Vorana, Última en caer
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
25% menos de velocidad de ataque
cannot be stunned while stunned [1]
25% menos de velocidad de ataque
Vorana, Last to Fall
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Vida
1600%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
173%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 20
Attack Time
1.455 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
ExpeditionReaperBoss
Metadata
ReaperBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
124,112
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
403
Daño de hechizos
403
Precisión
1,090
Attack Time
1.455
Experiencia
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionVoranaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 75%
Attack Time: 1.455 seg
Inflige un 25% menos de daño de ataques
Distancia de empuje reducida un 50%
Empuja a los enemigos al impactarlos
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
Distancia de empuje reducida un 50%
Empuja a los enemigos al impactarlos
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire wand projectiles [1]
DTTExpeditionVorana
Spell, Movement
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 5 seg
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
Tiempo de recarga: 14 seg
+40 al alcance de los golpes cuerpo a cuerpo
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
Tiempo de recarga: 12 seg
+50 al alcance de los golpes cuerpo a cuerpo
cast time overrides attack duration [1]
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 175%
Attack Time: 1.455 seg
Inflige un 75% más de daño de ataques
is area damage [1]
is area damage [1]
GAVoranaComboLeftSlash
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 60%
Attack Time: 1.455 seg
Inflige un 40% menos de daño de ataques
Empuja a los enemigos al impactarlos
determine knockback direction from melee pattern [1]
is area damage [1]
Empuja a los enemigos al impactarlos
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 60%
Attack Time: 1.455 seg
Inflige un 40% menos de daño de ataques
Empuja a los enemigos al impactarlos
determine knockback direction from melee pattern [1]
is area damage [1]
Empuja a los enemigos al impactarlos
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.455 seg
is area damage [1]
GAVoranaDashImpactSlash
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.455 seg
Empuja a los enemigos al impactarlos
determine knockback direction from melee pattern [1]
is area damage [1]
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 60%
Attack Time: 1.455 seg
Inflige un 40% menos de daño de ataques
Empuja a los enemigos al impactarlos
is area damage [1]
Empuja a los enemigos al impactarlos
is area damage [1]
GAVoranaComboWhirl
Triggerable, Attack
Base Damage: 323–484
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 75%
Attack Time: 1.455 seg
Inflige un 25% menos de daño de ataques
Empuja a los enemigos al impactarlos
is area damage [1]
Empuja a los enemigos al impactarlos
is area damage [1]
EAAVoranaComboAttack
Tiempo de recarga: 6 seg
+3 al alcance de los golpes cuerpo a cuerpo
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
Tiempo de recarga: 25 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" Animated { animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao" } StateMachine { define_shared_state = "active" define_shared_state = "appear" } Life { corpse_usable = false } MinimapIcon { icon = "ExpeditionBoss" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" StateMachine { create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = "EnableRendering();" on_state_appear_1 = " EnableRendering(); ShowMinimapIcon(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out_slow.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); ShowWeapons(); Delay( 1.5, { EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk' ); } ); " } Animated { on_emerge_boss_01 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk' ); PlayTextAudio( VoranaEmerge , 'Metadata/Monsters/LeagueExpedition/ReaperBoss_'); " on_attack_04 = "PlayTextAudio( VoranaCutYouDownRandom , 'Metadata/Monsters/LeagueExpedition/ReaperBoss_');" on_dualstrike_01 = "PlayTextAudio( VoranaReapRandom , 'Metadata/Monsters/LeagueExpedition/ReaperBoss_');" on_cyclone_01 = "PlayTextAudio( VoranaDeathWindRandom , 'Metadata/Monsters/LeagueExpedition/ReaperBoss_');" on_event_removeglowepk_for_emerge_boss_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); " } Actor { on_event_teleportout_for_EmptyActionSpell2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); DisableHighlighting(); HideWeapons(); " on_event_teleportin_for_EmptyActionSpell2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); ShowWeapons(); Delay( 1.5, { EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk' ); } ); " on_event_teleportout_for_EmptyActionSpell = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out_slow.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); DisableHighlighting(); HideWeapons(); " on_event_teleportslow_for_EmptyActionSpell = " DisableRendering(); HideMinimapIcon(); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk' ); PlayTextAudio( VoranaDefeatRandom , 'Metadata/Monsters/LeagueExpedition/ReaperBoss_'); HideMinimapIcon(); " on_spawned_dead = " HideMinimapIcon(); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/telegraph_smoke.ao" preload_environment = "ExpeditionArenaVorana" } GlobalAudioParamEvents { life_percent_param = "VoranaLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = { name = "Vorana, Last to Fall", life = 16, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.73, damageSpread = 0.2, attackTime = 1.455, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "ExpeditionVoranaMelee", "GAExpeditionVoranaLacerate", "GAVoranaComboLeftSlash", "GAVoranaComboRightSlash", "GAVoranaDash", "GAVoranaDashImpactSlash", "GAVoranaCycloneImpact", "GAVoranaComboWhirl", "EAAExpeditionVoranaCyclone", "EAAExpeditionVoranaDualStrike", "EAAVoranaComboAttack", "EASVoranaTeleport", "EASVoranaTeleportFast", "DTTExpeditionVorana", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionVoranaMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionVoranaLacerate"] = { name = "GAExpeditionVoranaLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaComboLeftSlash"] = { name = "GAVoranaComboLeftSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaComboRightSlash"] = { name = "GAVoranaComboRightSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaDash"] = { name = "GAVoranaDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaDashImpactSlash"] = { name = "GAVoranaDashImpactSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaCycloneImpact"] = { name = "GAVoranaCycloneImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVoranaComboWhirl"] = { name = "GAVoranaComboWhirl", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionVoranaCyclone"] = { name = "EAAExpeditionVoranaCyclone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionVoranaDualStrike"] = { name = "EAAExpeditionVoranaDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVoranaComboAttack"] = { name = "EAAVoranaComboAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaTeleport"] = { name = "EASVoranaTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaTeleportFast"] = { name = "EASVoranaTeleportFast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTExpeditionVorana"] = { name = "DTTExpeditionVorana", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
25% menos de velocidad de ataque
Id | MonsterSlowerAttacksRareUnique |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |