왕실 거상
구조물
Royal Colossus
SpectreN
Tagsconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
생명력
300%
저항
75 -30 0 0
Damage
250%
정확도
100%
Attack Distance
6 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
120%
Type
VaalColossusBoss
Metadata
VaalColossusBoss
레벨
68
생명력
23,271
Damage
583
주문 피해
583
정확도
2,502
공격 속도
1.5
경험치
57,268
Minion Life
20,790
Minion Damage
2,422
Minion Armour
9,652
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 466—699
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAVaalColossusBossChargedSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
치명타 명중 확률: 5%
공격 피해: 280%
공격 속도: 1.5 초
주는 공격 피해 180% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
is area damage [1]
GAVaalColossusBossBasicSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
치명타 명중 확률: 5%
공격 피해: 162%
공격 속도: 1.5 초
주는 공격 피해 62% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
is area damage [1]
GAVaalColossusBossMarkerSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
치명타 명중 확률: 5%
공격 피해: 162%
공격 속도: 1.5 초
주는 공격 피해 62% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
is area damage [1]
GTVaalSentinelColossusMarkers
Spell, Triggerable, AttackInPlace
시전 속도: 1 초
GTVaalSentinelColossusMarkersBig
Spell, Triggerable, AttackInPlace
시전 속도: 1 초
EAAVaalSentinelBossMarkerSlam
action attack or cast time uses animation length [1]
GAVaalSentinalColossusMarkerWaveOut
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionVaalColossusBoss/VaalColossusBoss"] = {
    name = "Royal Colossus",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAVaalColossusBossChargedSlam",
        "GAVaalColossusBossBasicSlam",
        "GAVaalColossusBossMarkerSlam",
        "GAVaalSentinalColossusMarkerWaveOut",
        "EAAVaalSentinelBossMarkerSlam",
        "GTVaalSentinelColossusMarkers",
        "GTVaalSentinelColossusMarkersBig",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossChargedSlam"] = {
    name = "GAVaalColossusBossChargedSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossBasicSlam"] = {
    name = "GAVaalColossusBossBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalColossusBossMarkerSlam"] = {
    name = "GAVaalColossusBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVaalSentinalColossusMarkerWaveOut"] = {
    name = "GAVaalSentinalColossusMarkerWaveOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVaalSentinelBossMarkerSlam"] = {
    name = "EAAVaalSentinelBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalSentinelColossusMarkers"] = {
    name = "GTVaalSentinelColossusMarkers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTVaalSentinelColossusMarkersBig"] = {
    name = "GTVaalSentinelColossusMarkersBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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