Espectro andrajoso
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Vida
200%
Energy Shield From Life
35%
Evasión
+35%
Ailment Threshold
%
Resistencia
-30 0 75 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpooky
Nivel
68
Vida
15,514
Armadura
3,451
Evasión
477
Escudo de energía
0
Damage
466
Daño de hechizos
466
Precisión
0
Attack Time
1.5
Experiencia
57,268
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 2 seg
Inflige de 29.81 a 44.72 de daño de hielo
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpooky"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Espectro andrajoso
Tattered Wraith
SpectreY
Tagsmedium_movement, not_str, Unarmed_onhit_audio, undead
Vida
200%
Energy Shield From Life
35%
Evasión
+35%
Ailment Threshold
%
Resistencia
-30 0 75 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyPhysics
Nivel
68
Vida
15,514
Armadura
3,451
Evasión
477
Escudo de energía
0
Damage
466
Daño de hechizos
466
Precisión
0
Attack Time
1.5
Experiencia
57,268
SpookyWraithProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 2 seg
Inflige de 29.81 a 44.72 de daño de hielo
base is projectile [1]
monster projectile variation [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_base_heavy_stun_duration_ms = 3333
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wraith/WraithSpookyPhysics"] = {
    name = "Tattered Wraith",
    life = 2,
    energyShield = 0.35,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpookyWraithProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpookyWraithProjectile"] = {
    name = "SpookyWraithProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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