Mimbok, o Escravizado




Mimbok, the Enslaved
Spectre | N |
---|---|
Tags | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Vida
300%
+80%
Resistência




Damage
210%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
7 ~ 19
Tempo de Ataque
1.665 Second
Damage Spread
±20%
Experiência
300%
Model Size
115%
Type
GoblinTamedBeast
Metadata
GoblinTamedBeastEnslaved
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
23,271
4,343
708
Damage
490
Dano Mágico
490
Precisão
2,464
Tempo de Ataque
1.665
Experiência
85,902
Minion Life
20,790
Minion Damage
2,034
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 392–587
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.665 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAGoblinBeastSunder
Triggerable, Attack
Base Damage: 392–587
Chance de Acerto Crítico: 5%
Dano de Ataque: 175%
Tempo de Ataque: 1.665 seg
Causa 75% mais Dano com Ataque
is area damage [1]
TCTamedGoblinBeastGoblinRelease
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Mesa
Base Damage: 392–587
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.665 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 392–587
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.665 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } Transitionable {} Animated { serialise_animation_progress = true on_end_idle_caged_01 = "StartStateTimer( idle, 1.5, 4.5 );" } Stats { set_base_heavy_stun_duration_ms = 2466 } Positioned { blocking = false } //little idle animation timer for the caged beast landmark, or any other time you want to idle this monster StateMachine { define_shared_state = "aggro=1;" on_state_aggro_0 = "StartStateTimer( idle, 1.5, 4.5 );" on_state_aggro_1 = "CancelAllStateTimers();" on_timer_idle = "QueueAnimation(idle_caged_01);" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/Beast/GoblinTamedBeastAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/Beast/GoblinTamedBeastAggroAudio.ao" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/Beast/GoblinTamedBeastEnslaved"] = { name = "Mimbok, the Enslaved", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.665, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedComboTEMP", "TCTamedGoblinBeastGoblinRelease", "GAGoblinBeastSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCTamedGoblinBeastGoblinRelease"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinBeastSunder"] = { name = "GAGoblinBeastSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Name | Enraivecedor |
---|---|
Family | MonsterModFrenzied |
Domains | Monster (3) |
GenerationType | Prefixo (1) |
Req. level | 16 (Effective: 12) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.