兔之魂
不死族
Spirit Of The Rabbit
| Spectre | N |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheRabbitSacred_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
Stats
{
// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheRabbitSacred_"] = {
name = "Spirit Of The Rabbit",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntSacred",
"SpiritBurstSacred",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntSacred"] = {
name = "HauntSacred",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstSacred"] = {
name = "SpiritBurstSacred",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
兔之魂
不死族
Spirit Of The Rabbit
| Spectre | N |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
傷害
66%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheRabbitSacredPossesedDaemon
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTSpiritOfTheRabbit
可觸發
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
TBSpiritOfTheRabbit
法術, 可觸發, 攻擊, 傷害
Base Damage: 123–185
施放時間: 1 秒
攻擊時間: 1.5 秒
generic skill trigger skills with id [1]
SOSpiritOfTheRabbit
可觸發
action attack or cast time uses animation length [1]
generic skill trigger id [1]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Stats
{
is_hidden_monster = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Render
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheRabbitSacredPossesedDaemon"] = {
name = "Spirit Of The Rabbit",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"TBSpiritOfTheRabbit",
"SOSpiritOfTheRabbit",
"GTSpiritOfTheRabbit",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritOfTheRabbit"] = {
name = "TBSpiritOfTheRabbit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOSpiritOfTheRabbit"] = {
name = "SOSpiritOfTheRabbit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheRabbit"] = {
name = "GTSpiritOfTheRabbit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.