Dying Sun
You have increased Area of Effect, and fire additional Projectiles
number_of_additional_projectiles
base_skill_area_of_effect_+%
projectile_attached_visual_effect_art_variation
Attribute /3

unique_flask_dying_sun

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Base Skill Area Of Effect +%
Codebase skill area of effect +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Additional Projectiles
Codenumber of additional projectiles
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codeprojectile attached visual effect art variation
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsBoolean