Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Life
200%
Energy Shield From Life
35%
Evasion
+35%
Ailment Threshold
%
Resistance
-30 0 75 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpooky
Level
68
Life
15,514
Armour
3,451
Evasion
477
Energy Shield
0
Damage
466
Spell Damage
466
Accuracy
0
Attack Time
1.5
Experience
57,268
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 2 sec
Deals 29.81 to 44.72 Cold Damage
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpooky"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Life
200%
Energy Shield From Life
35%
Evasion
+35%
Ailment Threshold
%
Resistance
-30 0 75 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyPhysics
Level
68
Life
15,514
Armour
3,451
Evasion
477
Energy Shield
0
Damage
466
Spell Damage
466
Accuracy
0
Attack Time
1.5
Experience
57,268
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 2 sec
Deals 29.81 to 44.72 Cold Damage
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpookyPhysics"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}