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# Keystone name | effects - | - Necromantic Talisman | All bonuses from an equipped Amulet are applied to Minions instead of you Ancestral Bond | Unlimited number of Summoned Totems<br>Totems reserve 50 Spirit each mind over matter | Take all damage with mana before life. Mana regenation rate reduced by 50%. Conduit | If you would gain a Charge, Allies in your Presence gain that Charge instead Chaos Innoculation | Your maximum life is reduced to 1 and you are immune to chaos damage. Eldrith battery | Use Energy Shield before mana as the mana cost of your skills<br>Energy Shield protects mana instead of life Whispers of Doom | You can apply additional Curse<br>Double Activation Delay of Curses R | Gain a Power Charge instead of a Frenzy Charge<br>Gain a Frenzy Charge instead of a Endurance Charge<br>Gain a Endurance Charge instead of a Power Charge Eternal Youth | Energy Shield Recharge applies to Life instead<br>Life Flasks apply to Energy Shield instead Acrobatics | All hits can be avoided. Evasion ability is reduced by 50%. heart stopper | If you have started taking damage over time in the past second, the damage you take is reduced by 75%. XXX started taking damage over time in the last second, your damage over time will increased by 50%. Elemental Equilibrium | Hits that deal fire damage remove fire Exposure and grant Lightning Exposure<br>Hits that deal cold damage remove Cold Exposure and grant Fire Exposure <br>Hits that deal lightning damage remove lightning Exposure and grant Cold Exposure Var Pact | Life leeches are instantious<br>Life flasks cannot be used. Oasis | Flask Slot -2<br>Flasks heal 50% more Iron Reflex | Covert all evasion into armour Unwaving Stance | Your Stun Threshold is doubled<br>Cannot Dodge Roll Grand Sing Blows | Your block chance is doubled. You take 50% of the damage from blocked hits. Resolute Technique | Player hits cannot be avoided. Critical hits cannot be dealt. Pain Attunement | 30% less Critical Damage Bonus when on Full Life<br>30% more Critical Damage Bonus when on Low Life Avatar of Fire | 75% of Damage Converted to Fire Damage<br>Deal no Non-Fire Damage Giant Blood | You can wield a two-handed melee weapon in one hand. Weapon requirements are doubled. Zerotz Oath | Life regeneration now applies to energy shield instead of life. Ghost Reaver | Life Leech is Converted to Energy Shield Leech Blood Magic | Removes all Mana<br>Skills Cost Life instead of Mana source: https://www.twitch.tv/videos/2260639795?t=00h25m11s with ocr translate, but already removed