殘破的惡靈
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
生命
200%
Energy Shield From Life
35%
閃避值
+35%
抗性
-30 0 75 0
傷害
200%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpooky
等級
68
生命
10,084
護甲
3,451
閃避值
644
能量護盾
5,430
傷害
466
法術傷害
466
命中
2,180
攻擊時間
1.5
經驗值
57,268
Minion Life
14,664
Minion Energy Shield
7,896
Minion Damage
3,793
Minion Armour
3,451
SpookyWraithProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 2 秒
造成 55338299 冰冷傷害
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpooky"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
殘破的惡靈
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
生命
200%
Energy Shield From Life
35%
閃避值
+35%
抗性
-30 0 75 0
傷害
200%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyPhysics
等級
68
生命
10,084
護甲
3,451
閃避值
644
能量護盾
5,430
傷害
466
法術傷害
466
命中
2,180
攻擊時間
1.5
經驗值
57,268
Minion Life
14,664
Minion Energy Shield
7,896
Minion Damage
3,793
Minion Armour
3,451
SpookyWraithProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 2 秒
造成 55338299 冰冷傷害
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpookyPhysics"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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