IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Vorana, Letzte der Gefallenen
CategoryUndeadUntot
Vorana, Last to Fall
Spectre
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Leben
1600%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
173%
Genauigkeit
100%
Attack Distance
8 ~ 20
Angriffszeit
1.455 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
ExpeditionReaperBoss
Metadata
ReaperBoss_
Stufe
68
Leben
132,112
Damage
403
Zauberschaden
403
Genauigkeit
2,502
Angriffszeit
1.455
Erfahrung
57,268
Minion Life
110,880
Minion Damage
1,676
Minion Armour
2,413
ExpeditionVoranaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 323484
Angriffsschaden: 75%
Angriffszeit: 1.455 Sek.
Verursacht 25% weniger Angriffsschaden
50% verringerte Rückstoßdistanz
Stößt Gegner zurück
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
iconbasicattack
DTTExpeditionVorana
Spell, Movement, AttackInPlace
Zauberzeit: 1.5 Sek.
Abklingzeit: 5 Sek.
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
Attack
Base Damage: 323484
Angriffszeit: 1.455 Sek.
Abklingzeit: 14 Sek.
+4 Meter zur Nahkampf-Schlagreichweite
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
Attack
Base Damage: 323484
Angriffszeit: 1.455 Sek.
Abklingzeit: 12 Sek.
+5 Meter zur Nahkampf-Schlagreichweite
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffsschaden: 175%
Angriffszeit: 1.455 Sek.
Verursacht 75% mehr Angriffsschaden
is area damage [1]
GAVoranaComboLeftSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffsschaden: 60%
Angriffszeit: 1.455 Sek.
Verursacht 40% weniger Angriffsschaden
Stößt Gegner zurück
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffsschaden: 60%
Angriffszeit: 1.455 Sek.
Verursacht 40% weniger Angriffsschaden
Stößt Gegner zurück
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffszeit: 1.455 Sek.
is area damage [1]
GAVoranaDashImpactSlash
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffszeit: 1.455 Sek.
Stößt Gegner zurück
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffsschaden: 60%
Angriffszeit: 1.455 Sek.
Verursacht 40% weniger Angriffsschaden
Stößt Gegner zurück
is area damage [1]
GAVoranaComboWhirl
Triggerable, Attack, AttackInPlace
Base Damage: 323484
Angriffsschaden: 75%
Angriffszeit: 1.455 Sek.
Verursacht 25% weniger Angriffsschaden
Stößt Gegner zurück
is area damage [1]
EAAVoranaComboAttack
Attack
Base Damage: 323484
Angriffszeit: 1.455 Sek.
Abklingzeit: 6 Sek.
+0.3 Meter zur Nahkampf-Schlagreichweite
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
Spell
Zauberzeit: 1 Sek.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 16,
    damage = 1.73,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Vorana, Letzte der Gefallenen
CategoryUndeadUntot
IconEnemyArmourStrong IconEnemyEvasion IconEnemyResistanceColdStrong
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
expedition relic mods do not apply [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Vorana, Last to Fall
Spectre
AreaTrostlose Steilküste
Tags1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Leben
313%
Ausweichen
+40%
Widerstand
IconEnemyResistanceFire0 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
288%
Genauigkeit
100%
Attack Distance
6 ~ 12
Angriffszeit
1.455 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
130%
Type
ExpeditionNewVorana
Metadata
Vorana
Stufe
65
Leben
20,517
Damage
612
Zauberschaden
612
Genauigkeit
2,228
Angriffszeit
1.455
Erfahrung
53,768
Minion Life
19,663
Minion Damage
2,387
Minion Armour
5,058
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 489734
Angriffszeit: 1.455 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAVoranaLacerate
Triggerable, Attack, AttackInPlace
Base Damage: 489734
Angriffsschaden: 150%
Angriffszeit: 1.455 Sek.
Verursacht 50% mehr Angriffsschaden
Wandelt 60% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GAVoranaColdWave
Triggerable, Attack, AttackInPlace
Base Damage: 489734
Angriffsschaden: 190%
Angriffszeit: 1.455 Sek.
Abklingzeit: 8 Sek.
Verursacht 90% mehr Angriffsschaden
Wandelt 60% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
voll slam damage +% final at centre [30]
GSVoranaIceOrbExplode
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 977.4 bis 1466 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
MPSVoranaIceOrbProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 232.5 bis 348.7 Kälteschaden
base is projectile [1]
monster projectile variation [1473]
MaceNotable2
MAASVoranaDashAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 489734
Angriffsschaden: 45%
Angriffszeit: 1.455 Sek.
Verursacht 55% weniger Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASVoranaCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 489734
Angriffsschaden: 45%
Angriffszeit: 1.455 Sek.
Abklingzeit: 12 Sek.
Verursacht 55% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Kälteschaden um
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASVoranaHide
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
EAAVoranaWaveSlash
Attack
Base Damage: 489734
Angriffszeit: 1.455 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
ABTTVoranaShadowStorm
Buff, Duration, Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 169.7 Kälteschaden pro Sekunde
Verursacht 169.7 physischen Schaden pro Sekunde

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Vorana"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "MAASVoranaDashAttack",
        "MAASVoranaCyclone",
        "MPSVoranaIceOrbProjectile",
        "ABTTVoranaShadowStorm",
        "GAVoranaLacerate",
        "GAVoranaColdWave",
        "GSVoranaIceOrbExplode",
        "EASVoranaHide",
        "EAAVoranaWaveSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaDashAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVoranaIceOrbProjectile"] = {
    name = "MPSVoranaIceOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1473, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTVoranaShadowStorm"] = {
    name = "ABTTVoranaShadowStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {0.5, 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaLacerate"] = {
    name = "GAVoranaLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 60, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaColdWave"] = {
    name = "GAVoranaColdWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, 60, 30, baseMultiplier = 1.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVoranaIceOrbExplode"] = {
    name = "GSVoranaIceOrbExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaHide"] = {
    name = "EASVoranaHide",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaWaveSlash"] = {
    name = "EAAVoranaWaveSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 7500 7500 Global
  • monster dropped item rarity +% 1600 1600 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Vorana Topic /7
    NPCName
    Voranas Sage
    Voranas Belagerung
    [DNT] Vorana's Touch
    Voranas LogbuchAls letzte Überlebende erkannte sie die Wahrheit zu spät ...
    VoranaCrestVoranas Wappen der SenseThe Black Scythe Mercenary Company was an
    extension of Vorana. No storied history, no
    centuries of service... and yet, legendary.
    Voranas GemetzelVorana the Irrepressible never once recruited. The Black
    Scythe Mercenaries were entirely composed of men and
    women who had seen her relentless will to fight - and
    thought to themselves, "I would follow her anywhere."
    Voranas SegenTo Vorana the Irrepressible, Cadigan III granted a royal boon
    of hardiness. They had long clashed, but in this endeavour,
    the King knew she was the best possible choice for success.
    Vorana, Letzte der Gefallenen Text Audio /74
    Name
    Ich werde nicht ruhen, bis dieses Land gesäubert ist!
    VoranaEmerge
    Stirb!
    VoranaPerishRandom
    Stirb!
    VoranaPerish2
    Stirb!
    VoranaPerish3
    Todeswind!
    VoranaDeathWindRandom
    Todeswind!
    VoranaDeathWindRandom2
    Todeswind!
    VoranaDeathWindRandom3
    Falle vor mir nieder!
    VoranaFallBeforeMeRandom
    Falle vor mir nieder!
    VoranaFallBeforeMe2
    Falle vor mir nieder!
    VoranaFallBeforeMe3
    Ich werde dich niedermähen!
    VoranaCutYouDownRandom
    Ich werde dich niedermähen!
    VoranaCutYouDown2
    Ich werde dich niedermähen!
    VoranaCutYouDown3
    Für den König!
    VoranaForTheKingRandom
    Für den König!
    VoranaForTheKing2
    Für den König!
    VoranaForTheKing3
    Bis zum Tod!
    VoranaToTheDeathRandom
    Bis zum Tod!
    VoranaToTheDeath2
    Bis zum Tod!
    VoranaToTheDeath3
    Töten!
    VoranaCullRandom
    Töten!
    VoranaCull2
    Töten!
    VoranaCull3
    Töten!
    VoranaCull4
    Töten!
    VoranaCull5
    Zerfleischen!
    VoranaReapRandom
    Zerfleischen!
    VoranaReap2
    Zerfleischen!
    VoranaReap3
    Zerfleischen!
    VoranaReap4
    Zerfleischen!
    VoranaReap5
    Zerreißen!
    VoranaReap6
    Zerreißen!
    VoranaReap7
    Zerreißen!
    VoranaReap8
    Zerreißen!
    VoranaReap9
    Schwarze Sense!
    VoranaReap10
    Schwarze Sense!
    VoranaReap11
    Schwarze Sense!
    VoranaReap12
    Was ist aus mir geworden...?
    VoranaDefeatRandom
    Die Sterne... bringen nur Unheil...
    VoranaTheStarsRandom
    Die Sterne... bringen nur Unheil...
    VoranaTheStars2
    Medved...
    VoranaMedvedRandom
    Medved...
    VoranaMedved2
    Sense!
    VoranaScytheRandom
    Sense!
    VoranaScythe2
    Sense!
    VoranaScythe3
    Sense!
    VoranaScythe4
    Dunkle Sense!
    VoranaDarkScytheRandom
    Dunkle Sense!
    VoranaDarkScythe2
    Dunkle Sense!
    VoranaDarkScythe3
    Dunkle Sense!
    VoranaDarkScythe4
    Bluternte!
    VoranaBloodreapRandom
    Bluternte!
    VoranaBloodreap2
    Bluternte!
    VoranaBloodreap3
    Bluternte!
    VoranaBloodreap4
    Kaltes Eisen!
    VoranaColdIronRandom
    Kaltes Eisen!
    VoranaColdIron2
    Kaltes Eisen!
    VoranaColdIron3
    Ihr habt ... die Schwarze Sense kennengelernt.
    VoranaExpeditionNew_Dialogue_PlayerDeath_Random
    Betrachtet es als ... einen Akt der Gnade.
    VoranaExpeditionNew_Dialogue_PlayerDeath_2
    Ergebt Euch der Nacht!
    VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_Random
    Macht währt ewig!
    VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_2
    Erliegt der Nacht!
    VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_Random
    Fallt zu meinen Füßen!
    VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_2
    Bis zum Tod!
    VoranaExpeditionNew_Dialogue_Skill_Cyclone_Random
    Endloser Schmerz!
    VoranaExpeditionNew_Dialogue_Skill_Cyclone_2
    Sense!
    VoranaExpeditionNew_Dialogue_Skill_Dash_Random
    Vergeht!
    VoranaExpeditionNew_Dialogue_Skill_Dash_2
    Die Schwarze Sense!
    VoranaExpeditionNew_Dialogue_Skill_WaveSlash_Random
    Ich werde Euch niedermachen!
    VoranaExpeditionNew_Dialogue_Skill_WaveSlash_2
    Was ist aus mir geworden ...?
    VoranaExpeditionNew_Dialogue_Death_Random
    Medved ...
    VoranaExpeditionNew_Dialogue_Death_2
    Dieses besudelte Land ... muss gereinigt werden!
    VoranaExpeditionNew_Dialogue_Emerge_Random
    Die Rache ... ist mein, koste es, was es wolle!
    VoranaExpeditionNew_Dialogue_Emerge_2
    Ugh ... vertraut niemandem ... uns alle erwartet der Tod!
    VoranaExpeditionNew_Dialogue_Knockdown_Random
    Ugh ... in der Nacht erheben sich die Schrecken ... so wie ich!
    VoranaExpeditionNew_Dialogue_Knockdown_2
    Edit

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