皇家巨像
創造物
Royal Colossus
SpectreN
Tagsconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
生命
300%
抗性
75 -30 0 0
傷害
250%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
120%
Type
VaalColossusBoss
Metadata
VaalColossusBoss
等級
68
生命
23,271
傷害
583
法術傷害
583
命中
2,502
攻擊時間
1.5
經驗值
57,268
召喚物生命
20,790
召喚物傷害
2,422
召喚物護甲
9,652
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 466—699
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAVaalColossusBossChargedSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 466—699
暴擊率: 5%
攻擊傷害: 280%
攻擊時間: 1.5 秒
造成 180% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
is area damage [1]
GAVaalColossusBossBasicSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 466—699
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.5 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
is area damage [1]
GAVaalColossusBossMarkerSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 466—699
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.5 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
GTVaalSentinelColossusMarkers
法術, 可觸發, AttackInPlace
施放時間: 1 秒
GTVaalSentinelColossusMarkersBig
法術, 可觸發, AttackInPlace
施放時間: 1 秒
EAAVaalSentinelBossMarkerSlam
action attack or cast time uses animation length [1]
GAVaalSentinalColossusMarkerWaveOut
可觸發, 攻擊, AttackInPlace
Base Damage: 466—699
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionVaalColossusBoss/VaalColossusBoss"] = {
    name = "Royal Colossus",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAVaalColossusBossChargedSlam",
        "GAVaalColossusBossBasicSlam",
        "GAVaalColossusBossMarkerSlam",
        "GAVaalSentinalColossusMarkerWaveOut",
        "EAAVaalSentinelBossMarkerSlam",
        "GTVaalSentinelColossusMarkers",
        "GTVaalSentinelColossusMarkersBig",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossChargedSlam"] = {
    name = "GAVaalColossusBossChargedSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossBasicSlam"] = {
    name = "GAVaalColossusBossBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossMarkerSlam"] = {
    name = "GAVaalColossusBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalSentinalColossusMarkerWaveOut"] = {
    name = "GAVaalSentinalColossusMarkerWaveOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalSentinelBossMarkerSlam"] = {
    name = "EAAVaalSentinelBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalSentinelColossusMarkers"] = {
    name = "GTVaalSentinelColossusMarkers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalSentinelColossusMarkersBig"] = {
    name = "GTVaalSentinelColossusMarkersBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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