正義之火
你承受燃燒傷害,對你附近造成燃燒傷害。
self_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute
self_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute
Righteous Fire
屬性 /4
righteous_fire
Code | self nonlethal fire damage % of maximum life taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | self nonlethal fire damage % of maximum energy shield taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
正義之火
Radius: 16
附近正在使用正義之火的敵人對你造成燃燒傷害。
base_fire_damage_taken_per_minute
Righteous Fire
屬性 /4
righteous_fire_aura
Code | base fire damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
正義之火
點燃自己並對周圍的敵人造成傷害,增加法術傷害。
spell_damage_+%
righteous_fire_spell_damage_+%_final
self_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
Righteous Fire
屬性 /4
avatar_righteous_fire
Code | righteous fire spell damage +% final |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Spell Damage +%
Code | spell damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | self fire damage % of maximum life plus maximum ES taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
正義之火
附近正在使用正義之火的敵人對你造成燃燒傷害。
base_fire_damage_taken_per_minute
Righteous Fire
屬性 /4
avatar_righteous_fire_aura
Code | base fire damage taken per minute |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 3 |
正義之火
以魔法之火快速的燃燒自己及周圍的敵人。在此效果下,你的法術傷害大幅增加。當你的生命只剩下 1 時將會自動停止此法術。
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Righteous Fire

屬性 /6
Righteous Fire
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.