Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
最後生還.沃拉娜
CategoryUndead不死族
Vorana, Last to Fall
Spectre
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
生命
1600%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
173%
命中
100%
暴擊 Chance
5%
Attack Distance
8 ~ 20
攻擊時間
1.455 Second
Damage Spread
±20%
經驗值
200%
Model Size
130%
Type
ExpeditionReaperBoss
Metadata
ReaperBoss_
保留
84
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
42.3%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等級
68
生命
132,112
傷害
403
法術傷害
403
命中
2,502
攻擊時間
1.455
經驗值
57,268
召喚物生命
110,880
召喚物傷害
1,676
召喚物護甲
2,413
ExpeditionVoranaMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 75%
攻擊時間: 1.455 秒
造成25%更少攻擊傷害
減少50%擊退距離
擊退敵人
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
iconbasicattack
DTTExpeditionVorana
法術, 位移, AttackInPlace
施放時間: 1.5 秒
冷卻時間: 5 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
攻擊
Base Damage: 323—484
暴擊率: 5%
攻擊時間: 1.455 秒
冷卻時間: 14 秒
近戰打擊範圍+4公尺
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
攻擊
Base Damage: 323—484
暴擊率: 5%
攻擊時間: 1.455 秒
冷卻時間: 12 秒
近戰打擊範圍+5公尺
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 175%
攻擊時間: 1.455 秒
造成75%更多攻擊傷害
is area damage [1]
GAVoranaComboLeftSlash
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 60%
攻擊時間: 1.455 秒
造成40%更少攻擊傷害
擊退敵人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 60%
攻擊時間: 1.455 秒
造成40%更少攻擊傷害
擊退敵人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊時間: 1.455 秒
is area damage [1]
GAVoranaDashImpactSlash
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊時間: 1.455 秒
擊退敵人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 60%
攻擊時間: 1.455 秒
造成40%更少攻擊傷害
擊退敵人
is area damage [1]
GAVoranaComboWhirl
可觸發, 攻擊, AttackInPlace
Base Damage: 323—484
暴擊率: 5%
攻擊傷害: 75%
攻擊時間: 1.455 秒
造成25%更少攻擊傷害
擊退敵人
is area damage [1]
EAAVoranaComboAttack
攻擊
Base Damage: 323—484
暴擊率: 5%
攻擊時間: 1.455 秒
冷卻時間: 6 秒
近戰打擊範圍+0.3公尺
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
法術
施放時間: 1 秒
冷卻時間: 25 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
法術
施放時間: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 16,
    damage = 1.73,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
最後生還.沃拉娜
CategoryUndead不死族
IconEnemyArmourStrong IconEnemyEvasion IconEnemyResistanceCold
地區: 哀泣崖壁
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
expedition relic mods do not apply [1]
Vorana, Last to Fall
Spectre
Area哀泣崖壁
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
生命
313%
閃避
+40%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
288%
命中
100%
暴擊 Chance
6%
Attack Distance
6 ~ 12
攻擊時間
1.455 Second
Damage Spread
±20%
經驗值
250%
Model Size
130%
Type
ExpeditionNewVorana
Metadata
Vorana
保留
99
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
47.4%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等級
65
生命
20,517
傷害
612
法術傷害
612
命中
2,228
攻擊時間
1.455
經驗值
53,768
召喚物生命
19,663
召喚物傷害
2,387
召喚物護甲
5,058
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 489—734
暴擊率: 5%
攻擊時間: 1.455 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAVoranaLacerate
可觸發, 攻擊, AttackInPlace
Base Damage: 489—734
暴擊率: 5%
攻擊傷害: 150%
攻擊時間: 1.455 秒
造成50%更多攻擊傷害
將60%的物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GAVoranaColdWave
可觸發, 攻擊, AttackInPlace
Base Damage: 489—734
暴擊率: 5%
攻擊傷害: 190%
攻擊時間: 1.455 秒
冷卻時間: 8 秒
造成90%更多攻擊傷害
將60%的物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
voll slam damage +% final at centre [30]
GSVoranaIceOrbExplode
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
造成977.4至1466冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
MPSVoranaIceOrbProjectile
法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
造成232.5至348.7冰冷傷害
base is projectile [1]
monster projectile variation [1473]
MaceNotable2
MAASVoranaDashAttack
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 489—734
暴擊率: 5%
攻擊傷害: 45%
攻擊時間: 1.455 秒
造成55%更少攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASVoranaCyclone
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 489—734
暴擊率: 5%
攻擊傷害: 45%
攻擊時間: 1.455 秒
冷卻時間: 12 秒
造成55%更少攻擊傷害
將40%的物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASVoranaHide
法術
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
EAAVoranaWaveSlash
攻擊
Base Damage: 489—734
暴擊率: 5%
攻擊時間: 1.455 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
ABTTVoranaShadowStorm
增益, 持續時間, 法術, 可觸發, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成169.7物理傷害
每秒造成169.7冰冷傷害

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Vorana"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "MAASVoranaDashAttack",
        "MAASVoranaCyclone",
        "MPSVoranaIceOrbProjectile",
        "ABTTVoranaShadowStorm",
        "GAVoranaLacerate",
        "GAVoranaColdWave",
        "GSVoranaIceOrbExplode",
        "EASVoranaHide",
        "EAAVoranaWaveSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaDashAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVoranaIceOrbProjectile"] = {
    name = "MPSVoranaIceOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1473, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTVoranaShadowStorm"] = {
    name = "ABTTVoranaShadowStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {0.5, 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaLacerate"] = {
    name = "GAVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 60, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaColdWave"] = {
    name = "GAVoranaColdWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, 60, 30, baseMultiplier = 1.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVoranaIceOrbExplode"] = {
    name = "GSVoranaIceOrbExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaHide"] = {
    name = "EASVoranaHide",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaWaveSlash"] = {
    name = "EAAVoranaWaveSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • i am boss of tier 2 — 2 Global
  • monster slain experience +% 0 — 0 Global
  • monster dropped item rarity +% 1600 — 1600 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 — 1 Global
  • 沃拉娜 Topic /7
    NPC名稱
    沃拉娜的傳奇
    沃拉娜的圍攻
    [DNT] Vorana's Touch
    沃拉娜的日誌作為最後的倖存者,她明白得太遲了……
    VoranaCrest沃拉娜的鐮刀之徽黑暗血鐮傭兵團是沃拉娜的
    延伸。沒有傳頌的歷史,沒有
    數世紀的服役……卻依然成為傳奇。
    沃拉娜的殘殺不屈者.沃拉娜從未招募過任何人。黑鐮
    傭兵團完全由那些見識過她不懈戰鬥意志的
    人們組成——並在心中想著:「無論天涯海角,我都願追隨她。」
    沃拉娜的恩惠
    卡迪根三世賜予了不屈者.沃拉娜王室的
    堅毅加護。他們雖長期衝突,但在這項任務中,
    國王深知她是通往成功的最佳人選。
    最後生還.沃拉娜 Text Audio /74
    名稱
    在這片土地被淨化前,我是不會休息的!
    — VoranaEmerge
    殞落!
    — VoranaPerishRandom
    消亡!
    — VoranaPerish2
    殞滅!
    — VoranaPerish3
    死亡之風!
    — VoranaDeathWindRandom
    死亡之風!
    — VoranaDeathWindRandom2
    死亡之風!
    — VoranaDeathWindRandom3
    在我面前倒下!
    — VoranaFallBeforeMeRandom
    在我面前倒下!
    — VoranaFallBeforeMe2
    在我面前倒下!
    — VoranaFallBeforeMe3
    我要砍死你!
    — VoranaCutYouDownRandom
    我要把你撕碎!
    — VoranaCutYouDown2
    砍殺你!
    — VoranaCutYouDown3
    為了吾王!
    — VoranaForTheKingRandom
    為了吾王!
    — VoranaForTheKing2
    為了吾王!
    — VoranaForTheKing3
    至死!
    — VoranaToTheDeathRandom
    至死!
    — VoranaToTheDeath2
    至死!
    — VoranaToTheDeath3
    處刑!
    — VoranaCullRandom
    處刑!
    — VoranaCull2
    撲殺!
    — VoranaCull3
    撲滅!
    — VoranaCull4
    處刑!
    — VoranaCull5
    收割!
    — VoranaReapRandom
    收割!
    — VoranaReap2
    收割!
    — VoranaReap3
    收割!
    — VoranaReap4
    收割!
    — VoranaReap5
    撕裂!
    — VoranaReap6
    撕裂!
    — VoranaReap7
    撕裂!
    — VoranaReap8
    撕裂!
    — VoranaReap9
    黑暗血鐮!
    — VoranaReap10
    黑暗血鐮!
    — VoranaReap11
    黑暗血鐮!
    — VoranaReap12
    我變成了什麼...?
    — VoranaDefeatRandom
    晨星...只會帶來災厄...
    — VoranaTheStarsRandom
    晨星...只會帶來災厄...
    — VoranaTheStars2
    梅德偉...
    — VoranaMedvedRandom
    梅德偉...
    — VoranaMedved2
    血鐮!
    — VoranaScytheRandom
    血鐮!
    — VoranaScythe2
    血鐮!
    — VoranaScythe3
    血鐮!
    — VoranaScythe4
    黯影血鐮!
    — VoranaDarkScytheRandom
    黯影血鐮!
    — VoranaDarkScythe2
    黯影血鐮!
    — VoranaDarkScythe3
    黯影血鐮!
    — VoranaDarkScythe4
    鮮血收割!
    — VoranaBloodreapRandom
    鮮血收割!
    — VoranaBloodreap2
    鮮血收割!
    — VoranaBloodreap3
    鮮血收割!
    — VoranaBloodreap4
    冷鐵!
    — VoranaColdIronRandom
    冷鐵!
    — VoranaColdIron2
    冷鐵!
    — VoranaColdIron3
    你遇見了……黑暗血鐮。
    — VoranaExpeditionNew_Dialogue_PlayerDeath_Random
    就當這是……一種仁慈。
    — VoranaExpeditionNew_Dialogue_PlayerDeath_2
    擁抱黑夜!
    — VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_Random
    力量永恆!
    — VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_2
    屈服於黑夜吧!

    — VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_Random
    在我面前倒下!
    — VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_2
    戰至死休!
    — VoranaExpeditionNew_Dialogue_Skill_Cyclone_Random
    無盡痛苦!
    — VoranaExpeditionNew_Dialogue_Skill_Cyclone_2
    收割!
    — VoranaExpeditionNew_Dialogue_Skill_Dash_Random
    殞落吧!
    — VoranaExpeditionNew_Dialogue_Skill_Dash_2
    黑暗血鐮!

    — VoranaExpeditionNew_Dialogue_Skill_WaveSlash_Random
    我會將你斬倒!
    — VoranaExpeditionNew_Dialogue_Skill_WaveSlash_2
    我變成了什麼……?
    — VoranaExpeditionNew_Dialogue_Death_Random
    梅德偉……
    — VoranaExpeditionNew_Dialogue_Death_2
    這片汙穢之地……必須被淨化!
    — VoranaExpeditionNew_Dialogue_Emerge_Random
    復仇終將屬於我,不惜任何代價!
    — VoranaExpeditionNew_Dialogue_Emerge_2
    呃……誰都別信……死亡正等著我們所有人!
    — VoranaExpeditionNew_Dialogue_Knockdown_Random
    呃……黑夜帶來恐懼……而我也將如此!
    — VoranaExpeditionNew_Dialogue_Knockdown_2
    Edit

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