, 4.5 );"
	on_state_aggro_1 = "CancelAllStateTimers();"

	on_timer_idle = "QueueAnimation(idle_caged_01);"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition =
	"
		Roll( 1, 2,
		{
			PlayEffect( 'Metadata/Monsters/Goblins/Beast/GoblinTamedBeastAggroAudio.ao' );
		} );
	"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/Goblins/Beast/GoblinTamedBeastAggroAudio.ao"
}

Life
{
	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/Beast/GoblinTamedBeastEnslaved"] = {
    name = "Mimbok, the Enslaved",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.1,
    damageSpread = 0.2,
    attackTime = 1.665,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MeleeAtAnimationSpeedComboTEMP",
        "TCTamedGoblinBeastGoblinRelease",
        "GAGoblinBeastSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TCTamedGoblinBeastGoblinRelease"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinBeastSunder"] = {
    name = "GAGoblinBeastSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Name激怒的
FamilyMonsterModFrenzied
Domains怪物 (3)
GenerationType前綴 (1)
Req. level16 (Effective: 12)
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