Shrink
You have been shrunk! You're more vulnerable to damage, and deal less damage.
damage_+%
base_movement_velocity_+%
base_damage_taken_+%
capped_actor_scale_+%
Attribute /5

shrink

KeyValue
BuffIcon
IsCharged1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID1
All Damage
Codedamage +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codecapped actor scale +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage