Tattered Wraith
Spectre | Y |
---|---|
Tags | medium_movement, not_str, Unarmed_onhit_audio, undead |
生命
200%
Energy Shield From Life
35%
闪避值
+35%
Ailment Threshold
%
抗性
-30
0
75
0
伤害
200%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpooky
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
15,514
Armour
3,451
闪避值
477
能量护盾
0
伤害
466
法术伤害
466
命中
0
Attack Time
1.5
经验值
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyWraithProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 2 秒
造成 29.81- 44.72 [冰霜]伤害
base is projectile [1]
monster projectile variation [10]
base is projectile [1]
monster projectile variation [10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpooky"] = { name = "Tattered Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyWraithProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyWraithProjectile"] = { name = "SpookyWraithProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Tattered Wraith
Spectre | Y |
---|---|
Tags | medium_movement, not_str, Unarmed_onhit_audio, undead |
生命
200%
Energy Shield From Life
35%
闪避值
+35%
Ailment Threshold
%
抗性
-30
0
75
0
伤害
200%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyPhysics
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
15,514
Armour
3,451
闪避值
477
能量护盾
0
伤害
466
法术伤害
466
命中
0
Attack Time
1.5
经验值
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyWraithProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 2 秒
造成 29.81- 44.72 [冰霜]伤害
base is projectile [1]
monster projectile variation [10]
base is projectile [1]
monster projectile variation [10]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpookyPhysics"] = { name = "Tattered Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyWraithProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyWraithProjectile"] = { name = "SpookyWraithProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }