Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
沃拉娜,死战者
CategoryUndead亡灵
Vorana, Last to Fall
Spectre
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
生命
1600%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
伤害
173%
命中
100%
暴击 Chance
5%
Attack Distance
8 ~ 20
攻击时间
1.455 Second
Damage Spread
±20%
经验值
200%
Model Size
130%
Type
ExpeditionReaperBoss
Metadata
ReaperBoss_
保留
84
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
42.3%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等级
68
生命
132,112
2,413
伤害
403
法术伤害
403
命中
2,502
攻击时间
1.455
经验值
57,268
召唤物生命
110,880
召唤物伤害
1,676
召唤物护甲
2,413
ExpeditionVoranaMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 323—484
暴击率: 5%
攻击伤害: 75%
攻击时间: 1.455 秒
攻击伤害总降 25%
击退距离降低 50%
击退敌人
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
iconbasicattack
DTTExpeditionVorana
法术, 位移, AttackInPlace
施放时间: 1.5 秒
冷却时间: 5 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
攻击
Base Damage: 323—484
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 14 秒
+4 米近战打击范围
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
攻击
Base Damage: 323—484
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 12 秒
+5 米近战打击范围
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击伤害: 175%
攻击时间: 1.455 秒
攻击伤害总增 75%
is area damage [1]
GAVoranaComboLeftSlash
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击伤害: 60%
攻击时间: 1.455 秒
攻击伤害总降 40%
击退敌人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击伤害: 60%
攻击时间: 1.455 秒
攻击伤害总降 40%
击退敌人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击时间: 1.455 秒
is area damage [1]
GAVoranaDashImpactSlash
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击时间: 1.455 秒
击退敌人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击伤害: 60%
攻击时间: 1.455 秒
攻击伤害总降 40%
击退敌人
is area damage [1]
GAVoranaComboWhirl
可触发, 攻击, AttackInPlace
Base Damage: 323—484
暴击率: 5%
攻击伤害: 75%
攻击时间: 1.455 秒
攻击伤害总降 25%
击退敌人
is area damage [1]
EAAVoranaComboAttack
攻击
Base Damage: 323—484
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 6 秒
+0.3 米近战打击范围
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
法术
施放时间: 1 秒
冷却时间: 25 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
法术
施放时间: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 16,
    damage = 1.73,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
沃拉娜,死战者
CategoryUndead亡灵
IconEnemyArmourStrong IconEnemyEvasion IconEnemyResistanceCold
区域: 恸哭悬崖
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
expedition relic mods do not apply [1]
Vorana, Last to Fall
Spectre
Area恸哭悬崖
Tagsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
生命
313%
+50%
闪避
+40%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
伤害
288%
命中
100%
暴击 Chance
6%
Attack Distance
6 ~ 12
攻击时间
1.455 Second
Damage Spread
±20%
经验值
250%
Model Size
130%
Type
ExpeditionNewVorana
Metadata
Vorana
保留
99
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
47.4%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等级
65
生命
20,517
3,035
伤害
612
法术伤害
612
命中
2,228
攻击时间
1.455
经验值
53,768
召唤物生命
19,663
召唤物伤害
2,387
召唤物护甲
5,058
MeleeAtAnimationSpeedComboTEMP
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 489—734
暴击率: 5%
攻击时间: 1.455 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAVoranaLacerate
可触发, 攻击, AttackInPlace
Base Damage: 489—734
暴击率: 5%
攻击伤害: 150%
攻击时间: 1.455 秒
攻击伤害总增 50%
将物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GAVoranaColdWave
可触发, 攻击, AttackInPlace
Base Damage: 489—734
暴击率: 5%
攻击伤害: 190%
攻击时间: 1.455 秒
冷却时间: 8 秒
攻击伤害总增 90%
将物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
voll slam damage +% final at centre [30]
GSVoranaIceOrbExplode
可触发, 法术, 伤害, AttackInPlace
暴击率: 7%
施放时间: 1 秒
造成 977.4 - 1466 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
MPSVoranaIceOrbProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害, AttackInPlace
暴击率: 7%
施放时间: 1 秒
造成 232.5 - 348.7 冰霜伤害
base is projectile [1]
monster projectile variation [1473]
MaceNotable2
MAASVoranaDashAttack
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 489—734
暴击率: 5%
攻击伤害: 45%
攻击时间: 1.455 秒
攻击伤害总降 55%
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MAASVoranaCyclone
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 489—734
暴击率: 5%
攻击伤害: 45%
攻击时间: 1.455 秒
冷却时间: 12 秒
攻击伤害总降 55%
将物理伤害的 40% 转化为冰霜伤害
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASVoranaHide
法术
施放时间: 1 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
EAAVoranaWaveSlash
攻击
Base Damage: 489—734
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
ABTTVoranaShadowStorm
增益, 持续时间, 法术, 可触发, AttackInPlace
暴击率: 5%
施放时间: 1 秒
每秒造成 169.7 物理伤害
每秒造成 169.7 冰霜伤害

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Vorana"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Vorana, Last to Fall",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "MAASVoranaDashAttack",
        "MAASVoranaCyclone",
        "MPSVoranaIceOrbProjectile",
        "ABTTVoranaShadowStorm",
        "GAVoranaLacerate",
        "GAVoranaColdWave",
        "GSVoranaIceOrbExplode",
        "EASVoranaHide",
        "EAAVoranaWaveSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaDashAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASVoranaCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 15, baseMultiplier = 0.45, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSVoranaIceOrbProjectile"] = {
    name = "MPSVoranaIceOrbProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1473, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTVoranaShadowStorm"] = {
    name = "ABTTVoranaShadowStorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_cold_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {0.5, 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaLacerate"] = {
    name = "GAVoranaLacerate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 60, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaColdWave"] = {
    name = "GAVoranaColdWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, 60, 30, baseMultiplier = 1.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSVoranaIceOrbExplode"] = {
    name = "GSVoranaIceOrbExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaHide"] = {
    name = "EASVoranaHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaWaveSlash"] = {
    name = "EAAVoranaWaveSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • i am boss of tier 2 — 2 Global
  • monster slain experience +% 0 — 0 Global
  • monster dropped item rarity +% 1600 — 1600 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • expedition relic mods do not apply 1 — 1 Global
  • 沃拉娜 Topic /7
    NPC名称
    沃拉娜之传说
    沃拉娜的围城
    [DNT] Vorana's Touch
    沃拉娜的日志最后一个活着的人,她明白时已太迟……
    VoranaCrest沃拉娜的镰刀徽记黑镰佣兵是沃拉娜的部曲。
    没有悠久历史,没有数个世纪的服役……
    然而,却成为了传奇。
    沃拉娜的屠戮不屈者沃拉娜从不招兵买马。
    黑镰佣兵完全由那些见识过她无畏意志的男女组成。
    他们心怀信念:我愿意追随她,无论天涯海角。
    沃拉娜的恩典卡迪甘三世赐予不屈者沃拉娜强韧王权恩惠。
    他们虽久不和睦,但在这项事业中,
    国王深知她是成功的最佳人选。
    沃拉娜,死战者 Text Audio /74
    名称
    除非大陆净化,否则我绝不安息!
    — VoranaEmerge
    退散吧!
    — VoranaPerishRandom
    退散吧!
    — VoranaPerish2
    退散吧!
    — VoranaPerish3
    死亡之风!
    — VoranaDeathWindRandom
    死亡之风!
    — VoranaDeathWindRandom2
    死亡之风!
    — VoranaDeathWindRandom3
    在我面前倒下!
    — VoranaFallBeforeMeRandom
    在我面前倒下!
    — VoranaFallBeforeMe2
    在我面前倒下!
    — VoranaFallBeforeMe3
    我要打倒你!
    — VoranaCutYouDownRandom
    我要打倒你!
    — VoranaCutYouDown2
    我要打倒你!
    — VoranaCutYouDown3
    国王万岁!
