Chasseur orok


stance movement speed +% final [30]
attack maximum action distance + [9]
attack maximum action distance + [9]
Orok Hunter
Spectre | Y |
---|---|
Area | Le Marécage ensablé, Cavernes sulfureuses, Le Refuge de la Ziggourat |
Tags | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Packs |
Vie
100%
Évasion
+50%
Résistance




Damage
100%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 10
Temps d'attaque
0.975 Second
Damage Spread
±20%
Expérience
100%
Model Size
110%
Type
CannibalTribeSpearThrower
Metadata
CannibalTribeSpearThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,513
2,023
Damage
212
Dégâts des sorts
212
Précision
2,214
Temps d'attaque
0.975
Expérience
21,507
Minion Life
6,282
Minion Damage
829
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 170–255
Chances de Touche critique: 5%
Temps d'attaque: 0.975 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMAVaalSavageSpearThrow
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 170–255
Chances de Touche critique: 5%
Temps d'attaque: 0.975 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
+50 à l'Allonge de Mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
projectile uses contact position [1]
use scaled contact offset [1]
DTTVaalSavageDaggerDashSlash
Spell, Movement
Temps d'incantation: 1 sec.
leap slam minimum distance [16]
spell maximum action distance +% [-82]
walk emerge extra distance [-7]
GAVaalSavageDaggerDashSlash
Triggerable, Attack
Base Damage: 170–255
Chances de Touche critique: 5%
Dégâts d'Attaque: 80%
Temps d'attaque: 0.975 sec.
20% de Perte de Dégâts d'Attaque
is area damage [1]
MPACannibalSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 170–255
Chances de Touche critique: 5%
Dégâts d'Attaque: 125%
Temps d'attaque: 0.975 sec.
25% Davantage de Dégâts d'Attaque
+60 à l'Allonge de Mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1030]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EASCannibalThrowSpear
action attack or cast time uses animation length [1]
CGECannibalShamanSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Temps d'incantation: 1 sec.
Inflige 242.4 Dégâts de Chaos de base par seconde
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
GAVaalSavageDaggerDashSlash2
Triggerable, Attack
Base Damage: 170–255
Chances de Touche critique: 5%
Dégâts d'Attaque: 80%
Temps d'attaque: 0.975 sec.
20% de Perte de Dégâts d'Attaque
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Monster { //flip_enabled = true } Transitionable {} StateMachine { define_shared_state = " buffed; sprint; slash; thrown; " } Stats { set_base_heavy_stun_duration_ms = 2300 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" Actor { create_default = " AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon ); IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } ); " create_stance2 = " AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon ); IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } ); " create_stance3 = " IfState( thrown, 0, { AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao', R_Weapon ); } ); IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' ); } ); " on_effect_event_contact_for_MPACannibalSpearThrow = "DetachAllOfType( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' );" on_effect_event_draw_dagger_for_MPACannibalSpearThrow = " AddAttached( 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao', R_Weapon ); IfState( buffed, 1, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); } ); " } Transitionable { on_transition = " Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/CannibalTribeMaleAggroAudio.ao' ); } ); " } StateMachine { on_state_buffed_1 = " AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' ); " on_state_buffed_0 = " RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageWeaponHeld.ao' ); RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CannibalShaman/EPK/buff_weapon.epk', 'Metadata/Monsters/VaalSavage/attachments/Weapon/VaalSavageSpear.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/CannibalTribeSpearThrower"] = { name = "Orok Hunter", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.975, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeedComboTEMP", "MPACannibalSpearThrow", "MMAVaalSavageSpearThrow", "CGECannibalShamanSwampGround", "GAVaalSavageDaggerDashSlash", "GAVaalSavageDaggerDashSlash2", "EASCannibalThrowSpear", "DTTVaalSavageDaggerDashSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPACannibalSpearThrow"] = { name = "MPACannibalSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1030, 60, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAVaalSavageSpearThrow"] = { name = "MMAVaalSavageSpearThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECannibalShamanSwampGround"] = { name = "CGECannibalShamanSwampGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalSavageDaggerDashSlash"] = { name = "GAVaalSavageDaggerDashSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalSavageDaggerDashSlash2"] = { name = "GAVaalSavageDaggerDashSlash2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCannibalThrowSpear"] = { name = "EASCannibalThrowSpear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalSavageDaggerDashSlash"] = { name = "DTTVaalSavageDaggerDashSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-7, 16, -82, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
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Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [30]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
attack maximum action distance + [9]
Family | MeleeRangeMonster |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.