Coruscating Elixir
Chaos damage does not cause doubled loss of Energy Shield
base_chaos_damage_does_not_damage_energy_shield_extra_hard
Attribute /4
unique_flask_chaos_damage_does_not_damage_es_extra_hard
| Name | Show Full Descriptions |
|---|---|
| Acronym | Hit, Glory, Projectile, Hits, Banner |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | base chaos damage does not damage energy shield extra hard |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 0 |
| StatSemantics | 4 |
Coruscating Elixir
unique_flask_es_regen
base_energy_shield_regeneration_rate_per_minute
Attribute /5
unique_flask_es_regen
| Name | Show Full Descriptions |
|---|---|
| Acronym | Hit, Glory, Projectile, Hits, Banner |
| IsInvisible | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | base energy shield regeneration rate per minute |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.