ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
최후의 보루 보라나
CategoryUndead언데드
Vorana, Last to Fall
Spectre
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
생명력
1600%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
173%
정확도
100%
Attack Distance
8 ~ 20
공격 속도
1.455 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
ExpeditionReaperBoss
Metadata
ReaperBoss_
레벨
68
생명력
132,112
Damage
403
주문 피해
403
정확도
2,502
공격 속도
1.455
경험치
57,268
Minion Life
110,880
Minion Damage
1,676
Minion Armour
2,413
ExpeditionVoranaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 75%
공격 속도: 1.455 초
주는 공격 피해 25% 감폭
밀어내기 거리 50% 감소
적을 밀어냄
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
iconbasicattack
DTTExpeditionVorana
Spell, Movement, AttackInPlace
시전 속도: 1.5 초
재사용 대기시간: 5 초
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
Attack
Base Damage: 323484
치명타 명중 확률: 5%
공격 속도: 1.455 초
재사용 대기시간: 14 초
근접 타격 범위 +4미터
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
Attack
Base Damage: 323484
치명타 명중 확률: 5%
공격 속도: 1.455 초
재사용 대기시간: 12 초
근접 타격 범위 +5미터
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 175%
공격 속도: 1.455 초
주는 공격 피해 75% 증폭
is area damage [1]
GAVoranaComboLeftSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
적을 밀어냄
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
적을 밀어냄
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 속도: 1.455 초
is area damage [1]
GAVoranaDashImpactSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 속도: 1.455 초
적을 밀어냄
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 60%
공격 속도: 1.455 초
주는 공격 피해 40% 감폭
적을 밀어냄
is area damage [1]
GAVoranaComboWhirl
Triggerable, Attack, AttackInPlace
Base Damage: 323484
치명타 명중 확률: 5%
공격 피해: 75%
공격 속도: 1.455 초
주는 공격 피해 25% 감폭
적을 밀어냄
is area damage [1]
EAAVoranaComboAttack
Attack
Base Damage: 323484
치명타 명중 확률: 5%
공격 속도: 1.455 초
재사용 대기시간: 6 초
근접 타격 범위 +0.3미터
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
Spell
시전 속도: 1 초
재사용 대기시간: 25 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
Spell
시전 속도: 1 초
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 16,
    damage = 1.73,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
최후의 보루 보라나
CategoryUndead언데드
IconEnemyArmourStrong IconEnemyEvasion IconEnemyResistanceColdStrong
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Vorana, Last to Fall
Spectre
Area음울한 낭떠러지
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
생명력
313%
회피
+40%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
288%
정확도
100%
Attack Distance
6 ~ 12
공격 속도
1.455 Second
Damage Spread
±20%
경험치
250%
Model Size
130%
Type
ExpeditionNewVorana
Metadata
Vorana
레벨
65
생명력
20,517
Damage
612
주문 피해
612
정확도
2,228
공격 속도
1.455
경험치
53,768
Minion Life
19,663
Minion Damage
2,387
Minion Armour
5,058
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 489734
치명타 명중 확률: 5%
공격 속도: 1.455 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAVoranaLacerate
Triggerable, Attack, AttackInPlace
Base Damage: 489734
치명타 명중 확률: 5%
공격 피해: 150%
공격 속도: 1.455 초
주는 공격 피해 50% 증폭
물리 피해의 60%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GAVoranaColdWave
Triggerable, Attack, AttackInPlace
Base Damage: 489734
치명타 명중 확률: 5%
공격 피해: 190%
공격 속도: 1.455 초
재사용 대기시간: 8 초
주는 공격 피해 90% 증폭
물리 피해의 60%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
voll slam damage +% final at centre [30]
GSVoranaIceOrbExplode
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
977.4~1466 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
MPSVoranaIceOrbProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
232.5~348.7 냉기 피해
base is projectile [1]
monster projectile variation [1473]
MaceNotable2
MAASVoranaDashAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 489734
치명타 명중 확률: 5%
공격 피해: 45%
공격 속도: 1.455 초
주는 공격 피해 55% 감폭
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASVoranaCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 489734
치명타 명중 확률: 5%
공격 피해: 45%
공격 속도: 1.455 초
재사용 대기시간: 12 초
주는 공격 피해 55% 감폭
물리 피해의 40%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASVoranaHide
Spell
시전 속도: 1 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
EAAVoranaWaveSlash
Attack
Base Damage: 489734
치명타 명중 확률: 5%
공격 속도: 1.455 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
ABTTVoranaShadowStorm
Buff, Duration, Spell, Triggerable, AttackInPlace
치명타 명중 확률: 5%
시전 속도: 1 초
1초마다 169.7냉기 피해를 줌
1초마다 169.7물리 피해를 줌

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Vorana"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "MAASVoranaDashAttack",
        "MAASVoranaCyclone",
        "MPSVoranaIceOrbProjectile",
        "ABTTVoranaShadowStorm",
        "GAVoranaLacerate",
        "GAVoranaColdWave",
        "GSVoranaIceOrbExplode",
        "EASVoranaHide",
        "EAAVoranaWaveSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaDashAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVoranaIceOrbProjectile"] = {
    name = "MPSVoranaIceOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1473, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTVoranaShadowStorm"] = {
    name = "ABTTVoranaShadowStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {0.5, 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaLacerate"] = {
    name = "GAVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 60, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaColdWave"] = {
    name = "GAVoranaColdWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, 60, 30, baseMultiplier = 1.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVoranaIceOrbExplode"] = {
    name = "GSVoranaIceOrbExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaHide"] = {
    name = "EASVoranaHide",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaWaveSlash"] = {
    name = "EAAVoranaWaveSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% 7500 7500 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • 보라나 Topic /7
    NPC이름
    보라나의 영웅담
    보라나의 공성
    [DNT] Vorana's Touch
    보라나의 일지마지막 생존자였던 그녀가 깨달았을 때는 이미 늦은 후였다...
    VoranaCrest보라나의 낫 문양The Black Scythe Mercenary Company was an
    extension of Vorana. No storied history, no
    centuries of service... and yet, legendary.
    보라나의 학살억눌리지 않는 자 보라나는 단 한 번도 병사를 모집한 적이 없다.
    검은 낫 용병단은 오직 그녀의 지칠 줄 모르는 투지를 보고,
    '저 사람이라면 어디든 따르겠다'고 생각한
    이들로만 이루어져 있었다.
    보라나의 은혜억눌리지 않는 자 보라나에게, 캐디건 3세는 강인함을
    왕의 하사품으로 내렸다. 그들은 오랫동안 충돌했던 사이지만
    왕은 성공을 위한다면 보라나가 최선의 선택임을 알았다.
    최후의 보루 보라나 Text Audio /74
    이름
    이 땅이 정화될 때까지 쉬지 않으리라!
    VoranaEmerge
    사라져라!
    VoranaPerishRandom
    사라져라!
    VoranaPerish2
    사라져라!
    VoranaPerish3
    죽음의 바람이여!
    VoranaDeathWindRandom
    죽음의 바람이여!
    VoranaDeathWindRandom2
    죽음의 바람이여!
    VoranaDeathWindRandom3
    내 앞에 쓰러져라!
    VoranaFallBeforeMeRandom
    내 앞에 쓰러져라!
    VoranaFallBeforeMe2
    내 앞에 쓰러져라!
    VoranaFallBeforeMe3
    베어 주마!
    VoranaCutYouDownRandom
    베어 주마!
    VoranaCutYouDown2
    베어 주마!
    VoranaCutYouDown3
    왕을 위하여!
    VoranaForTheKingRandom
    왕을 위하여!
    VoranaForTheKing2
    왕을 위하여!
    VoranaForTheKing3
    죽음을 위하여!
    VoranaToTheDeathRandom
    죽음을 위하여!
    VoranaToTheDeath2
    죽음을 위하여!
    VoranaToTheDeath3
    쓰러져라!
    VoranaCullRandom
    쓰러져라!
    VoranaCull2
    쓰러져라!
    VoranaCull3
    쓰러져라!
    VoranaCull4
    쓰러져라!
    VoranaCull5
    수확이다!
    VoranaReapRandom
    수확이다!
    VoranaReap2
    수확이다!
    VoranaReap3
    수확이다!
    VoranaReap4
    수확이다!
    VoranaReap5
    찢어져라!
    VoranaReap6
    찢어져라!
    VoranaReap7
    찢어져라!
    VoranaReap8
    찢어져라!
    VoranaReap9
    검은 낫이여!
    VoranaReap10
    검은 낫이여!
    VoranaReap11
    검은 낫이여!
    VoranaReap12
    내가 무엇으로 변한 것인가...?
    VoranaDefeatRandom
    별들은... 파멸을 부를 뿐...
    VoranaTheStarsRandom
    별들은... 파멸을 부를 뿐...
    VoranaTheStars2
    메드베드...
    VoranaMedvedRandom
    메드베드...
    VoranaMedved2
    낫이여!
    VoranaScytheRandom
    낫이여!
    VoranaScythe2
    낫이여!
    VoranaScythe3
    낫이여!
    VoranaScythe4
    어둠의 낫이여!
    VoranaDarkScytheRandom
    어둠의 낫이여!
    VoranaDarkScythe2
    어둠의 낫이여!
    VoranaDarkScythe3
    어둠의 낫이여!
    VoranaDarkScythe4
    피 수확!
    VoranaBloodreapRandom
    피 수확!
    VoranaBloodreap2
    피 수확!
    VoranaBloodreap3
    피 수확!
    VoranaBloodreap4
    차디찬 무쇠여!
    VoranaColdIronRandom
    차디찬 무쇠여!
    VoranaColdIron2
    차디찬 무쇠여!
    VoranaColdIron3
    너는... 검은 낫을 만난 것이다.
    VoranaExpeditionNew_Dialogue_PlayerDeath_Random
    자비라고 생각해라.
    VoranaExpeditionNew_Dialogue_PlayerDeath_2
    밤을 받아들여라!
    VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_Random
    힘은 영원하다!
    VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_2
    밤에 굴복해라!
    VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_Random
    내 앞에 쓰러져라!
    VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_2
    죽음을 위하여!
    VoranaExpeditionNew_Dialogue_Skill_Cyclone_Random
    끝없는 고통!
    VoranaExpeditionNew_Dialogue_Skill_Cyclone_2
    거두어라!
    VoranaExpeditionNew_Dialogue_Skill_Dash_Random
    소멸해라!
    VoranaExpeditionNew_Dialogue_Skill_Dash_2
    검은 낫이여!
    VoranaExpeditionNew_Dialogue_Skill_WaveSlash_Random
    베어 주마!
    VoranaExpeditionNew_Dialogue_Skill_WaveSlash_2
    내가 무엇으로 변한 것인가...?
    VoranaExpeditionNew_Dialogue_Death_Random
    메드베드...
    VoranaExpeditionNew_Dialogue_Death_2
    이 부정한 땅을... 정화해야만 한다!
    VoranaExpeditionNew_Dialogue_Emerge_Random
    그 대가가 무엇이든, 복수는 내 것이다!
    VoranaExpeditionNew_Dialogue_Emerge_2
    윽... 아무도 믿지 마라... 죽음이 우리 모두를 기다린다!
    VoranaExpeditionNew_Dialogue_Knockdown_Random
    으윽... 밤은 공포를 몰고 온다... 나 역시 그리할 것이다!
    VoranaExpeditionNew_Dialogue_Knockdown_2
    Edit

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