塔赫亞的圖瓦塔拉
野獸
Tawhoa's Tuatara
SpectreY
Tagsbeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
生命
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 11
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
TawhoaTuataraStandalone
Metadata
TawhoaTuataraStandalone
等級
68
生命
7,757
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.005
經驗值
28,634
召喚物生命
6,930
召喚物傷害
969
召喚物護甲
2,413
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATawhoaTuataraTailSlam
可觸發, 攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.005 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
is area damage [1]
voll slam damage +% final at centre [15]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneTawhoa/Tuatata/TawhoaTuataraStandalone"] = {
    name = "Tawhoa's Tuatara",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GATawhoaTuataraTailSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATawhoaTuataraTailSlam"] = {
    name = "GATawhoaTuataraTailSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {9, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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