Emerald Ring
Ring
Requires: Level 26
+(120–160) to Accuracy Rating
Emerald Ring FourRing7 /7
NameShow Full Descriptions
DropLevel 26
BaseType Emerald Ring
Class Rings
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Rings/FourRing7
Tagsring
IconArt/2DItems/Rings/Basetypes/EmeraldRing
+(120–160) to Accuracy Rating
FamilyIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level33 (Effective: 26)
Stats
  • accuracy rating Min: 120 Max: 160 Global
  • Craft Tagsattack
    keyval
    Base.x_size1
    Base.y_size1
    Base.tagring, default
    Base.base_level1
    Mods.inventory_typeRing
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.csd
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.csd
    Mods.enable_raritynormal, magic, rare, unique
    Sockets.socket_info0:1:1 1:9999:100 2:9999:90 3:9999:80 4:9999:30 5:9999:20 6:9999:5
    Unique /3
    +(120–160) to Accuracy Rating
    +(100–150) to Accuracy Rating
    +(100–150) to Evasion Rating
    (10–20)% increased Rarity of Items found
    +(20–30) to Dexterity
    Enemies have an Accuracy Penalty against you based on Distance
    Maximum Chance to Evade is 50%
    +(120–160) to Accuracy Rating
    +(75–125) to Accuracy Rating
    +(75–125) to Evasion Rating
    Leech 5% of Physical Attack Damage as Life
    You gain Onslaught for 4 seconds on Kill
    +(120–160) to Accuracy Rating
    (30–40)% increased Rarity of Items found
    +(10–15)% to all Elemental Resistances
    Gain 25 Life per Enemy Hit with Attacks
    Can't use other Rings
    Gain 15 Mana per Enemy Hit with Attacks
    50% reduced Duration of Curses on you
    Edit

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