正义之火
你会受到燃烧伤害,并对周围的目标造成燃烧伤害。
self_nonlethal_fire_damage_%_of_maximum_life_taken_per_minute
self_nonlethal_fire_damage_%_of_maximum_energy_shield_taken_per_minute
Righteous Fire
Attribute /3

righteous_fire

名字显示物品素质
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID2
Codeself nonlethal fire damage % of maximum life taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codeself nonlethal fire damage % of maximum energy shield taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
正义之火
Radius: 16
附近正在使用正义之火的敌人对你造成燃烧伤害。
base_fire_damage_taken_per_minute
Righteous Fire
Attribute /3

righteous_fire_aura

名字显示物品素质
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase fire damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
正义之火
点燃自己并对周围的敌人造成燃烧伤害, 同时法术伤害增加.
spell_damage_+%
righteous_fire_spell_damage_+%_final
self_fire_damage_%_of_maximum_life_plus_maximum_ES_taken_per_minute
Righteous Fire
Attribute /3

avatar_righteous_fire

名字显示物品素质
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID2
Coderighteous fire spell damage +% final
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Spell Damage +%
Codespell damage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codeself fire damage % of maximum life plus maximum ES taken per minute
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
正义之火
附近正在使用正义之火的敌人对你造成燃烧伤害。
base_fire_damage_taken_per_minute
Righteous Fire
Attribute /3

avatar_righteous_fire_aura

名字显示物品素质
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase fire damage taken per minute
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
正义之火
以魔法之火快速的燃烧自己及周围的敌人. 在此效果下, 你的法术伤害大幅增加. 当你的生命只剩下 1 时将会自动停止此法术.
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Righteous Fire
Attribute /5

Righteous Fire

名字显示物品素质
BaseType Righteous Fire
TargetTypes任何
Type法术, 增益, 范围, 造成燃烧, DoT, 火焰, 图腾技能, 可触发, 立即, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
BuffIcon
ActiveSkillsCoderighteous_fire
Supported By /26
  • Active Type: 法术, 增益, 范围, 造成燃烧, DoT, 火焰, 图腾技能, 可触发, 立即, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
  • Magnified Area I
    Supports any skill with an area of effect, making it larger.
    Magnified Area II
    Supports any skill with an area of effect, making it larger at the cost of damage.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    残暴
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    Brutality II
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    Brutality III
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    召唤契约
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Minion Pact II
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Fire Mastery
    Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
    Swift Affliction I
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    Swift Affliction II
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    Swift Affliction III
    Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
    Intense Agony
    Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
    Drain Ailments
    Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Derange
    Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
    Acrimony
    Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
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