    — VoranaForTheKingRandom
    国王万岁!
    — VoranaForTheKing2
    国王万岁!
    — VoranaForTheKing3
    去死吧!
    — VoranaToTheDeathRandom
    去死吧!
    — VoranaToTheDeath2
    去死吧!
    — VoranaToTheDeath3
    终结!
    — VoranaCullRandom
    终结!
    — VoranaCull2
    终结!
    — VoranaCull3
    终结!
    — VoranaCull4
    终结!
    — VoranaCull5
    绝命!
    — VoranaReapRandom
    绝命!
    — VoranaReap2
    绝命!
    — VoranaReap3
    绝命!
    — VoranaReap4
    绝命!
    — VoranaReap5
    撕裂!
    — VoranaReap6
    撕裂!
    — VoranaReap7
    撕裂!
    — VoranaReap8
    撕裂!
    — VoranaReap9
    漆黑之镰!
    — VoranaReap10
    漆黑之镰!
    — VoranaReap11
    漆黑之镰!
    — VoranaReap12
    我变成了什么啊?
    — VoranaDefeatRandom
    星辰……带来的只有毁灭……
    — VoranaTheStarsRandom
    星辰……带来的只有毁灭……
    — VoranaTheStars2
    梅德维德...
    — VoranaMedvedRandom
    梅德维德...
    — VoranaMedved2
    镰刀!
    — VoranaScytheRandom
    镰刀!
    — VoranaScythe2
    镰刀!
    — VoranaScythe3
    镰刀!
    — VoranaScythe4
    黑暗之镰!
    — VoranaDarkScytheRandom
    黑暗之镰!
    — VoranaDarkScythe2
    黑暗之镰!
    — VoranaDarkScythe3
    黑暗之镰!
    — VoranaDarkScythe4
    鲜血绝命!
    — VoranaBloodreapRandom
    赤血绝命!
    — VoranaBloodreap2
    赤血绝命!
    — VoranaBloodreap3
    赤血绝命!
    — VoranaBloodreap4
    寒铁之刃!
    — VoranaColdIronRandom
    寒铁之刃!
    — VoranaColdIron2
    寒铁之刃!
    — VoranaColdIron3
    这就是……黑镰的力量。
    — VoranaExpeditionNew_Dialogue_PlayerDeath_Random
    死亡……也是一种仁慈。
    — VoranaExpeditionNew_Dialogue_PlayerDeath_2
    拥抱黑夜吧!
    — VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_Random
    力量即是永恒!
    — VoranaExpeditionNew_Dialogue_Skill_BecomeShadow_2
    向黑夜屈服吧!
    — VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_Random
    跪倒在我面前!
    — VoranaExpeditionNew_Dialogue_Skill_ConeOfCold_2
    决一死战!
    — VoranaExpeditionNew_Dialogue_Skill_Cyclone_Random
    无尽痛苦!
    — VoranaExpeditionNew_Dialogue_Skill_Cyclone_2
    收割!
    — VoranaExpeditionNew_Dialogue_Skill_Dash_Random
    消亡!
    — VoranaExpeditionNew_Dialogue_Skill_Dash_2
    黑镰!
    — VoranaExpeditionNew_Dialogue_Skill_WaveSlash_Random
    我要把你碎尸万段!
    — VoranaExpeditionNew_Dialogue_Skill_WaveSlash_2
    我变成了什么……?
    — VoranaExpeditionNew_Dialogue_Death_Random
    梅德维德……
    — VoranaExpeditionNew_Dialogue_Death_2
    必须净化……这片污秽之地!
    — VoranaExpeditionNew_Dialogue_Emerge_Random
    我必将复仇,无论付出何种代价!
    — VoranaExpeditionNew_Dialogue_Emerge_2
    呃……不要信任任何人……死亡等待着我们所有人!
    — VoranaExpeditionNew_Dialogue_Knockdown_Random
    呃……黑夜带来恐怖……我亦如此!
    — VoranaExpeditionNew_Dialogue_Knockdown_2
    Edit

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