Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Ambushing Ref /4
Ambushing
An Attack is Ambusing if it is used while you are in Stealth and causes you to break Stealth. Channelling Skills cannot Ambush.

Any Hit from an Ambushing Attack is an Ambushing Hit. If you deal an Ambushing Hit to a target, you have Ambushed that target.
Attack
AoE, Melee, Strike, Trigger, Duration, Remnant
Level: 13
Cost: 23 Mana
Attack Speed: 80% of base
Attack Damage: 144%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Cleave with your dagger, Trigger Engulf in Darkness on enemies Hit. When Ambushing, dash to your target and Hit all enemies within a wide swathe.
Detonator
Level: 9
Requires: Level 31, 32 Dex, 32 Int
Requires: Trap
Trigger all of your placed Traps, causing them to detonate in the order in which you placed them with more damage and area of effect. If you use this Skill from Stealth, all of the detonations count as Ambushing, and gain damage from your Darkness.
Has no Sockets
Traps Triggered have 26% more area of effect
Attack
AoE, Melee, Strike
Level: 13
Cost: 17 Mana
Attack Speed: 110% of base
Attack Damage: 78%
Requires: Level 52, 51 Dex, 51 Int
Requires: Dagger
Strike rapidly three times, with the Final Strike creating a Shade that dashes through enemies, and causing any other Shades you have to teleport to the target and repeat the dash. When Ambushing, dash to target and immediately perform the Final Strike.
VengeanceRazor
Physical Damage: 9-20
Elemental Damage: 41-61, 22-36, 2-74
Critical Hit Chance: 15.00%
Attacks per Second: 2.02
Requires: Level 48, 25 Dex, 19 Int
Ambushing Strikes are [LunarisBoost|Lunaris Boosted]
Adds 41 to 61 Fire Damage
Adds 22 to 36 Cold Damage
Adds 2 to 74 Lightning Damage
12% increased Attack Speed
Leeches 5.57% of Physical Damage as Mana
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