Орокский охотник
Гуманоид
stance movement speed +% final [30]
attack maximum action distance + [9]
Orok Hunter
SpectreY
AreaЗанесённое песком болото, Серные пещеры, Убежище в зиккурате
Tagsallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Packs
  • Занесённое песком болото: Орокская шаманка, Орокский охотник, Орокский пронзатель плоти, Орокский горлорез
  • Убежище в зиккурате: Орокская шаманка, Орокский охотник, Орокский пронзатель плоти, Орокский горлорез
  • Здоровье
    100%
    Уклонение
    +50%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    4 ~ 10
    Время атаки
    0.975 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    110%
    Type
    CannibalTribeSpearThrower
    Metadata
    CannibalTribeSpearThrower
    Уровень
    65
    Здоровье
    6,513
    Damage
    212
    Урон от чар
    212
    Меткость
    2,214
    Время атаки
    0.975
    Опыт
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    2,023
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 170–255
    Время атаки: 0.975 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MMAVaalSavageSpearThrow
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 170–255
    Время атаки: 0.975 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    +50 к дальности ударов ближнего боя
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    DTTVaalSavageDaggerDashSlash
    Spell, Movement
    Время применения: 1 сек.
    leap slam minimum distance [16]
    spell maximum action distance +% [-82]
    walk emerge extra distance [-7]
    GAVaalSavageDaggerDashSlash
    Triggerable, Attack
    Base Damage: 170–255
    Урон от атаки: 80%
    Время атаки: 0.975 сек.
    Наносит на 20% меньше урона атаками
    is area damage [1]
    MPACannibalSpearThrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 170–255
    Урон от атаки: 125%
    Время атаки: 0.975 сек.
    Наносит на 25% больше урона атаками
    +60 к дальности ударов ближнего боя
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1030]
    projectile ballistic angle from reference event [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASCannibalThrowSpear
    action attack or cast time uses animation length [1]
    CGECannibalShamanSwampGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    Наносит 242.4 базового урона хаосом в секунду
    active skill area of effect radius +% final [-15]
    base skill effect duration [10000]
    ground caustic art variation [1003]
    GAVaalSavageDaggerDashSlash2
    Triggerable, Attack
    Base Damage: 170–255
    Урон от атаки: 80%
    Время атаки: 0.975 сек.
    Наносит на 20% меньше урона атаками

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Monster
    {
    	//flip_enabled = true
    	
    }
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state =
    	"
    		buffed;
    		sprint;
    		slash;
    		thrown;
    	"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2300
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalSavage/aaSavageGearBase"
    
    Actor
    {
    	create_default =
    	"
    		AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
    		IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
    	"
    
    	create_stance2 =
    	"
    		AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
    		IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
    	"
    
    	create_stance3 =
    	"
    		IfState( thrown, 0, { AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao', R_Weapon ); } );
    		IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' ); } );
    	"
    
    	on_effect_event_contact_for_MPACannibalSpearThrow = "DetachAllOfType( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );"
    
    	on_effect_event_draw_dagger_for_MPACannibalSpearThrow =
    	"
    		AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon );
    		IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } );
    	"
    }
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } );
    	"
    }
    
    StateMachine
    {
    	on_state_buffed_1 =
    	"
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' );
    		AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );
    	"
    
    	on_state_buffed_0 =
    	"
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' );
    		RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearThrower"] = {
        name = "Orok Hunter",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.975,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "MPACannibalSpearThrow",
            "MMAVaalSavageSpearThrow",
            "CGECannibalShamanSwampGround",
            "GAVaalSavageDaggerDashSlash",
            "GAVaalSavageDaggerDashSlash2",
            "EASCannibalThrowSpear",
            "DTTVaalSavageDaggerDashSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPACannibalSpearThrow"] = {
        name = "MPACannibalSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1030, 60, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAVaalSavageSpearThrow"] = {
        name = "MMAVaalSavageSpearThrow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGECannibalShamanSwampGround"] = {
        name = "CGECannibalShamanSwampGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalSavageDaggerDashSlash"] = {
        name = "GAVaalSavageDaggerDashSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalSavageDaggerDashSlash2"] = {
        name = "GAVaalSavageDaggerDashSlash2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCannibalThrowSpear"] = {
        name = "EASCannibalThrowSpear",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalSavageDaggerDashSlash"] = {
        name = "DTTVaalSavageDaggerDashSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-7, 16, -82, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [30]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 30 Max: 30 Global
  • Craft Tagsspeed
    attack maximum action distance + [9]
    FamilyMeleeRangeMonster
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • attack maximum action distance + Min: 9 Max: 9 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.