歐洛克狩獵者
| Spectre | Y |
|---|---|
| Area | 風沙沼澤, 硫化洞窟, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Packs |
生命
100%
閃避
+50%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 10
攻擊時間
0.975 Second
Damage Spread
±20%
經驗值
100%
Model Size
110%
Type
CannibalTribeSpearThrower
Metadata
CannibalTribeSpearThrower
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 170–255
暴擊率: 5%
攻擊時間: 0.975 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMAVaalSavageSpearThrow
DTTVaalSavageDaggerDashSlash
法術, 位移
施放時間: 1 秒
leap slam minimum distance [16]
spell maximum action distance +% [-82]
walk emerge extra distance [-7]
MPACannibalSpearThrow
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 170–255
暴擊率: 5%
攻擊傷害: 125%
攻擊時間: 0.975 秒
造成 25% 更多攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1030]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASCannibalThrowSpear
action attack or cast time uses animation length [1]
CGECannibalShamanSwampGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 242.4 基本混沌傷害
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Monster
{
//flip_enabled = true
}
Transitionable {}
StateMachine
{
define_shared_state =
"
buffed;
sprint;
slash;
thrown;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 2300
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
Actor
{
create_default =
"
AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
"
create_stance2 =
"
AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
"
create_stance3 =
"
IfState( thrown, 0, { AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao', R_Weapon ); } );
IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' ); } );
"
on_effect_event_contact_for_MPACannibalSpearThrow = "DetachAllOfType( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );"
on_effect_event_draw_dagger_for_MPACannibalSpearThrow =
"
AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
"
}
Transitionable
{
on_transition =
"
Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } );
"
}
StateMachine
{
on_state_buffed_1 =
"
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' );
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );
"
on_state_buffed_0 =
"
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearThrower"] = {
name = "Orok Hunter",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 0.975,
attackRange = 10,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"MPACannibalSpearThrow",
"MMAVaalSavageSpearThrow",
"CGECannibalShamanSwampGround",
"GAVaalSavageDaggerDashSlash",
"GAVaalSavageDaggerDashSlash2",
"EASCannibalThrowSpear",
"DTTVaalSavageDaggerDashSlash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPACannibalSpearThrow"] = {
name = "MPACannibalSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1030, 60, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAVaalSavageSpearThrow"] = {
name = "MMAVaalSavageSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGECannibalShamanSwampGround"] = {
name = "CGECannibalShamanSwampGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalSavageDaggerDashSlash"] = {
name = "GAVaalSavageDaggerDashSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalSavageDaggerDashSlash2"] = {
name = "GAVaalSavageDaggerDashSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCannibalThrowSpear"] = {
name = "EASCannibalThrowSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalSavageDaggerDashSlash"] = {
name = "DTTVaalSavageDaggerDashSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-7, 16, -82, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [30]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
attack maximum action distance + [9]
| Family | MeleeRangeMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| StateMachine.define_shared_state | rarity; bone; forearm; shoulder; skull; waist; double_skull; helmet; |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.buffed; | |
| StateMachine.sprint; | |
| StateMachine.slash; | |
| StateMachine.thrown; | |
| Actor.basic_action | ChangeToStance1, ChangeToStance2 |
| Stats.base_heavy_stun_duration_ms | 2300 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
人形