Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Life
200%
Energy Shield From Life
35%
Evasion
+35%
Resistance
-30 0 75 0
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpooky
Level
68
Life
10,084
Armour
3,451
Evasion Rating
644
Energy Shield
5,430
Damage
466
Spell Damage
466
Accuracy
2,180
Attack Time
1.5
Experience
57,268
Minion Life
14,664
Minion Energy Shield
7,896
Minion Damage
3,793
Minion Armour
3,451
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 2 sec
Deals 5533 to 8299 Cold Damage
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpooky"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Life
200%
Energy Shield From Life
35%
Evasion
+35%
Resistance
-30 0 75 0
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyPhysics
Level
68
Life
10,084
Armour
3,451
Evasion Rating
644
Energy Shield
5,430
Damage
466
Spell Damage
466
Accuracy
2,180
Attack Time
1.5
Experience
57,268
Minion Life
14,664
Minion Energy Shield
7,896
Minion Damage
3,793
Minion Armour
3,451
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 2 sec
Deals 5533 to 8299 Cold Damage
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpookyPhysics"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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